@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Yeah…got brutalized this round by the dice on this game and one other one I’m playing. It happens.
In the other, I did an attack like that with 3 fighters…triple 1’s on the AA shot :roll:
yeah I’m playing in a series of games with this one guy and in back-to-back matches I have lost several 95%+ battles and several 75%+ battles…plus things like his AA getting 3/6 hits…I feel like these rolls wouldn’t happen in real life haha
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 7 submarines
Japanese defend with 1 destroyer and 3 fighters
ANZAC roll dice for 7 submarines in 6 Sea Zone, round 2 : 1/7 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
5 submarines owned by the ANZAC Submerged
Japanese win, taking 35 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
2 submarines moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 4 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 submarine
33 Sea Zone : 2 submarines and 1 transport
35 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 4 fighters
19 Sea Zone : 1 flag
6 Sea Zone : 5 submarines
62 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Archangel to Samara
1 armour moved from Archangel to Samara
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 mech_infantrys moved from Ukraine to Bryansk
13 artilleries moved from Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
17 armour and 6 mech_infantrys moved from Archangel to Bryansk
Germans take Smolensk from Russians
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Smolensk
5 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
2 artilleries and 11 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 armour moved from Greece to Turkey
4 bombers and 4 fighters moved from Western Germany to Turkey
Combat - Germans
Battle in Turkey
Germans attack with 3 armour, 4 bombers and 4 fighters
British defend with 6 armour and 1 mech_infantry
Germans win, taking Turkey from British with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 3 fighters
Casualties for British: 6 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 11 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 17 armour, 13 artilleries, 7 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 17 armour, 13 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Germans
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Germans to Sakha: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Ukraine to Rostov
1 fighter moved from Turkey to Greece
3 infantry moved from Switzerland to Western Germany
2 infantry moved from Sweden to 113 Sea Zone
1 mech_infantry moved from Sweden to Karelia
2 infantry moved from 113 Sea Zone to Western Germany
4 bombers moved from Turkey to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
2 bombers placed in Western Germany
3 infantry placed in France
8 infantry placed in Western Germany
Germans undo move 4.
1 destroyer placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
1 artillery and 6 infantry placed in Western Germany
2 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Turkey
Russians take Caucasus from Germans
1 armour moved from Volgograd to Turkey
1 armour moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
2 armour moved from Volgograd to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkey
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 2 armour and 1 mech_infantry in Turkey, round 2 : 0/3 hits
Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Turkey, round 3 : 0/3 hits
Germans roll dice for 1 armour in Turkey, round 3 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Turkey, round 4 : 2/3 hits
Germans roll dice for 1 armour in Turkey, round 4 : 0/1 hits
1 armour owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 3 armour and 1 mech_infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits
1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 3 armour and 1 mech_infantry in Samara, round 3 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits
1 mech_infantry owned by the Russians lost in Samara
Russians roll dice for 3 armour in Samara, round 4 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 1/2 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Samara
Russians roll dice for 2 armour in Samara, round 5 : 2/2 hits
Germans roll dice for 1 armour in Samara, round 5 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Rostov to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Territory Summary for Russians :
Syria : 1 flag
Rostov : 1 armour
Russia : 5 aaGuns, 1 airfield, 21 artilleries, 1 factory_upgrade, 5 fighters, 22 infantry and 2 tactical_bombers
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 armour
Turkey : 1 flag, 2 armour and 1 mech_infantry
Iraq : 1 flag
105 Sea Zone : 1 submarine
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Kiangsu to Shantung
3 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Urals to Samara
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 7 mech_infantrys moved from India to West India
1 armour moved from Burma to West India
6 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Japan to 35 Sea Zone
scramble your one Anzac fighter in philip sz?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Kiangsu to Shantung
3 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Urals to Samara
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 7 mech_infantrys moved from India to West India
1 armour moved from Burma to West India
6 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Japan to 35 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 12 fighters and 6 tactical_bombers
ANZAC defend with 2 carriers, 2 destroyers and 5 fighters; Americans defend with 2 battleships, 5 carriers, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Americans
Units damaged: 3 battleships owned by the Japanese
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for ANZAC: 2 carriers, 2 destroyers and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Casualties for Japanese: 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers
Battle in Shantung
Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Non Combat Move - Japanese
4 fighters moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
1 artillery and 3 infantry placed in Japan
Japanese undo move 2.
