Oh you’re right. Delete the mech in Egypt.
L16 Radiant vs Talleyrand19 (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
9 infantry moved from Greater Southern Germany to Yugoslavia
6 armour moved from Southern France to Yugoslavia
17 infantry moved from Southern France to Spain
3 infantry moved from France to Southern France
1 bomber moved from Western Germany to Romania
6 armour moved from Norway to Karelia
8 artilleries moved from Norway to Finland
1 artillery moved from Samara to Volgograd
5 bombers moved from Western Germany to Bryansk
11 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Romania
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits
British roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 3 armour, 1 artillery, 5 bombers and 5 infantry
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 3 armour, 1 artillery, 5 bombers and 5 infantry in Bryansk, round 2 : 4/14 hits
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 0/8 hits
4 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 armour, 1 artillery, 5 bombers and 5 infantry in Bryansk, round 3 : 4/14 hits
Russians roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 : 1/4 hits
1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour, 1 artillery, 5 bombers and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries and 5 infantry
Battle in Spain
Germans attack with 17 infantry
Americans defend with 1 infantry
Germans roll dice for 17 infantry in Spain, round 2 : 4/17 hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 17 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Romania to Ukraine
5 bombers moved from Bryansk to Ukraine
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 infantry placed in Southern France
3 infantry placed in France
1 bomber and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
3 mech_infantrys moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Kwangsi to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 bomber moved from Kiangsi to Burma
1 bomber moved from Kiangsi to Burma
1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Korea to Amur
1 bomber moved from Japan to Amur
1 armour moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Americans
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Kiangsi to Philippines
2 battleships, 4 carriers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 4 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits
Japanese win with 2 battleships, 4 carriers, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 2 fighters
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 2 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 : 3/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 2 bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 bombers in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 2 mech_infantrys in Burma, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in MalayaNon Combat Move - Japanese
1 fighter moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from Burma to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 bomber moved from Burma to Anhwe
1 bomber moved from Amur to AnhwePlace Units - Japanese
3 infantry placed in Korea
1 armour and 2 mech_infantrys placed in Shantung
3 armour placed in Kwangtung
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 3 armour, 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;Combat Move - British
1 fighter moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Bulgaria to Russia
4 fighters moved from 99 Sea Zone to Russia
1 mech_infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour moved from Albania to Greece
3 mech_infantrys moved from Turkey to Greece
3 artilleries moved from Albania to Greece
4 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour moved from Egypt to 98 Sea Zone
3 armour and 4 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Greece
2 armour and 1 mech_infantry moved from Iraq to Greece
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
3 armour and 1 harbour placed in Greece
1 artillery and 2 infantry placed in Egypt
British undo move 1.
1 harbour placed in Greece
1 armour placed in Iraq
2 infantry placed in Greece
1 armour placed in Greece
1 armour placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 20 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Caucasus
Italians take Caucasus from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 bomber moved from Ukraine to Shensi
1 fighter moved from Ukraine to Southern ItalyCombat - Italians
Battle in Shensi
Italians attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Italians win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Italians
1 bomber moved from Shensi to Kweichow
1 artillery and 5 infantry moved from Ukraine to BessarabiaPlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from British
2 infantry moved from Romania to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
1 bomber moved from Ukraine to Turkey
1 bomber moved from Ukraine to Turkey
1 bomber moved from Ukraine to Iraq
1 bomber moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to AlbaniaCombat - Germans
Battle in Bulgaria
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bulgaria, round 2 : 2/4 hits
British roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
2 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Albania
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Albania, round 2 : 2/3 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Turkey
AA fire in Turkey : 0/2 hits
Bombing raid in Turkey rolls: 4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.Non Combat Move - Germans
1 bomber moved from Iraq to Volgograd
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
9 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Southern Italy
3 infantry moved from France to Northern Italy
6 infantry moved from Southern France to Northern Italy
15 infantry moved from Spain to Southern France
3 armour moved from Novgorod to Bryansk
6 armour moved from Karelia to Belarus
8 artilleries moved from Finland to Karelia
1 artillery and 6 infantry moved from Sweden to FinlandPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers and 5 infantry placed in Western Germany
3 infantry placed in Southern France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Buyant-Uhaa to Buryatia
3 armour moved from Kweichow to Sikang
1 fighter moved from Anhwe to Sikang
1 fighter moved from Anhwe to Sikang
1 bomber moved from Anhwe to Buryatia
1 armour moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
1 artillery moved from Malaya to Shan State
1 armour, 3 infantry and 4 mech_infantrys moved from Yunnan to Szechwan
1 bomber moved from Anhwe to Sikang
1 bomber moved from Anhwe to Buryatia
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 battleships, 4 carriers, 1 destroyer and 4 submarines moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 armour moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to Hopei
3 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Buryatia
Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
Americans defend with 6 mech_infantrys
Japanese roll dice for 2 armour, 2 bombers and 4 mech_infantrys in Buryatia, round 2 : 3/8 hits
Russians roll dice for 6 mech_infantrys in Buryatia, round 2 : 3/6 hits
3 mech_infantrys owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Buryatia, round 3 : 2/5 hits
Russians roll dice for 3 mech_infantrys in Buryatia, round 3 : 1/3 hits
2 mech_infantrys owned by the Americans and 1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour and 2 bombers in Buryatia, round 4 : 0/4 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits
Japanese roll dice for 2 armour and 2 bombers in Buryatia, round 5 : 2/4 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 6 mech_infantrys
Casualties for Japanese: 4 mech_infantrys
Battle in Szechwan
Japanese attack with 1 armour, 3 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 infantry and 4 mech_infantrys in Szechwan, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/8 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 armour, 1 bomber and 2 fighters
