@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangsi
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
2 fighters moved from Iraq to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
2 fighters moved from Iraq to Rostov
Combat - British
Battle in Rostov
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 3 mech_infantrys
British win, taking Rostov from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 3 mech_infantrys
Non Combat Move - British
2 fighters moved from Rostov to Caucasus
2 artilleries moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun and 4 infantry moved from Iraq to Northwest Persia
2 aaGuns and 4 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 aaGun and 1 infantry moved from Tobruk to Alexandria
1 transport moved from 81 Sea Zone to 94 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
3 infantry placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
8 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,6,5,1,5,5,5,4,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
Turn Complete - French
After Germany’s turn, it’s ok to pass directly through Russia to do Japan back to back ~
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
8 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 armour moved from Burma to Hunan
5 mech_infantrys moved from Burma to Kwangsi
5 mech_infantrys moved from Burma to Hunan
8 mech_infantrys moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 armour moved from Burma to Kweichow
2 fighters moved from 36 Sea Zone to Hunan
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Hunan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 artilleries and 8 infantry
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Hunan
Japanese attack with 1 armour, 4 fighters and 5 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
3 fighters moved from Kwangsi to 36 Sea Zone
4 fighters moved from Hunan to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 fighters placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Volgograd: 2 infantry
EDIT: Changing PUs for Japanese from 6 to 0
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,4,5,5,1,2
Japanese collect 25 PUs (8 lost to blockades); end with 25 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 battleship, 4 carriers, 3 cruisers, 15 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
3 submarines moved from 21 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Korea to 36 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to France
Scramble SZ 36?
goodbye japan…do it, scramble, max defense for OOL
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 battleship, 4 carriers, 3 cruisers, 15 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
3 submarines moved from 21 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Korea to 36 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Buryatia to Yenisey
Americans take Yakut S.S.R. from Japanese
Americans take Yenisey from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to France
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Kazakhstan
Americans attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 2 bombers, 4 carriers, 3 cruisers, 15 destroyers, 9 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber
Units damaged: 4 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win, taking 36 Sea Zone from Japanese with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 103
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 12 fighters and 1 tactical_bomber
Casualties for Americans: 1 cruiser, 15 destroyers, 5 fighters and 5 submarines
Battle in Hainan
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from France to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 108 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 108 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
2 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to Quebec
1 aaGun moved from Alexandria to Egypt
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Kazakhstan to Caucasus
2 bombers moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Anhwe to Shantung
1 artillery moved from Hopei to Chahar
1 armour and 1 mech_infantry moved from Korea to Jehol
1 armour and 2 mech_infantrys moved from Buryatia to Central Mongolia
2 mech_infantrys moved from Tunisia to Tobruk
Place Units - Americans
1 armour, 1 fighter and 1 mech_infantry placed in Korea
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Western United States
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Shensi
1 infantry placed in Hopei
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - British
1 artillery moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from India to Yunnan
Chinese take Yunnan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 artilleries, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Caucasus to Rostov
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from India to Yunnan
Chinese take Yunnan from Japanese
Combat - British
Battle in Rostov
British attack with 1 artillery, 2 fighters and 3 mech_infantrys
Germans defend with 3 infantry
British win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
2 fighters moved from Rostov to Caucasus
3 aaGuns and 8 infantry moved from Northwest Persia to Caucasus
1 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Iraq to Northwest Persia
5 artilleries moved from India to West India
5 infantry moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from India to West India
3 infantry moved from India to West India
1 infantry moved from India to West India
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
6 infantry moved from United Kingdom to Scotland
1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 1.
1 artillery and 2 infantry placed in Iraq
1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour and 1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 1 bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
8 infantry moved from France to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 7 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 infantry moved from Normandy Bordeaux to France
6 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,3,6,1,6,2,5,4,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French