@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
16L G40 Lebowsky (Axis) vs. Snigg (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Tunisia to 99 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 2 cruisers, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 99 Sea Zone
French win, taking 99 Sea Zone from Italians with 2 cruisers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 99 Sea Zone to SyriaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Syria : 1 fighter
Tunisia : 3 infantry
99 Sea Zone : 1 flag, 2 cruisers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour and 11 mech_infantrys moved from Rostov to Russia
8 armour, 17 artilleries, 4 bombers, 27 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
3 mech_infantrys moved from Ukraine to Russia
1 fighter and 3 tactical_bombers moved from Volgograd to Russia
2 bombers moved from Western Germany to Russia
1 armour and 3 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Volgograd to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 17 artilleries, 6 bombers, 2 fighters, 27 infantry, 24 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 4 fighters, 41 infantry and 1 tactical_bomber
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 11 artilleries, 6 bombers, 24 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 6 artilleries, 2 fighters and 27 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 17 artilleries, 4 fighters, 41 infantry and 1 tactical_bomberNon Combat Move - Germans
4 bombers moved from Russia to Germany
2 bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Volgograd to Caucasus
6 mech_infantrys moved from Eastern Poland to Bryansk
7 tactical_bombers moved from Russia to RostovPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 factory_minor placed in Rostov
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs -
Finally got russia :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
17 infantry moved from Sakha to Buryatia
2 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Vologda to Samara
Russians take Samara from GermansCombat - Russians
Battle in Buryatia
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Buryatia, round 2 : 0/17 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 17 infantry in Buryatia, round 3 : 0/17 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 16 infantry in Buryatia, round 4 : 2/16 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 15 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to AlexandriaTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 2 infantry
Buryatia : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 2 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Samara : 1 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
5 artilleries, 8 infantry and 3 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
2 bombers moved from Anhwe to Buryatia
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone -
I assume you will scramble anzac fighter on sea zone 33, but better ask, thats a big battle ;)
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Im doing the turn with the scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
5 artilleries, 8 infantry and 3 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
2 bombers moved from Anhwe to Buryatia
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Queensland
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 5 artilleries, 2 bombers, 9 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Buryatia from Russians with 2 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 3 artilleries and 9 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 submarines and 8 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Units damaged: 2 battleships owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 184
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 carriers, 5 destroyers, 3 fighters and 2 submarinesNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
2 bombers moved from Buryatia to Manchuria
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Yunnan to SzechwanPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Japan
3 transports placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
wow, my first combat round was impressive, looks bad for allies :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 fighters moved from Gibraltar to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 2/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 7 artilleries, 3 fighters and 9 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Americans roll dice for 7 artilleries, 3 fighters and 9 infantry in Spain, round 2 : 4/19 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
4 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 7 artilleries, 3 fighters and 8 infantry in Spain, round 3 : 7/18 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 7 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
2 fighters moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
2 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 10 Sea Zone
2 armour and 3 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
10 Sea Zone : 4 carriers, 4 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
Portugal : 1 flag, 3 artilleries and 2 infantry
106 Sea Zone : 1 flag
Brazil : 1 flag
Spain : 1 flag, 7 artilleries and 8 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 5 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
2 armour and 3 mech_infantrys moved from Persia to Saudi Arabia
4 armour and 7 mech_infantrys moved from Persia to Turkey
2 fighters moved from Egypt to Turkey
6 artilleries and 4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from India to 42 Sea Zone
2 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from India to Afghanistan
2 mech_infantrys moved from Persia to Afghanistan
2 fighters and 1 tactical_bomber moved from India to Afghanistan
1 fighter moved from India to Burma
1 bomber moved from Persia to TurkeyCombat - British
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 42 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Afghanistan
British attack with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 4/8 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
4 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Turkey
British attack with 4 armour, 1 bomber, 2 fighters and 7 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 4 armour, 1 bomber, 2 fighters and 7 mech_infantrys in Turkey, round 2 : 4/14 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits
5 mech_infantrys owned by the British and 4 infantry owned by the Neutral_True lost in Turkey
British roll dice for 4 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 0/4 hits
4 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 4 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 5 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Saudi Arabia
British attack with 2 armour and 3 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 2 armour and 3 mech_infantrys in Saudi Arabia, round 2 : 1/5 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Saudi Arabia
British roll dice for 2 armour and 2 mech_infantrys in Saudi Arabia, round 3 : 1/4 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 fighters moved from Turkey to Iraq
1 bomber moved from Turkey to Persia
2 fighters and 1 tactical_bomber moved from Afghanistan to Persia
1 fighter moved from Burma to India
1 aaGun moved from Alexandria to Tobruk
1 armour and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 42 Sea Zone to Western AustraliaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 submarines placed in 98 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artilleryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Western Australia : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Tunisia : 1 armour and 1 infantry
Tobruk : 1 flag, 1 aaGun, 6 artilleries and 4 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery
Afghanistan : 1 flag, 2 armour and 3 mech_infantrys
Turkey : 1 flag, 4 armour and 2 mech_infantrys
Saudi Arabia : 1 flag, 2 armour and 2 mech_infantrys
Eire : 1 flag
Iraq : 2 fighters
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Spain : 1 artillery and 1 infantry
98 Sea Zone : 3 submarines
91 Sea Zone : 1 transport -
wow, my first combat round was impressive, looks bad for allies :-o
Yeah…that battle’s a killer. It’s probably a nail in the coffin, but we’ll see.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry; French defend with 3 infantry
Italians win, taking Tunisia from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 4 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 3 infantryNon Combat Move - Italians
6 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
2 artilleries moved from South Australia to Queensland
3 infantry moved from South Australia to Queensland
2 armour moved from South Australia to QueenslandCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 2 armour, 2 artilleries and 5 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 armour, 2 artilleries and 5 infantry in Queensland, round 2 : 3/9 hits
Japanese roll dice for 1 artillery in Queensland, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 aaGuns moved from South Australia to Queensland
1 bomber moved from 54 Sea Zone to New South WalesPlace Units - ANZAC
1 aaGun and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
Egypt : 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone -
scramble 97?
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Yes scramble all.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Syria to 97 Sea ZoneCombat - French
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 2 cruisers and 1 fighter
Italians defend with 1 destroyer and 3 fighters
French roll dice for 2 cruisers and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 4/4 hits
1 fighter owned by the French, 2 fighters owned by the Italians, 2 cruisers owned by the French and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for French: 2 cruisers and 1 fighter
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
99 Sea Zone : 1 flag -





