Oh you’re right. Delete the mech in Egypt.
L16 Radiant vs Talleyrand19 (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery and 4 infantry moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
6 bombers moved from Southern Italy to Ukraine
6 armour moved from Belarus to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 12 armour, 1 artillery, 9 bombers and 4 infantry
Americans defend with 3 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 12 armour, 1 artillery, 9 bombers and 4 infantry in Ukraine, round 2 : 15/26 hits
Russians roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits
2 mech_infantrys owned by the Americans, 3 armour owned by the Americans and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 12 armour, 1 artillery, 9 bombers and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour and 2 mech_infantrysNon Combat Move - Germans
9 bombers moved from Ukraine to Volgograd
2 aaGuns, 6 armour and 16 infantry moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Albania
14 infantry moved from Northern Italy to Yugoslavia
18 infantry moved from Southern France to Northern Italy
3 infantry moved from Portugal to Spain
1 infantry moved from Gibraltar to Spain
6 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Eastern Poland
2 aaGuns moved from Bryansk to Ukraine
8 artilleries moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Finland to KareliaPlace Units - Germans
3 destroyers placed in 93 Sea Zone
3 infantry placed in Novgorod
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 4 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
4 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Hopei to Kansu
1 armour moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Burma to Malaya
1 artillery and 1 infantry moved from Shan State to Malaya
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Manchuria to Korea
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Yenisey
1 bomber and 2 fighters moved from Shensi to Kansu
2 bombers moved from Manchuria to Kansu
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 1 destroyer and 4 submarines moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers and 4 submarines
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Japanese win with 2 battleships, 4 carriers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 5 fighters and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Java, round 2 : 6/9 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Kansu
Japanese attack with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys in Kansu, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Java to 37 Sea Zone
1 fighter moved from Kansu to Yunnan
1 bomber moved from Kansu to Hunan
1 bomber moved from Kansu to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
1 fighter moved from Kansu to YunnanPlace Units - Japanese
3 infantry placed in Korea
3 tactical_bombers placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
9 armour, 9 artilleries, 4 infantry and 7 mech_infantrys moved from Greece to Albania
1 fighter moved from Greece to AlbaniaCombat - British
Battle in Albania
British attack with 9 armour, 9 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys
Germans defend with 2 aaGuns, 6 armour and 19 infantry
British win, taking Albania from Italians with 9 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 2 aaGuns, 6 armour and 19 infantry
Casualties for British: 6 artilleries, 4 infantry and 7 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Albania to Greece
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to GreecePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries placed in Greece
1 armour and 2 mech_infantrys placed in Iraq
3 artilleries placed in EgyptTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tsinghai to Volgograd
1 artillery and 5 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to VolgogradPlace Units - Italians
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 21 PUs (1 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
14 infantry moved from Yugoslavia to Albania
9 bombers moved from Volgograd to Albania
24 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Albania
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
8 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Novgorod
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
7 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 93 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 10 bombers and 14 infantry
British defend with 9 armour and 3 artilleries
Germans roll dice for 10 bombers and 14 infantry in Albania, round 2 : 10/24 hits
British roll dice for 9 armour and 3 artilleries in Albania, round 2 : 5/12 hits
5 infantry owned by the Germans, 3 artilleries owned by the British and 7 armour owned by the British lost in Albania
Germans roll dice for 10 bombers and 9 infantry in Albania, round 3 : 11/19 hits
British roll dice for 2 armour in Albania, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Albania
Germans win, taking Albania from British with 10 bombers and 7 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 7 infantry
Casualties for British: 9 armour and 3 artilleriesNon Combat Move - Germans
10 bombers moved from Albania to Southern ItalyPlace Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
7 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 infantry moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 16 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kansu to Vologda
Japanese take Vologda from Russians
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kansu to Samara
1 bomber moved from Kazakhstan to Samara
1 bomber moved from Kazakhstan to Eastern Persia
1 infantry moved from Yunnan to Burma
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
6 armour moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangtung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Shantung to Anhwe
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Sikang to Turkmenistan
1 armour moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Kansu to Kazakhstan
1 mech_infantry moved from Kazakhstan to Turkmenistan -
Hey Talleyrand did you want to scramble your 2 fighters to sz 39?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 16 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 1 destroyer, 4 fighters, 3 submarines and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kansu to Vologda
Japanese take Vologda from Russians
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kansu to Samara
1 bomber moved from Kazakhstan to Samara
1 bomber moved from Kazakhstan to Eastern Persia
1 infantry moved from Yunnan to Burma
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
