Skipped intercept over London due to odds
16L Radiant (Axis) vs Snigg (Allies+21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 3 transports; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries, 16 infantry and 3 mech_infantrys moved from Amur to Buryatia
Japanese take Buryatia from Russians
6 infantry moved from Korea to Manchuria
6 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
5 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 bombers moved from Kiangsu to Kiangsi
1 battleship, 3 carriers and 4 fighters moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Kiangsu
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kiangsi
Japanese attack with 4 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 infantry in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 11 infantry
Chinese defend with 1 infantry
Japanese roll dice for 11 infantry in Anhwe, round 2 : 2/11 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 bombers moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 44 Sea Zone to 19 Sea Zone
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to ManchuriaPlace Units - Japanese
3 transports placed in 19 Sea Zone
3 armour placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 harbour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Americans
3 armour and 2 mech_infantrys moved from Norway to Finland
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
3 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/3 hits
Bombing raid in Northern Italy rolls: 3,6,5 and causes: 14 damage to unit: factory_major
Bombing raid in Northern Italy causes 14 damage total.
Battle in Finland
Americans attack with 3 armour and 2 mech_infantrys
Germans defend with 2 armour
Americans roll dice for 3 armour and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 2 armour in Finland, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 2 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Americans: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
2 artilleries, 3 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 4 destroyers, 5 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 32 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
3 bombers moved from Northern Italy to NorwayPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Norway
1 fighter placed in Eastern United States
1 harbour placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Marshall Islands : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery, 2 fighters and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 4 destroyers, 5 fighters and 3 transports
30 Sea Zone : 1 submarine and 1 transport
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Iceland : 6 artilleries and 6 infantry
British Guiana : 2 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
123 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 6 transports
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Brazil : 1 flag
Finland : 1 flag, 3 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Anhwe
7 infantry moved from Hunan to Anhwe
3 artilleries moved from Hunan to Anhwe
1 fighter moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 8 infantry
Japanese defend with 11 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 3/12 hits
Japanese roll dice for 11 infantry in Anhwe, round 2 : 3/11 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 3 : 1/9 hits
Japanese roll dice for 8 infantry in Anhwe, round 3 : 2/8 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 4 : 3/7 hits
Japanese roll dice for 7 infantry in Anhwe, round 4 : 3/7 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 5 : 3/4 hits
Japanese roll dice for 4 infantry in Anhwe, round 5 : 2/4 hits
3 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 artilleries and 8 infantry
Casualties for Japanese: 11 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 3 artilleries, 1 fighter and 1 infantry
Sikang : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from Hunan to Kiangsi
4 artilleries and 6 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kwangtung to Anhwe
3 mech_infantrys moved from Yunnan to Anhwe
1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Japanese
1 bomber moved from Hunan to ShantungCombat - British
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in HainanNon Combat Move - British
2 aaGuns moved from Hunan to Anhwe
1 bomber moved from Shantung to Hunan
2 artilleries and 3 infantry moved from Yunnan to Hunan
2 artilleries and 4 infantry moved from Burma to Yunnan
3 mech_infantrys moved from Burma to Hunan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 123 Sea Zone to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
1 transport moved from 117 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
2 transports placed in 98 Sea Zone
1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
1 aaGun placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour, 1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag
Hainan : 1 flag, 2 infantry
Yunnan : 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Hunan : 2 artilleries, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Anhwe : 2 aaGuns, 4 artilleries, 6 infantry and 4 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Sumatra : 1 flag
36 Sea Zone : 1 transport
Iceland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Quebec : 1 aaGun and 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Norway : 1 artillery, 2 fighters and 3 infantry
Ethiopia : 1 flag
123 Sea Zone : 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 4 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
2 bombers moved from Novgorod to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 2 bombers
British defend with 4 mech_infantrys
Italians roll dice for 2 armour and 2 bombers in Northwest Persia, round 2 : 2/4 hits
Russians roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits
2 mech_infantrys owned by the British lost in Northwest Persia
Italians roll dice for 2 armour and 2 bombers in Northwest Persia, round 3 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 16
Casualties for British: 4 mech_infantrysNon Combat Move - Italians
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Ukraine to Southern Italy
1 fighter moved from Ukraine to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 2 fighters and 1 submarine
Tobruk : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 1 infantry
Tobruk : 1 fighter and 2 infantry
98 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 105 PUs;
Germans buy 8 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
6 armour and 4 mech_infantrys moved from Baltic States to Karelia
1 bomber moved from Bryansk to Kansu
1 armour moved from Vologda to Kansu
Germans take Novosibirsk from Russians
5 bombers moved from Bryansk to Persia
1 fighter moved from Western Germany to Karelia
1 tactical_bomber moved from Western Germany to Karelia
1 infantry moved from Novgorod to Vyborg
8 infantry moved from Novgorod to KareliaCombat - Germans
Battle in Kansu
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 5 bombers
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 5 bombers in Persia, round 2 : 4/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits
