I’ve changed my strategy!I hit egypt first round with germany.take out sz12 with 2 fighters and sub.sz2with fighter ,bomber suband now leave canadian trans alone.don’t want to spread out too much.lower all the risk a little and save a fighter hopefully.
I had a game yesterday where italy landed in london unopposed.how did this happen?when you bring in the jap navy into the mediterainan ?(2 carriers battlship 4 fighters)and combine this with the itallian fleet you can now almost destroy the allied convoy system and or make there purchases of navel units skyrocket.I’m planning next game to nip that in the bud.have the usa hold the jap fleet back in the pacific and destroy the itallian fleet round one or 2 befroe the japs get therewith british or american bombers and or navel units.I now play germany very defenceively,buying time for the the japs to come in.Seems like the allies should always win ,they should be able to counter anything with there vast resourses.It just a matter of catching the off guard.Do not do a german tank blits.Russians can just build infantry to soak them up and then you losse france to americans coming over from canada.
SIDEPOINT ATTENTION hardcore players.Something is bugging me……should not french madagascar be in german control because it was in december 1941 the british had to invade so it wasn’t in german control anylonger…what about french west africa too and also Italian east africa I think they all should be under axis control…what are your thoughts?
Build UK and US turn 1 fighters?
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Hello, i am Docpoh from Germany. I played A&A 6 times. Please accept my apologise if my vocabulary or grammer is wrong.
thx
My Question is: If Uk1 and US1 build fighters there will be 8 or possible more fighters in Moscow turn 3 for defense. Did anybody test it or played so?
I know that the UK and US will lose one turn to make D-Day because only builted fighters. In our Games the Axis will kill Russia first. In my mind it is not bad.
thx for your attention
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Docpoh, Welcome to AxisandAllies.org!
Here is +1 Karma to get you started off on the right foot. :-)
As far as building a lot of US and UK fighters, I believe that most players feel that Russia is strong enough to fend off Germany/Italy for the first 4 turns or so, especially if the UK is building a good-sized fleet with which to invade France or Germany. So if you put those fighters on Russian soil, then they lose the +5 IPC NO. Probably the only reason one should be reinforcing Moscow that early is if Germay is building all armor units. Most of the people I’ve heard from, and my own opinion is that all armor builds from Germany in the first 2-3 rounds eventually loses one the game, because you end up trading armor units for infantry units and thereby losing IPCs.
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Thank you for our help, Bardoly.
Best regards from Germany
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If Germany goes all armor, the Allies should be going for a very aggressive navy build in the Atlantic. An Allies player that really pushes the pace can be making substantial threats on France and Germany by turn 3. Even if Germany turtles on G3 and builds all defense, they will likely still lose France at the very least with such an aggressive build. With Russia, you just need to play a little cautious. I would recommend going defensive with your builds, and abandoning Karelia, pulling those units back to Archangel. Even if you have to stack Moscow on R2 and leave Caucasus open, there’s no way that Germany can take Moscow on G3. Once Germany starts having to play defense in France and Germany, Russia can start building tanks to push the unreinforced German line west. It’s the beginning of the end for the Axis in Europe.





