thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to NormandyG40L 2016 Infrastructure (Axis) vs MrRoboto (Allies) [Balanced Mod]
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from Germany to Poland
1 bomber moved from Southern Italy to PolandCombat - Germans
Battle in Malta
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
Germans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 3 : 3/3 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
3 infantry moved from Western Germany to Germany
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Poland to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to 114 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 3 transports moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 3 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to Algeria
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from Algeria to Tunisia
3 infantry moved from France to Northern Italy
2 infantry moved from Bulgaria to Greece
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
6 armour and 8 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Slovakia HungaryPlace Units - Germans
1 carrier placed in 114 Sea Zone
2 artilleries and 7 infantry placed in Germany
3 infantry placed in Southern France
Germans undo move 3.
2 infantry placed in Southern France
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 5 infantry moved from Karelia to Novgorod
1 fighter moved from Eastern Poland to 127 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 artillery and 3 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Karelia to Belarus
1 fighter moved from 127 Sea Zone to Archangel
2 armour, 5 infantry and 3 mech_infantrys moved from Russia to Bryansk
2 armour and 3 mech_infantrys moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 infantry moved from Novosibirsk to SamaraPlace Units - Russians
3 armour placed in Ukraine
5 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to Shan State
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 artilleries moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Yunnan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to Shan State
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 artilleries moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to YunnanCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 8 fighters, 2 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports -
14 hits, none by subs.
OOL? -
oh damn, I didn’t check if an attack was possible.
If you kill these transports, this would hurt me very, very, very much. Might be a decisive battle.Max ool. Save one US destroyer for these 2 submarines.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from Malaya to Shan State
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
2 artilleries moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to YunnanCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 8 fighters, 2 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 5 destroyers, 8 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 14/23 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 6 transports in 33 Sea Zone, round 2 : 11/22 hits
Units damaged: 1 battleship owned by the Japanese
5 destroyers owned by the Japanese, 1 fighter owned by the Japanese, 4 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the ANZAC, 3 destroyers owned by the Americans and 1 carrier owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 : 11/17 hits
Americans roll dice for 1 battleship, 4 cruisers, 1 destroyer, 7 fighters and 6 transports in 33 Sea Zone, round 3 : 10/13 hits
5 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 1 destroyer owned by the Americans, 5 tactical_bombers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 4/7 hits
Americans roll dice for 1 battleship, 1 fighter and 6 transports in 33 Sea Zone, round 4 : 0/2 hits
1 battleship owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
2 artilleries owned by the ANZAC, 4 infantry owned by the ANZAC, 1 transport owned by the Americans and 3 transports owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 132
Casualties for ANZAC: 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 3 transports
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 3 transports
Casualties for Japanese: 1 carrier, 5 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers
Battle in Alaska
Battle in Yunnan
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 6/10 hits
Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Kwangsi to Hunan
1 fighter moved from Yunnan to Kweichow
1 aaGun moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from 33 Sea Zone to Paulau Island
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Japan to 37 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I got pretty lucky again. I had 80% but should have lost 3-5 more pieces than I did.
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yes. great.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Slovakia Hungary to Romania
2 fighters moved from 99 Sea Zone to Romania
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 fighter moved from Slovakia Hungary to Romania
2 fighters moved from 99 Sea Zone to Romania
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Romania
Italians attack with 3 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 3 fighters and 1 infantry in Romania, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 fighters moved from Romania to 99 Sea Zone
1 fighter moved from Romania to Syria
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 destroyer moved from 97 Sea Zone to 99 Sea ZonePlace Units - Italians
1 harbour placed in Tobruk
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
4 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
2 bombers moved from Slovakia Hungary to Archangel
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 96 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
4 infantry moved from Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
2 bombers moved from Slovakia Hungary to Archangel
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to PolandCombat - Germans
Battle in Crete
Battle in Cyprus
Battle in Poland
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Poland, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Poland from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 fighter
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 fighter in Archangel, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Germans
2 bombers moved from Archangel to Slovakia Hungary
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Greece
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 infantry moved from Germany to 114 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
2 armour moved from Tunisia to Tobruk
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone
2 infantry moved from Southern France to Northern Italy
1 artillery moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Algeria to TunisiaPlace Units - Germans
1 airfield placed in Greece
2 artilleries and 8 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 tactical_bomber moved from Eastern Poland to 127 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
5 armour and 3 mech_infantrys moved from Russia to Archangel
1 infantry moved from Novgorod to Vyborg
1 artillery, 1 fighter and 3 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Vyborg
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 5 armour and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 1 transport
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 tactical_bomber moved from 127 Sea Zone to Novgorod
3 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 12 infantry moved from Novosibirsk to Kansu
3 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Samara to Russia
1 fighter moved from Poland to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Paulau Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour, 4 artilleries and 1 mech_infantry moved from Shensi to Sikang -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Paulau Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 armour, 4 artilleries and 1 mech_infantry moved from Shensi to SikangCombat - Japanese
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scramble?
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nope