2 mech_infantrys owned by the British, 1 bomber owned by the Germans and 1 armour owned by the British lost in Persia
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 1 armour and 2 bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 bombers in Kazakhstan, round 2 : 3/3 hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kansu to Urals
4 bombers moved from Persia to Caucasus
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 infantry moved from Belarus to Bryansk
13 infantry moved from Baltic States to Novgorod
3 artilleries and 2 infantry moved from Germany to Poland
3 aaGuns and 4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Russia
10 infantry placed in Western Germany
5 armour placed in Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
16 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to TobrukCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Iraq : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 11 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries, 16 infantry and 3 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
3 armour, 4 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
6 infantry moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Volgograd to Northwest PersiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 3 armour, 4 bombers, 7 fighters and 2 tactical_bombers
British defend with 2 aaGuns, 4 artilleries, 6 infantry and 4 mech_infantrys
AA fire in Anhwe : 1/6 hits
1 fighter owned by the Japanese lost in Anhwe
Japanese roll dice for 3 armour, 4 bombers, 6 fighters and 2 tactical_bombers in Anhwe, round 2 : 6/15 hits
Chinese roll dice for 2 aaGuns, 4 artilleries, 6 infantry and 4 mech_infantrys in Anhwe, round 2 : 6/14 hits
3 armour owned by the Japanese, 3 fighters owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Anhwe
Japanese roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in Anhwe, round 3 : 7/9 hits
Chinese roll dice for 4 artilleries, 2 infantry and 4 mech_infantrys in Anhwe, round 3 : 2/10 hits
4 mech_infantrys owned by the British, 2 fighters owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Anhwe
Japanese roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in Anhwe, round 4 : 5/7 hits
Chinese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits
3 artilleries owned by the British lost in Anhwe
Japanese win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for British: 2 aaGuns, 4 artilleries, 6 infantry and 4 mech_infantrys
Casualties for Japanese: 3 armour and 6 fighters
Battle in Kwangtung
Battle in Kwangsi
Battle in French Indo ChinaNon Combat Move - Japanese
1 battleship moved from 19 Sea Zone to 6 Sea Zone
4 bombers moved from Anhwe to Japan
1 fighter moved from Anhwe to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsu
1 aaGun moved from Manchuria to Korea
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Korea
5 infantry placed in Japan
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
6 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Dutch New Guinea to 36 Sea Zone
6 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 6 transports moved from 123 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Philippines
Battle in 36 Sea Zone
Americans attack with 6 fighters and 2 transports
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 6 fighters and 2 transports in 36 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 2 transports owned by the Japanese lost in 36 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 6 fighters and 2 transports remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Kwangsi
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 2/2 hits
2 infantry owned by the Americans lost in Kwangsi
Americans roll dice for 2 artilleries in Kwangsi, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans roll dice for 2 artilleries in Kwangsi, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 3 carriers and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Hainan
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
3 armour moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
1 infantry moved from Norway to Finland
3 bombers moved from Norway to United KingdomPlace Units - Americans
3 armour placed in Norway
5 artilleries and 1 bomber placed in Eastern United States
4 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Kwangsi : 2 artilleries
Hainan : 1 fighter
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
36 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports
35 Sea Zone : 1 transport
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
British Guiana : 2 infantry
United Kingdom : 3 bombers
Normandy Bordeaux : 1 flag, 6 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Norway : 1 flag, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
123 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
106 Sea Zone : 1 flag
Brazil : 1 flag
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Hunan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kansu
retreated to Kansu
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Shensi
1 infantry moved from Kweichow to Hopei
3 artilleries and 1 infantry moved from Hunan to AnhwePlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
1 artillery and 1 infantry placed in Shensi
1 artillery placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 artillery and 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
2 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 bomber moved from Hunan to Kiangsu
2 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
2 artilleries and 4 infantry moved from 93 Sea Zone to Southern FranceCombat - British
Battle in Southern France
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 2 armour; Japanese defend with 1 armour
British roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits
Italians roll dice for 3 armour in Northwest Persia, round 2 : 3/3 hits
1 tactical_bomber owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the British and 2 armour owned by the Italians lost in Northwest Persia
British win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Italians: 2 armour
Casualties for Japanese: 1 armour
Battle in Kwangtung
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 harbour and 2 infantry
British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in Kwangtung
British roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 5 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in French Indo China
British attack with 2 artilleries and 4 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kiangsu
British attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor, 3 infantry and 1 tactical_bomber
British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kiangsu
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 3/4 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
2 artilleries and 3 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Hunan
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Northwest Persia to Persia
2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Quebec to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Quebec
British undo move 1.
