L16 Radiant vs Talleyrand19 (Allies+23)


  • sorry and thanks again (still haven’t fully adjusted to playing on the tiny screen vs being able to see the entire board)


  • Yea no problem, we got a good game going… Hate to win it on a simple mistake.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor and 10 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kwangtung to French Indo China
                1 armour moved from Shan State to French Indo China
                1 infantry moved from Shan State to Burma
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                2 bombers moved from Volgograd to Iraq
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from Japan to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Kiangsu to 42 Sea Zone
                2 bombers moved from Japan to Tsinghai
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 2 destroyers
                        Japanese roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers in 33 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 destroyers
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Japanese attack with 2 bombers
                    British defend with 1 airfield, 1 factory_minor and 3 mech_infantrys
                        Japanese roll dice for 2 bombers in Iraq, round 2 :  2/2 hits
                        British roll dice for 3 mech_infantrys in Iraq, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British and 2 bombers owned by the Japanese lost in Iraq
                    British win with 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 bombers
                Battle in French Indo China
                    Japanese attack with 2 armour
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 armour in French Indo China, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 2 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Burma to 39 Sea Zone
                1 bomber moved from 42 Sea Zone to Java
                2 bombers moved from 33 Sea Zone to Iwo Jima
                12 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                3 infantry moved from Korea to Manchuria
                3 infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Kiangsu to Hunan
                6 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,4,3,6,5,6,4,6,5,6,4
                Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 33 PUs;
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Eastern United States: 3 mech_infantrys
                    EDIT: Adding units owned by Americans to Saudi Arabia: 3 mech_infantrys
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
                    EDIT: Adding units owned by Americans to Turkey: 3 infantry
                    EDIT: Turning off Edit Mode

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                4 transports moved from 100 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                British undo move 2.
                British undo move 1.
                1 armour, 1 fighter and 1 mech_infantry placed in Iraq
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,3,2,6,5,3,1,1,2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 1 artillery, 1 fighter and 6 infantry moved from Bryansk to Russia
                1 bomber moved from Volgograd to Russia
                1 bomber moved from Volgograd to Russia
                4 artilleries moved from Rostov to Caucasus
                4 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Italians take Persia from British
                3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Russia
                    Italians attack with 3 armour, 1 artillery, 2 bombers, 1 fighter and 6 infantry
                    Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 12 infantry
                        AA fire in Russia :  1/3 hits
                        1 fighter owned by the Italians lost in Russia
                        Italians roll dice for 3 armour, 1 artillery, 2 bombers and 6 infantry in Russia, round 2 :  4/12 hits
                        Russians roll dice for 4 aaGuns, 1 artillery and 12 infantry in Russia, round 2 :  3/13 hits
                        4 aaGuns owned by the Russians and 3 infantry owned by the Italians lost in Russia
                        Italians roll dice for 3 armour, 1 artillery, 2 bombers and 3 infantry in Russia, round 3 :  4/9 hits
                        Russians roll dice for 1 artillery and 12 infantry in Russia, round 3 :  5/13 hits
                        4 infantry owned by the Russians, 1 artillery owned by the Italians, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Russia
                        Italians roll dice for 2 armour and 2 bombers in Russia, round 4 :  4/4 hits
                        Russians roll dice for 1 artillery and 8 infantry in Russia, round 4 :  3/9 hits
                        4 infantry owned by the Russians, 1 bomber owned by the Italians and 2 armour owned by the Italians lost in Russia
                    retreated to Russia
                    Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is -18
                    Casualties for Italians: 3 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry
                    Casualties for Russians: 4 aaGuns and 8 infantry

    Non Combat Move - Italians
                1 bomber moved from Russia to Volgograd

    Place Units - Italians
                3 armour placed in Volgograd
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries, 3 fighters and 6 infantry moved from Bryansk to Russia
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                7 infantry moved from Bulgaria to Greece
                13 bombers moved from Southern Italy to 125 Sea Zone
                3 infantry moved from Novgorod to Karelia
                1 artillery and 11 infantry moved from Belarus to Novgorod
                1 infantry moved from Nenetsia to Archangel

