16L G40 Odonis(Allies+24) vs CdnRanger(Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 11 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Sikang
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 aaGuns and 12 infantry moved from Buryatia to Sakha
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                Russians undo move 3.
                1 armour placed in Volgograd
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 battleship and 1 cruiser moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Siam to Shan State
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to 41 Sea Zone
                2 bombers moved from Kwangsi to Malaya
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in French Indo China
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking French Indo China from French, taking Philippines from Americans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 :  2/2 hits
                        Americans roll dice for 1 fighter in Guam, round 2 :  0/1 hits
                        1 fighter owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 2 bombers and 1 infantry in Malaya, round 3 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  4/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 3 tactical_bombers in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                3 infantry moved from Anhwe to Hunan
                2 artilleries moved from Anhwe to Hunan
                1 artillery moved from Chahar to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 mech_infantry moved from Chahar to Jehol
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                2 bombers moved from Malaya to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 mech_infantry
        Manchuria : 1 flag, 9 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        21 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 36
        Japanese : 46 / 46
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 14 / 21
        Italians : 13 / 12
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    I assumed no scramble for Guam -

    Impressive Allies defence against Japan….  :-(

    Cheers!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 fighters moved from Eastern United States to Morocco
                1 submarine moved from 57 Sea Zone to 43 Sea Zone
                1 destroyer moved from 57 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Suiyuyan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 bomber moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Ethiopia to Kenya

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 bomber moved from Malta to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters moved from Malta to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 7 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 4 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Eastern Poland
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                2 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from Southern France to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 aaGuns
        Western Germany : 1 bomber
        Romania : 2 infantry
        Tobruk : 1 armour, 1 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 cruiser and 2 destroyers
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 36
        Japanese : 42 / 46
        Americans : 50 / 70
        Chinese : 9 / 8
        British : 31 / 36
        UK_Pacific : 14 / 14
        Italians : 13 / 22
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Morocco to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Morocco to 92 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 artilleries moved from Romania to Bessarabia
                4 infantry moved from Romania to Bessarabia
                8 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Southern Italy to 113 Sea Zone

  • '15

    Intercept SBR in UK?

    Thx -

  • '20 '19 '18 '15 '13

    yes both

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                4 artilleries moved from Romania to Bessarabia
                4 infantry moved from Romania to Bessarabia
                8 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                3 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Southern Italy to 113 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  0/4 hits
                        Defenders Fire,  :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 armour, 4 artilleries and 14 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 4 artilleries and 14 infantry in Bessarabia, round 2 :  4/19 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 4 artilleries and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from 113 Sea Zone to Southern Italy
                1 fighter moved from 125 Sea Zone to Western Germany
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 aaGuns moved from Romania to Eastern Poland
                3 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Bessarabia
                3 armour moved from Greece to Romania
                1 aaGun moved from Romania to Bessarabia
                4 infantry moved from Greece to Bulgaria
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                2 bombers moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                6 artilleries and 3 infantry moved from Germany to Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to France
                1 tactical_bomber moved from Southern Italy to Eastern Poland

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                2 artilleries placed in France
                3 infantry placed in Western Germany
                6 infantry placed in Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Romania : 3 armour
        Poland : 6 artilleries, 3 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 6 infantry
        Southern Italy : 3 fighters and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 2 aaGuns, 4 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun, 2 armour, 4 artilleries and 14 infantry
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        104 Sea Zone : 1 cruiser
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 2 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 32 / 36
        Japanese : 42 / 46
        Americans : 50 / 70
        Chinese : 9 / 8
        British : 31 / 36
        UK_Pacific : 14 / 14
        Italians : 12 / 22
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                12 infantry moved from Sakha to Siberia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                12 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                2 artilleries and 1 infantry moved from Russia to Bryansk
                1 aaGun, 3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 armour and 3 mech_infantrys moved from Sikang to Volgograd
                1 fighter and 1 tactical_bomber moved from Sikang to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Sakha to Siberia

    Place Units - Russians
                2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

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