16L G40 Majikforce (Axis) vs Surprise Attack (Allies +12)


  • Sorry about that….long day

  • '22 '16

    No worries, I completely understand.  I get about 4-5 of those every week!

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 bomber moved from Romania to Belarus
                2 fighters moved from Greece to Western Ukraine

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour
                Battle in Western Ukraine
                    Italians attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Western Germany
                2 fighters moved from Western Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 unit repaired.
                7 infantry moved from Norway to Finland
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                5 mech_infantrys moved from Eastern Poland to Novgorod
                5 armour moved from Eastern Poland to Novgorod
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to Finland
                1 bomber moved from Western Germany to 115 Sea Zone
                1 artillery moved from Poland to Baltic States
                3 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 bomber moved from Eastern Poland to 115 Sea Zone
                1 armour moved from Poland to Baltic States

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 submarine and 3 transports
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Vyborg
                Battle in Finland
                    Germans attack with 1 artillery, 3 fighters, 8 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Germans win, taking Vyborg from Russians, taking Finland from Russians with 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Novgorod
                    Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Germans win, taking Novgorod from Russians with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 6 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                2 bombers moved from 115 Sea Zone to Western Ukraine
                3 fighters and 1 tactical_bomber moved from Finland to Norway
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                3 artilleries and 3 infantry moved from France to Western Germany
                4 infantry moved from Bulgaria to Romania
                4 armour moved from Germany to Eastern Poland

    Place Units - Germans
                5 mech_infantrys placed in Germany
                1 infantry placed in France
                1 bomber placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Evenkiyskiy
                2 infantry moved from Kansu to Timguska
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Urals to Evenkiyskiy
                2 infantry moved from Kansu to Timguska
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Belarus
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Belarus, round 2 :  3/6 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                1 mech_infantry moved from Bryansk to Archangel
                4 armour moved from Bryansk to Russia
                3 infantry moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Russia
                5 artilleries moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Bessarabia to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.429
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 4.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Yenisey to Kansu
                      Japanese take Olgiy from Russians
                      Japanese take Kansu from Chinese
                1 armour and 2 mech_infantrys moved from Manchuria to Jehol
                1 armour and 3 mech_infantrys moved from Jehol to Chahar
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries and 2 infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                3 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 battleships and 2 cruisers moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 1 destroyer
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win, taking Borneo from UK_Pacific, taking 20 Sea Zone from Americans with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the ANZAC
                    3 destroyers owned by the Japanese and 1 submarine owned by the Japanese retreated to 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 60
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 3 artilleries, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; Americans defend with 1 fighter
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in Anhwe
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    1 fighter owned by the ANZAC forced to land in Java

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 armour moved from Kwangtung to French Indo China
                2 armour moved from Kiangsi to French Indo China
                1 tactical_bomber moved from Szechwan to French Indo China
                3 carriers and 3 transports moved from 37 Sea Zone to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 battleship and 1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 battleship and 1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Malaya
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Malaya from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from 43 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 artillery and 1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 :  3/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  2/2 hits
                        1 infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Burma to Yunnan
                1 artillery and 5 infantry moved from India to Burma
                2 armour moved from India to Burma

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 destroyers placed in 110 Sea Zone
                2 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1,5,1,6
                UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.566
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 53

    Null / Other
                1 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 11

    Neutral_Axis Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 11

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.438
            Median : 3.500
            Variance : 0.267
            Standard Deviation : 0.516
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

  • '22 '16

    Well apparently I never posted Italys turn.  Sorry about that.  I remember doing it.  I dont have the dice results any more, so ill redo my turn.  If you still have the dice results then we can edit italy accordingly.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from British
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                2 mech_infantrys moved from Western Ukraine to Belarus
                2 fighters moved from Eastern Poland to Belarus
                1 armour and 2 mech_infantrys moved from Romania to Belarus

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Italians win, taking 93 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour, 2 fighters and 4 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Belarus from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 3 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Belarus to Romania
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                2 aaGuns, 1 artillery and 1 infantry moved from France to Southern France

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 destroyer and 1 transport placed in 93 Sea Zone
                Italians undo move 2.
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to Yunnan

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,3,1,4,1,5,2,1,3,2,4,6,5,3,5,1
                ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.824
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Null / Other
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.824
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

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