    Combat - Germans
                Battle in Greece
                    Germans attack with 7 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 7 infantry in Greece, round 2 :  0/7 hits
                        Americans roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        Germans roll dice for 7 infantry in Greece, round 3 :  3/7 hits
                        Americans roll dice for 1 mech_infantry in Greece, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Greece
                    Germans win, taking Greece from Americans with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 13 bombers and 1 destroyer
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                        Germans roll dice for 13 bombers and 1 destroyer in 125 Sea Zone, round 2 :  11/14 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 3 transports in 125 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Germans, 3 transports owned by the Americans and 2 fighters owned by the Americans lost in 125 Sea Zone
                    Germans win with 11 bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 2 bombers and 1 destroyer
                    Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                Battle in Russia
                    Germans attack with 3 artilleries, 3 fighters and 6 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
                        Germans roll dice for 3 artilleries, 3 fighters and 6 infantry in Russia, round 2 :  3/12 hits
                        Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 3 artilleries, 3 fighters and 5 infantry in Russia, round 3 :  7/11 hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 :  2/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                2 aaGuns, 5 artilleries and 4 infantry moved from Bryansk to Rostov
                3 fighters moved from Russia to Rostov
                1 aaGun and 7 infantry moved from Yugoslavia to Albania
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Greater Southern Germany
                11 bombers moved from 125 Sea Zone to Western Germany
                6 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 armour placed in France
                4 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,1,4,1,1,2,6,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 58 PUs (4 lost to blockades); end with 62 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Turkey to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 2 armour and 13 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 armour moved from French Indo China to Burma
                      Japanese take Burma from UK_Pacific
                3 mech_infantrys moved from Hunan to Burma
                1 bomber moved from Java to India
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Kiangsu to Kwangsi
                9 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 armour moved from Jehol to Hunan
                12 infantry moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                3 mech_infantrys moved from Korea to Jehol
                2 bombers moved from Tsinghai to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Iwo Jima to Hunan
                1 bomber moved from Iwo Jima to Hunan

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys; Russians defend with 2 fighters
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        British roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Iraq, round 2 :  4/6 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the British, 2 bombers owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Iraq
                    British win with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -30
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour, 2 bombers and 1 mech_infantry
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in India causes 3 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - British
                British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Turkey
                1 infantry moved from Turkey to Greece
                      British take Greece from Germans

    Combat - British

    Non Combat Move - British
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 fighter moved from Iraq to Turkey

    Place Units - British
                1 fighter and 2 infantry placed in Iraq
                2 fighters and 1 infantry placed in Egypt
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in Iraq
                British undo move 1.
                2 fighters and 1 infantry placed in Iraq
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,5,1,1,4,4,1,3,1,2,3,2,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from Yugoslavia to Albania
                1 bomber moved from Volgograd to Southern Italy
                3 armour moved from Volgograd to Caucasus
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Volgograd
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry moved from Karelia to Finland
                3 armour moved from Novgorod to Finland
                1 artillery and 11 infantry moved from Novgorod to Karelia
                1 infantry moved from Archangel to Novgorod
                3 armour moved from Ukraine to Caucasus
                5 artilleries, 3 fighters and 4 infantry moved from Rostov to Caucasus
                3 artilleries and 3 infantry moved from Russia to Tambov
                7 infantry moved from Albania to Greece
                1 bomber moved from Western Germany to Greece
                1 bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Scotland
                1 bomber moved from Western Germany to Scotland
                1 bomber moved from Western Germany to Greece
                2 infantry moved from Greater Southern Germany to Yugoslavia
                6 infantry moved from Northern Italy to Yugoslavia
                4 armour moved from Western Germany to Yugoslavia
                3 armour moved from France to Yugoslavia
                4 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 bombers and 7 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 7 infantry in Greece, round 2 :  2/9 hits
                        British roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Greece
                    Germans win, taking Greece from British with 2 bombers and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Finland
                    Germans attack with 3 armour and 3 infantry
                    Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 3 infantry in Finland, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/6 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5,5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 8,4 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: airfield = 6, factory_major = 5, harbour = 6
                Strategic bombing raid in Scotland
                        AA fire in Scotland :  0/2 hits
                    Bombing raid in Scotland rolls: 4,5 and causes: 6 damage to unit: airfield
                    Bombing raid in Scotland causes 6 damage total.