2 artilleries and 1 infantry placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour, 1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Shantung : 1 mech_infantry
Kiangsu : 1 mech_infantry
Siam : 1 flag
Hainan : 1 flag, 2 infantry
Hunan : 1 bomber and 1 tactical_bomber
Anhwe : 2 artilleries and 3 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Borneo : 1 artillery and 1 infantry
Kwangtung : 2 armour, 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 2 artilleries and 4 infantry
Sumatra : 1 flag
Iceland : 1 airfield and 1 harbour
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Norway : 1 artillery, 2 fighters and 3 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
93 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 3 transports
Eire : 1 flag
109 Sea Zone : 1 flag, 1 transport
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Rostov to Iraq
2 artilleries and 1 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 4 infantry moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Iraq
Italians attack with 2 bombers
British defend with 2 mech_infantrys
Italians roll dice for 2 bombers in Iraq, round 2 : 2/2 hits
Russians roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Iraq to CaucasusPlace Units - Italians
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Tobruk to AlexandriaPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 artillery
45 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
33 Sea Zone : 1 submarine
62 Sea Zone : 2 transports
Alexandria : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Tobruk to Egypt
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Egypt : 1 fighter
Libya : 1 infantry
93 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry -
French Inf on American transport
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 infantry moved from Northern Italy to Southern France
4 bombers moved from Caucasus to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 infantry moved from Karelia to Finland
3 artilleries and 13 infantry moved from Novgorod to Karelia
2 bombers moved from Volgograd to Eastern Persia
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
3 armour moved from Russia to Volgograd
1 infantry moved from Bryansk to Russia
1 armour moved from Kansu to Kazakhstan
1 bomber moved from Urals to FinlandCombat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 2 bombers
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 1 armour and 2 bombers in Eastern Persia, round 2 : 2/3 hits
British roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 : 1/4 hits
2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Eastern Persia
retreated to Eastern Persia
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 2 armour and 2 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 4 bombers and 9 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 4 bombers and 9 infantry in Southern France, round 2 : 5/13 hits
British roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 0/6 hits
1 artillery owned by the British and 4 infantry owned by the British lost in Southern France
Germans roll dice for 4 bombers and 9 infantry in Southern France, round 3 : 3/13 hits
British roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the British lost in Southern France
Germans win, taking Southern France from British with 4 bombers and 9 infantry remaining. Battle score for attacker is 20
Casualties for British: 2 artilleries and 4 infantryNon Combat Move - Germans
4 bombers moved from Southern France to France
3 aaGuns moved from Western Germany to France
7 infantry moved from Western Germany to France
3 armour moved from Germany to France
3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
2 bombers moved from Eastern Persia to Caucasus
1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Russia
2 artilleries and 1 infantry placed in France
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode
3 bombers placed in France
2 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,1,1,1,5,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
15 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Timguska, round 2 : 2/15 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
1 armour moved from Tobruk to Egypt
1 submarine moved from 105 Sea Zone to 92 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 2 aaGuns and 14 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 3 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
4 bombers moved from Japan to Shantung
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
1 infantry moved from Amur to KoreaCombat - Japanese
Battle in Shantung
Japanese attack with 4 bombers
British defend with 1 mech_infantry
Japanese roll dice for 4 bombers in Shantung, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shantung
Japanese win with 4 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
4 bombers moved from Shantung to Yakut S.S.R.Place Units - Japanese
3 armour placed in Volgograd
1 bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Japanese collect 30 PUs; end with 37 PUs total