@simon33 Scramble?
Surprise Attack vs Radiant +12 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
4 units repaired.
2 battleships and 3 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Sumatra to Kwangsi
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 battleships moved from 39 Sea Zone to 76 Sea Zone
4 carriers, 3 cruisers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 2 fighters and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 battleships and 3 carriers
Germans defend with 1 destroyer; Italians defend with 1 destroyer
Americans roll dice for 2 battleships and 3 carriers in 92 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 battleships and 3 carriers in 92 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 battleships and 3 carriers remaining. Battle score for attacker is 16
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Kwangsi to Burma
2 fighters moved from 104 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from French West Africa to French Central Africa
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Nigeria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Persia to Caucasus
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Shan State to Siam
1 fighter moved from Burma to 37 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 93 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the British
1 tactical_bomber owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 fighter in 93 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the British lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 23
Casualties for Germans: 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in 37 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tobruk
British attack with 1 armour and 1 mech_infantry
Italians defend with 2 infantry
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Siam
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Siam, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 86 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 96 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 96 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship in 93 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 93 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 battleship and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 artillery in Bryansk, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 7 times
Average roll : 3.560
Median : 4.000
Variance : 2.458
Standard Deviation : 1.568
Total rolls : 25Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
Average roll : 3.647
Median : 4.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Borneo to Celebes
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Borneo to Celebes
3 fighters moved from Borneo to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 bomber and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from Celebes to Borneo
3 fighters moved from 35 Sea Zone to BorneoPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Urals
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
4 infantry moved from Norway to Finland
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 artillery and 3 infantry moved from Urals to Vologda
1 infantry moved from Timguska to Urals
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
1 armour moved from Belarus to Rostov
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
4 infantry moved from Norway to Finland
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Smolensk, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 bomber in Smolensk, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 artilleries and 4 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
3 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Germany
1 artillery and 1 infantry placed in France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 20Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.231
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Americans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Samara to Rostov
1 mech_infantry moved from Samara to Rostov
1 mech_infantry moved from Samara to Rostov
3 fighters and 2 tactical_bombers moved from Russia to Rostov
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
3 artilleries and 5 infantry moved from Russia to Vologda
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Samara to RussiaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 7/8 hits
Italians roll dice for 3 armour and 2 mech_infantrys in Rostov, round 2 : 2/5 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the Russians, 2 armour owned by the Italians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Vologda
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 3 artilleries and 5 infantry in Vologda, round 2 : 2/8 hits
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 3 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Rostov to Russia
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
3 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
2 fighters moved from 35 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Yakut S.S.R. to Evenkiyskiy
1 armour moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 armour moved from Hopei to Tsinghai
Japanese take Shensi from Chinese
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Jehol to Anhwe
2 fighters moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 battleship and 1 transport
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 battleship and 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 2/3 hits
3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Battle in Evenkiyskiy
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 1 cruiser and 3 destroyers
ANZAC defend with 1 submarine
Japanese roll dice for 2 carriers, 1 cruiser and 3 destroyers in 35 Sea Zone, round 2 : 0/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers, 1 cruiser and 3 destroyers in 35 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Evenkiyskiy to Amur
2 fighters and 1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.103
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.348
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 battleships and 6 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Burma to Kwangsi
1 carrier, 2 fighters and 3 submarines moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 battleships, 1 destroyer and 6 fighters
Germans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 2 battleships, 1 destroyer and 6 fighters in 93 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits
Units damaged: 2 battleships owned by the Americans
1 carrier owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win with 2 battleships, 1 destroyer and 5 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Kwangsi, round 4 : 1/1 hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 bomber moved from Kwangsi to India
1 fighter moved from 25 Sea Zone to Midway
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 93 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 battleships moved from 76 Sea Zone to 98 Sea Zone
4 carriers, 3 cruisers, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Yunnan to Kweichow
3 infantry moved from Siam to French Indo China
3 mech_infantrys moved from Caucasus to Ukraine
2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Egypt to Ukraine
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Burma to KweichowCombat - British
Battle in Ukraine
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Ukraine
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ukraine
British win, taking Ukraine from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Ukraine to CaucasusPlace Units - British
3 armour placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,5,4
UK_Pacific collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Bryansk to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
Americans defend with 2 battleships and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 2 battleships and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Italians
1 battleship owned by the Americans and 1 destroyer owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 40
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 battleships and 1 destroyer
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Rostov to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.895
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.643
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Americans Combat
4 was rolled 3 times
5 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 bomber and 3 fighters moved from Borneo to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea ZoneCombat - ANZAC
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Hey surpise do you want to use your tokens against the battleship?
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Yea, lets try 3