    Non Combat Move - Germans
                2 bombers moved from Scotland to Western Germany
                5 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Greece to Western Germany
                1 bomber moved from Greece to Western Germany
                2 aaGuns moved from Rostov to Caucasus
                1 aaGun moved from Albania to Greece
                1 bomber moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 armour placed in Novgorod
                10 infantry placed in Western Germany
                3 armour placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,6,6,3,4,2,3,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Germans collect 55 PUs (4 lost to blockades); end with 57 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters moved from Iraq to Turkey

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 1 fighter, 1 infantry and 14 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 armour and 3 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
                2 armour, 1 bomber and 1 mech_infantry moved from Yunnan to India
                1 bomber moved from Hunan to India
                1 bomber moved from Hunan to India
                3 mech_infantrys moved from Kwangtung to French Indo China
                3 mech_infantrys moved from Kwangsi to Burma
                1 armour and 3 mech_infantrys moved from Hunan to Burma
                9 infantry moved from Hunan to Yunnan
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                12 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Jehol to Kweichow
                3 infantry moved from Jehol to Anhwe
                3 mech_infantrys moved from Korea to Jehol
                2 armour and 1 mech_infantry moved from Malaya to Burma

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 3 mech_infantrys
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in French Indo China, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in French Indo China, round 3 :  0/3 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in French Indo China, round 4 :  1/3 hits
                        ANZAC roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in French Indo China
                    Japanese win, taking French Indo China from ANZAC with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 4 armour, 3 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys; Americans defend with 5 fighters; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 4 armour, 3 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in India, round 2 :  8/17 hits
                        UK_Pacific roll dice for 1 armour, 2 artilleries, 6 fighters, 8 infantry and 4 mech_infantrys in India, round 2 :  13/21 hits
                        4 armour owned by the Japanese, 3 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 tactical_bombers owned by the Japanese and 8 infantry owned by the British lost in India
                    retreated to India
                    UK_Pacific win with 1 armour, 2 artilleries, 6 fighters and 4 mech_infantrys remaining. Battle score for attacker is -68
                    Casualties for British: 8 infantry
                    Casualties for Japanese: 4 armour, 3 fighters, 4 mech_infantrys and 2 tactical_bombers

    Non Combat Move - Japanese
                1 tactical_bomber moved from India to 39 Sea Zone
                1 bomber moved from India to Yunnan
                1 bomber moved from India to Yunnan
                1 bomber moved from India to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in Korea
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total


  • well game is gonna be over now…just lost a 98% chance fight win in Greece by getting destroyed by infantry…that was so fucked up…we will play it out but yeah, I wish dice would not fuck me over so dramatically


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_minor; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Turkey to Greece
                1 armour moved from Turkey to Greece
                2 infantry moved from Turkey to Greece
                1 artillery moved from Turkey to Greece
                1 fighter moved from Turkey to Greece
                1 fighter moved from Egypt to Greece
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Iraq to Greece
                2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 armour, 1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Germans win with 3 infantry remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Greece to Turkey
                1 infantry moved from Iraq to Northwest Persia
                4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 artilleries moved from India to West India

    Place Units - British
                1 armour and 2 artilleries placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                2 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry


  • Yea I lost plenty of games due to dice, I wonder how some people win 10+ games in a row without getting messed up by the dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Italians
                Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                3 infantry moved from Yugoslavia to Albania
                3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 armour, 4 artilleries and 4 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 armour, 4 artilleries and 4 infantry in Northwest Persia, round 2 :  4/11 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 3 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 armour placed in Volgograd
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs


  • totally agree, even if you’re the best player on the planet…how do you not run into these battles where you get crushed even though you had a 99% chance of winning…

    not like me taking Greece would’ve won the game for the Allies, I probably still would lose, but it would’ve been nice to grab it for the round

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