Chinese defend with 5 infantry
Japanese roll dice for 3 armour, 1 bomber and 2 fighters in Sikang, round 2 : 4/6 hits
Chinese roll dice for 5 infantry in Sikang, round 2 : 2/5 hits
2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Sikang, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 armourNon Combat Move - Japanese
1 fighter moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 bomber moved from Sikang to Shensi
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
4 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 bomber moved from Buryatia to Manchuria
1 bomber moved from Buryatia to ManchuriaPlace Units - Japanese
3 infantry placed in Korea
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 armour placed in Kwangtung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 42 PUs;
British buy 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 armour moved from Iraq to CaucasusCombat - British
Battle in Malaya
Battle in Caucasus
British attack with 2 armour
Italians defend with 1 infantry
British win, taking Malaya from Japanese, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - British
4 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery, 2 infantry and 4 transports moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Greece
1 fighter moved from 39 Sea Zone to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 1 fighter
EDIT: Adding units owned by Americans to Turkey: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 fighter placed in Greece
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 bomber moved from Kweichow to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Shensi to Tsinghai
Italians take Tsinghai from ChineseCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to VolgogradPlace Units - Italians
1 artillery and 2 infantry placed in Volgograd
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 18 PUs (6 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 1 artillery and 4 infantry moved from Bryansk to Ukraine
1 bomber moved from Volgograd to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
6 bombers moved from Southern Italy to Ukraine
6 armour moved from Belarus to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 12 armour, 1 artillery, 9 bombers and 4 infantry
Americans defend with 3 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
Germans roll dice for 12 armour, 1 artillery, 9 bombers and 4 infantry in Ukraine, round 2 : 15/26 hits
Russians roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 2 : 2/5 hits
2 mech_infantrys owned by the Americans, 3 armour owned by the Americans and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 12 armour, 1 artillery, 9 bombers and 2 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for Americans: 3 armour and 2 mech_infantrysNon Combat Move - Germans
9 bombers moved from Ukraine to Volgograd
2 aaGuns, 6 armour and 16 infantry moved from Yugoslavia to Albania
1 infantry moved from Bulgaria to Albania
14 infantry moved from Northern Italy to Yugoslavia
18 infantry moved from Southern France to Northern Italy
3 infantry moved from Portugal to Spain
1 infantry moved from Gibraltar to Spain
6 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Novgorod to Eastern Poland
2 aaGuns moved from Bryansk to Ukraine
8 artilleries moved from Karelia to Novgorod
1 artillery and 6 infantry moved from Finland to KareliaPlace Units - Germans
3 destroyers placed in 93 Sea Zone
3 infantry placed in Novgorod
1 bomber and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 4 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
4 fighters and 3 tactical_bombers moved from 44 Sea Zone to Java
1 armour and 2 mech_infantrys moved from Hopei to Kansu
1 armour moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Burma to Malaya
1 artillery and 1 infantry moved from Shan State to Malaya
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 armour and 4 mech_infantrys moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Kweichow to Sikang
3 armour moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Manchuria to Korea
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Buryatia to Yenisey
1 bomber and 2 fighters moved from Shensi to Kansu
2 bombers moved from Manchuria to Kansu
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 1 destroyer and 4 submarines moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers and 4 submarines
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Japanese win with 2 battleships, 4 carriers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 5 fighters and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters and 3 tactical_bombers in Java, round 2 : 6/9 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Kansu
Japanese attack with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys in Kansu, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Java to 37 Sea Zone
1 fighter moved from Kansu to Yunnan
1 bomber moved from Kansu to Hunan
1 bomber moved from Kansu to Kazakhstan
1 bomber moved from Kansu to Kazakhstan
1 fighter moved from Kansu to YunnanPlace Units - Japanese
3 infantry placed in Korea
3 tactical_bombers placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 1 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
9 armour, 9 artilleries, 4 infantry and 7 mech_infantrys moved from Greece to Albania
1 fighter moved from Greece to AlbaniaCombat - British
Battle in Albania
British attack with 9 armour, 9 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys
Germans defend with 2 aaGuns, 6 armour and 19 infantry
British win, taking Albania from Italians with 9 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 2 aaGuns, 6 armour and 19 infantry
Casualties for British: 6 artilleries, 4 infantry and 7 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Albania to Greece
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from India to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Iraq to GreecePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries placed in Greece
1 armour and 2 mech_infantrys placed in Iraq
3 artilleries placed in EgyptTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tsinghai to Volgograd
1 artillery and 5 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Caucasus
Italians win, taking Caucasus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to VolgogradPlace Units - Italians
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 21 PUs (1 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
14 infantry moved from Yugoslavia to Albania
9 bombers moved from Volgograd to Albania
24 infantry moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Albania
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
8 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 6 infantry moved from Karelia to Novgorod
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 destroyer moved from 93 Sea Zone to 103 Sea Zone
7 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 93 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 10 bombers and 14 infantry
British defend with 9 armour and 3 artilleries
Germans roll dice for 10 bombers and 14 infantry in Albania, round 2 : 10/24 hits
British roll dice for 9 armour and 3 artilleries in Albania, round 2 : 5/12 hits
5 infantry owned by the Germans, 3 artilleries owned by the British and 7 armour owned by the British lost in Albania
Germans roll dice for 10 bombers and 9 infantry in Albania, round 3 : 11/19 hits
British roll dice for 2 armour in Albania, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Albania
Germans win, taking Albania from British with 10 bombers and 7 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 7 infantry
Casualties for British: 9 armour and 3 artilleriesNon Combat Move - Germans
10 bombers moved from Albania to Southern ItalyPlace Units - Germans
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
7 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 infantry moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total