6 armour moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangtung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Shantung to Anhwe
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Sikang to Turkmenistan
1 armour moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Kazakhstan to Turkmenistan
1 armour moved from Kansu to Kazakhstan
1 mech_infantry moved from Kazakhstan to TurkmenistanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 1 destroyer, 6 fighters, 3 submarines and 3 tactical_bombers
British defend with 1 fighter; ANZAC defend with 2 carriers and 1 cruiser; Americans defend with 3 battleships, 3 carriers, 2 cruisers and 2 transports
Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 destroyer, 6 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 11/13 hits
Units damaged: 3 battleships owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 3 battleships, 5 carriers, 3 cruisers and 2 transports in 39 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the ANZAC, 2 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 5 fighters and 3 tactical_bombers in 39 Sea Zone, round 3 : 10/11 hits
Americans roll dice for 3 battleships, 1 carrier, 3 cruisers, 1 fighter and 2 transports in 39 Sea Zone, round 3 : 6/8 hits
2 fighters owned by the Japanese, 3 battleships owned by the Americans, 1 carrier owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 fighter owned by the British, 2 transports owned by the Americans, 2 battleships owned by the Japanese and 1 carrier owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Americans with 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 88
Casualties for British: 1 fighter
Casualties for ANZAC: 2 carriers and 1 cruiser
Casualties for Americans: 3 battleships, 3 carriers, 2 cruisers and 2 transports
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 3 submarines
Battle in Eastern Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour in Burma, round 4 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Burma, round 5 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 5 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 bomber moved from Eastern Persia to Volgograd
1 bomber moved from Samara to VolgogradPlace Units - Japanese
3 infantry placed in Korea
1 destroyer placed in 19 Sea Zone
2 fighters placed in Japan
3 infantry placed in Shantung
2 infantry placed in Kiangsu
3 infantry placed in Kwangtung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Tambov
1 artillery and 4 infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 2/2 hits
British roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
1 fighter moved from Tambov to Ukraine
1 bomber moved from Bryansk to Volgograd
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
3 armour placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Volgograd to Caucasus
Germans take Caucasus from British
12 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
24 infantry moved from Yugoslavia to Albania
1 artillery and 9 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
10 bombers moved from Southern Italy to AlbaniaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 9 infantry in Archangel, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 10 bombers and 24 infantry
Americans defend with 2 armour
Germans roll dice for 10 bombers and 24 infantry in Albania, round 2 : 8/34 hits
Americans roll dice for 2 armour in Albania, round 2 : 2/2 hits
2 armour owned by the Americans and 2 infantry owned by the Germans lost in Albania
Germans win, taking Albania from Americans with 10 bombers and 22 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
5 infantry moved from Western Germany to Northern Italy
7 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 fighters moved from 125 Sea Zone to Novgorod
10 bombers moved from Albania to Southern ItalyPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 bombers and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 4 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 armour and 12 mech_infantrys moved from Hunan to Kwangtung
1 armour moved from Burma to Shan State
1 bomber moved from Shan State to Kwangtung
2 fighters and 3 tactical_bombers moved from Japan to Kwangtung
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from Siberia to Korea
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Novosibirsk to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus
1 bomber moved from Volgograd to Eastern Persia
1 bomber moved from Volgograd to Eastern Persia
1 infantry moved from Anhwe to Kiangsu
3 infantry moved from Shantung to KiangsuCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 6 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 3 tactical_bombers
Americans defend with 3 artilleries and 13 infantry; ANZAC defend with 1 bomber, 6 fighters and 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 6 armour, 1 bomber, 2 fighters, 12 mech_infantrys and 3 tactical_bombers in Kwangtung, round 2 : 11/24 hits
UK_Pacific roll dice for 3 artilleries, 1 bomber, 6 fighters and 15 infantry in Kwangtung, round 2 : 8/25 hits
1 bomber owned by the ANZAC, 10 infantry owned by the Americans and 8 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese roll dice for 6 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Kwangtung, round 3 : 7/16 hits
UK_Pacific roll dice for 3 artilleries, 6 fighters and 5 infantry in Kwangtung, round 3 : 7/14 hits
3 armour owned by the Japanese, 2 artilleries owned by the Americans, 2 infantry owned by the ANZAC, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Japanese lost in Kwangtung
Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Kwangtung, round 4 : 7/9 hits
UK_Pacific roll dice for 1 artillery and 6 fighters in Kwangtung, round 4 : 4/7 hits
2 armour owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 bomber, 6 fighters and 2 infantry
Casualties for Americans: 3 artilleries and 13 infantry
Casualties for Japanese: 5 armour, 1 fighter, 12 mech_infantrys and 1 tactical_bomber
Battle in Eastern Persia
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Eastern Persia to Volgograd
1 bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
12 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Korea
4 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,6,1,1,2,6,6,5,2,4,2,6,3,3,2,4
Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs total -
that is so disgusting that you won that fight in kwangtung as easily as you did…damn you dice
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Yea I know, I didn’t even look at the battle calucator I just throw everything I had at it. I couldn’t allow them men take China back. I was willing to lose planes if need be.