16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)


  • Scramble SZ 36?


  • goodbye japan…do it, scramble, max defense for OOL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 battleship, 4 carriers, 3 cruisers, 15 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from India to 36 Sea Zone
                3 submarines moved from 21 Sea Zone to 36 Sea Zone
                2 bombers and 1 fighter moved from Korea to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Hainan
                1 armour moved from Buryatia to Yenisey
                      Americans take Yakut S.S.R. from Japanese
                      Americans take Yenisey from Japanese
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in Kazakhstan
                    Americans attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 4 carriers, 3 cruisers, 15 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber
                    Units damaged: 4 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 103
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 15 destroyers, 5 fighters and 5 submarines
                Battle in Hainan
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Western Germany
                    Americans converts factory_major into different units

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 bomber moved from France to United Kingdom
                1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 108 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                2 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to Quebec
                1 aaGun moved from Alexandria to Egypt
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                2 bombers moved from 36 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Anhwe to Shantung
                1 artillery moved from Hopei to Chahar
                1 armour and 1 mech_infantry moved from Korea to Jehol
                1 armour and 2 mech_infantrys moved from Buryatia to Central Mongolia
                2 mech_infantrys moved from Tunisia to Tobruk

    Place Units - Americans
                1 armour, 1 fighter and 1 mech_infantry placed in Korea
                1 transport placed in 10 Sea Zone
                1 destroyer placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 infantry placed in Western United States
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Anhwe
                1 infantry placed in Kiangsi
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - British
                1 artillery moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from India to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Rostov
                    British attack with 1 artillery, 2 fighters and 3 mech_infantrys
                    Germans defend with 3 infantry
                    British win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Rostov to Caucasus
                3 aaGuns and 8 infantry moved from Northwest Persia to Caucasus
                1 armour and 5 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                5 artilleries moved from India to West India
                5 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 aaGun moved from India to West India
                3 infantry moved from India to West India
                1 infantry moved from India to West India
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 aaGuns moved from United Kingdom to Scotland
                6 infantry moved from United Kingdom to Scotland
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 infantry moved from Alexandria to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                British undo move 1.
                1 artillery and 2 infantry placed in Iraq
                1 mech_infantry placed in Union of South Africa
                1 transport placed in 109 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour and 1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                8 infantry moved from France to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 8 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Western Germany from Americans with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Normandy Bordeaux to France
                6 infantry moved from Northern Italy to France

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,6,1,6,2,5,4,5,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 bombers moved from Novgorod to Rostov
                1 bomber moved from Germany to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Romania
                1 armour moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Tambov to Volgograd
                1 artillery moved from Russia to Tambov
                2 fighters moved from Germany to Ukraine
                2 mech_infantrys moved from Archangel to Russia
                1 mech_infantry moved from Vologda to Tambov
                3 infantry moved from Holland Belgium to Western Germany
                1 bomber moved from 112 Sea Zone to Germany

    Place Units - Germans
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 6 aaGuns
                EDIT: Adding units owned by Germans to Western Germany: 6 aaGuns
                EDIT: Turning off Edit Mode
                2 bombers and 2 fighters placed in Germany
                3 infantry placed in Ukraine
                2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 bombers
                EDIT: Adding units owned by Germans to Germany: 3 bombers
                EDIT: Turning off Edit Mode
                Germans undo move 2.
                2 fighters placed in Romania
                2 bombers placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to Karelia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6,5,5,4,3,4,1,3,2
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • You can skip Russia if you’d like ~


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 fighter and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 9 PUs;

    Combat Move - Japanese
                4 mech_infantrys moved from Kwangsi to French Indo China
                4 mech_infantrys moved from Hunan to French Indo China
                1 armour moved from Hunan to French Indo China
                2 artilleries and 8 infantry moved from Shan State to Yunnan
                1 armour moved from Kweichow to Shensi
                4 mech_infantrys moved from Kweichow to Shensi
                2 mech_infantrys moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 8 infantry and 2 mech_infantrys
                    British defend with 1 armour
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in French Indo China
                    Japanese attack with 1 armour and 8 mech_infantrys
                    ANZAC defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Shensi
                    Japanese attack with 1 armour and 4 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Urals to Evenkiyskiy
                1 mech_infantry moved from Samara to Timguska

    Place Units - Japanese
                1 fighter and 2 infantry placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,4,5,6,1,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,4,5,1,1,5,2,2,5,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,2,3,4,2,4,3,3,1,1
                Japanese collect 16 PUs (13 lost to blockades); end with 25 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Yenisey to Evenkiyskiy
                1 armour and 2 mech_infantrys moved from Central Mongolia to Shensi
                2 bombers moved from Philippines to Shensi
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Kazakhstan to Samara
                      Americans take Samara from Japanese
                1 artillery, 1 fighter and 1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Americans take Novosibirsk from Japanese
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Yenisey to Evenkiyskiy
                1 armour and 2 mech_infantrys moved from Central Mongolia to Shensi
                2 bombers moved from Philippines to Shensi
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
                2 fighters moved from Philippines to French Indo China
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Kazakhstan to Samara
                      Americans take Samara from Japanese
                1 artillery, 1 fighter and 1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Americans take Novosibirsk from Japanese
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Rostov
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 mech_infantrys
                    Americans win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Evenkiyskiy
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                    Americans win, taking Evenkiyskiy from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Americans attack with 1 armour, 2 bombers and 2 mech_infantrys
                    Japanese defend with 1 armour and 3 mech_infantrys
                    Americans win, taking Shensi from Japanese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Marshall Islands
                Battle in French Indo China
                    Americans attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 6 mech_infantrys
                    Americans win, taking Marshall Islands from Japanese, taking French Indo China from Japanese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 armour and 6 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from French Indo China to Philippines
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Chahar to Hopei
                1 artillery moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Jehol to Hopei
                2 bombers moved from Shensi to Hopei
                1 aaGun moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                2 mech_infantrys moved from Tobruk to Egypt
                1 bomber moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 109 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 109 Sea Zone
                1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Rostov to Caucasus

    Place Units - Americans
                1 harbour placed in Hainan
                1 bomber and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Korea: 1 armour, 1 fighter and 1 mech_infantry
                EDIT: Adding units owned by Americans to Jehol: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Americans to Hopei: 1 fighter
                EDIT: Turning off Edit Mode
                1 armour, 1 fighter and 1 mech_infantry placed in Korea
                2 destroyers placed in 101 Sea Zone
                1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kiangsi to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Anhwe to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Hopei to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Caucasus to Bryansk
                      British take Bryansk from Germans
                2 mech_infantrys moved from Caucasus to Tambov
                2 fighters moved from Caucasus to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 destroyer, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Caucasus to Bryansk
                      British take Bryansk from Germans
                2 mech_infantrys moved from Caucasus to Tambov
                2 fighters moved from Caucasus to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 mech_infantry
                    British win, taking Tambov from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Tambov to Caucasus
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 1 infantry moved from Egypt to Trans-Jordan
                6 mech_infantrys moved from Egypt to Iraq
                2 aaGuns, 5 artilleries and 9 infantry moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 bomber moved from India to Iraq
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 battleship moved from 36 Sea Zone to 39 Sea Zone
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                3 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 2 fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,2,6,2,3,2,1,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Italians collect 2 PUs (14 lost to blockades); end with 3 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Marianas
                Battle in Siam

    Non Combat Move - ANZAC
                1 tactical_bomber moved from Caroline Islands to Korea
                1 fighter moved from Hawaiian Islands to Korea
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery and 1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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