@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
16L G40 Lebowsky (Axis) vs. Snigg (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 12 PUs;
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
17 infantry moved from Buryatia to Sakha
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to SamaraCombat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sakha
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Sakha, round 2 : 2/17 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Buryatia to Sakha
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Sakha : 2 aaGuns and 17 infantry
Amur : 1 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Anglo Egyptian Sudan : 2 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 4 fighters, 41 infantry and 1 tactical_bomber
Novosibirsk : 2 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
99 Sea Zone : 1 submarine
Iraq : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Sikang to Tsinghai
2 bombers moved from Kwangsi to Tsinghai
1 armour and 1 mech_infantry moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
3 artilleries and 8 infantry moved from Ulaanbaatar to Amur
2 artilleries and 1 infantry moved from Buyant-Uhaa to Amur
3 mech_infantrys moved from Manchuria to AmurCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 5 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 5 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Chahar to Japan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 bombers moved from Tsinghai to Anhwe
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from Ulaanbaatar to AmurPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 fighter placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 18 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Java
Battle in 17 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 17 Sea Zone
Americans win, taking Java from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Alaska to 10 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
5 artilleries and 4 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Queensland : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 armour, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 5 artilleries, 3 fighters and 7 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Persia to Northwest Persia -
scramble 97?
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both fighters scramble yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from Persia to Northwest PersiaCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer and 2 fighters
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/3 hits
3 submarines owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -18
Casualties for British: 3 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 bomber moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Persia
1 transport moved from 102 Sea Zone to 106 Sea Zone
4 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 fighters placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 aaGun, 6 artilleries and 4 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Algeria : 1 armour and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 mech_infantry
Persia : 1 flag, 6 armour, 1 artillery, 1 bomber, 1 factory_minor and 12 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Queensland to South Australia
1 armour and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 armour, 2 artilleries and 4 infantry
Dutch New Guinea : 1 flag, 2 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Tunisia to 99 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 2 cruisers, 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 99 Sea Zone
French win, taking 99 Sea Zone from Italians with 2 cruisers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 99 Sea Zone to SyriaTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Syria : 1 fighter
Tunisia : 3 infantry
99 Sea Zone : 1 flag, 2 cruisers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour and 11 mech_infantrys moved from Rostov to Russia
8 armour, 17 artilleries, 4 bombers, 27 infantry and 10 mech_infantrys moved from Bryansk to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
3 mech_infantrys moved from Ukraine to Russia
1 fighter and 3 tactical_bombers moved from Volgograd to Russia
2 bombers moved from Western Germany to Russia
1 armour and 3 mech_infantrys moved from Archangel to Smolensk
1 infantry moved from Volgograd to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Smolensk
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 17 armour, 17 artilleries, 6 bombers, 2 fighters, 27 infantry, 24 mech_infantrys and 7 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 4 fighters, 41 infantry and 1 tactical_bomber
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 11 artilleries, 6 bombers, 24 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 6 artilleries, 2 fighters and 27 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 17 artilleries, 4 fighters, 41 infantry and 1 tactical_bomberNon Combat Move - Germans
4 bombers moved from Russia to Germany
2 bombers moved from Russia to Bryansk
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Volgograd to Caucasus
6 mech_infantrys moved from Eastern Poland to Bryansk
7 tactical_bombers moved from Russia to RostovPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 factory_minor placed in Rostov
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs -
Finally got russia :D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
17 infantry moved from Sakha to Buryatia
2 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Vologda to Samara
Russians take Samara from GermansCombat - Russians
Battle in Buryatia
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Buryatia, round 2 : 0/17 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 17 infantry in Buryatia, round 3 : 0/17 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 16 infantry in Buryatia, round 4 : 2/16 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 15 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to Buryatia
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to AlexandriaTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 2 infantry
Buryatia : 2 aaGuns and 15 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 2 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Samara : 1 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
5 artilleries, 8 infantry and 3 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
2 bombers moved from Anhwe to Buryatia
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone -
I assume you will scramble anzac fighter on sea zone 33, but better ask, thats a big battle ;)
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Im doing the turn with the scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Timguska from Russians
Japanese take Kansu from Chinese
1 infantry moved from Yakut S.S.R. to Buryatia
5 artilleries, 8 infantry and 3 mech_infantrys moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
2 bombers moved from Anhwe to Buryatia
2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Japan to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Queensland
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Japanese win, taking Queensland from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Buryatia
Japanese attack with 5 artilleries, 2 bombers, 9 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Buryatia from Russians with 2 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 3 artilleries and 9 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 1 cruiser, 7 destroyers, 11 fighters, 2 submarines and 8 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Units damaged: 2 battleships owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 184
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Casualties for Japanese: 2 carriers, 5 destroyers, 3 fighters and 2 submarinesNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
2 bombers moved from Buryatia to Manchuria
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Tsinghai to Kansu
1 artillery and 2 infantry moved from Yunnan to SzechwanPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Japan
3 transports placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
wow, my first combat round was impressive, looks bad for allies :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from Gibraltar to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 fighters moved from Gibraltar to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 2/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 7 artilleries, 3 fighters and 9 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits
Americans roll dice for 7 artilleries, 3 fighters and 9 infantry in Spain, round 2 : 4/19 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits
4 infantry owned by the Neutral_True and 1 infantry owned by the Americans lost in Spain
Americans roll dice for 7 artilleries, 3 fighters and 8 infantry in Spain, round 3 : 7/18 hits
Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 7 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
2 fighters moved from Portugal to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
2 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 10 Sea Zone
2 armour and 3 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
22 Sea Zone : 1 flag
10 Sea Zone : 4 carriers, 4 destroyers, 6 fighters, 2 tactical_bombers and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
Portugal : 1 flag, 3 artilleries and 2 infantry
106 Sea Zone : 1 flag
Brazil : 1 flag
Spain : 1 flag, 7 artilleries and 8 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 5 transports