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,1,6,2,1,5,6,3
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 infantry moved from Kiangsu to Shantung
3 mech_infantrys moved from Kiangsu to Shantung
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Urals to Samara
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 7 mech_infantrys moved from India to West India
1 armour moved from Burma to West India
6 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to 35 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangtung to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Japan to 35 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 12 fighters and 6 tactical_bombers
ANZAC defend with 2 carriers, 2 destroyers and 5 fighters; Americans defend with 2 battleships, 5 carriers, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Units damaged: 2 battleships owned by the Americans
Units damaged: 3 battleships owned by the Japanese
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for ANZAC: 2 carriers, 2 destroyers and 5 fighters
Casualties for Americans: 2 battleships, 5 carriers, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
Casualties for Japanese: 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters and 4 tactical_bombers
Battle in Shantung
Japanese attack with 1 armour, 4 infantry and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 2 armour
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Non Combat Move - Japanese
4 fighters moved from 35 Sea Zone to Kwangtung
2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 bomber moved from 35 Sea Zone to Kwangtung
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Kwangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 fighter placed in 20 Sea Zone
1 artillery and 3 infantry placed in Japan
Japanese undo move 2.
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber
EDIT: Adding units owned by Japanese to Japan: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,1,6,2,1,5,6,3
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
changed where I placed my destroyer in this one, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour, 4 artilleries, 3 fighters and 5 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Borneo
Battle in French Indo China
Battle in Kiangsu
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Borneo from Japanese, taking French Indo China from Japanese, taking Kiangsu from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour, 4 artilleries, 4 fighters and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 7/14 hits
Germans roll dice for 2 artilleries, 10 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/15 hits
4 infantry owned by the Americans and 7 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 1 infantry in Normandy Bordeaux, round 3 : 5/10 hits
Germans roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/8 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 3 artilleries and 4 fighters in Normandy Bordeaux, round 4 : 2/8 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 2 artilleries and 4 fighters in Normandy Bordeaux, round 5 : 4/7 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 4 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries, 10 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to Spain
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to 91 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 fighters moved from Caroline Islands to Philippines
Place Units - Americans
1 artillery and 2 infantry placed in Spain
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
Americans undo move 2.
4 artilleries and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Kiangsu : 1 artillery and 1 infantry
Marianas : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 3 destroyers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
19 Sea Zone : 1 transport
17 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Portugal : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters and 5 infantry
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kiangsu : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to Alexandria
2 armour and 2 mech_infantrys moved from Egypt to Alexandria
1 armour moved from Afghanistan to Turkmenistan
Russians take Turkmenistan from Germans
1 armour moved from Turkmenistan to Eastern Persia
1 armour and 1 mech_infantry moved from Afghanistan to Tsinghai
Chinese take Tsinghai from Japanese
8 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 8 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 armour, 8 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 3/10 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Alexandria
British attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
8 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Afghanistan : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor, 8 fighters, 3 mech_infantrys and 1 tactical_bomber
Spain : 1 artillery and 1 infantry
91 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
4 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 4 fighters and 3 infantry
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour and 2 artilleries
Non Combat Move - Italians
4 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 3 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Tunisia: 1 armour
EDIT: Adding units owned by Italians to Libya: 1 armour, 3 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Scramble 6 or 20?
no scram
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 6 Sea Zone
ANZAC attack with 1 bomber and 4 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking Paulau Island from Japanese, taking 6 Sea Zone from Japanese with 1 bomber and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier and 2 transports
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 transports in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the Japanese lost in 20 Sea Zone
2 transports owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 3 submarines in 20 Sea Zone, round 4 : 0/3 hits
ANZAC win, taking 20 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transports
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Guam : 1 bomber
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
34 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 3 submarines
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
62 Sea Zone : 1 destroyer