16L G40 Lebowsky (Axis) vs. Snigg (Allies + 21)

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter
        Egypt : 1 infantry
        Kenya : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tunisia : 3 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer

  • 22 21 20 17 15

    Sorry, i missed the post on ANZAC’s move, but there’s the start of French’s before anything happened if you want it.

  • 25

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 5 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Bryansk to Rostov
                5 bombers moved from Western Germany to Russia
                1 infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

  • 25

    air battle on russia?

  • 22 21 20 17 15

    Sure…5 against 5, I’ll do that.

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 5 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Bryansk to Rostov
                5 bombers moved from Western Germany to Russia
                1 infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,8,5,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Rostov
                    Germans attack with 4 armour and 5 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Rostov from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 infantry moved from Novgorod to Belarus
                6 mech_infantrys moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to France
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Ukraine to Rostov
                5 bombers moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 fighters and 3 tactical_bombers moved from Tobruk to Ukraine
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                2 bombers placed in Western Germany
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                2 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                2 armour and 1 mech_infantry moved from British Somaliland to Italian Somaliland
                1 infantry moved from Archangel to Nenetsia
                      Russians take Nenetsia from Germans
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 infantry in Yenisey, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Yenisey, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Yenisey
                        Russians roll dice for 2 infantry in Yenisey, round 3 :  1/2 hits
                        Germans roll dice for 2 infantry in Yenisey, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Yenisey
                        Russians roll dice for 2 infantry in Yenisey, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Yenisey, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Yenisey, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Yenisey, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Yenisey, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Yenisey, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yenisey
                    Russians win, taking Yenisey from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Italian Somaliland
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Italian Somaliland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    Russians win, taking Italian Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Siberia to Sakha
                1 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Sakha : 2 aaGuns and 18 infantry
        Evenkiyskiy : 1 infantry
        Yenisey : 1 infantry
        Timguska : 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 2 armour and 1 mech_infantry
        Nenetsia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 4 fighters, 41 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Iraq : 1 flag
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 3 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Chahar
                3 artilleries and 6 infantry moved from Shensi to Sikang
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 bomber moved from Kwangsi to Chahar
                1 bomber moved from Kwangsi to Jehol
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to Java
                1 tactical_bomber moved from Kwangsi to Java
                1 fighter and 1 tactical_bomber moved from Kwangsi to 55 Sea Zone
                4 fighters and 4 tactical_bombers moved from Kwangsi to Sikang
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 battleships, 2 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Sikang
                    Japanese attack with 3 artilleries, 4 fighters, 6 infantry and 4 tactical_bombers
                    Chinese defend with 11 infantry
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 11 infantry
                    Casualties for Japanese: 3 artilleries and 6 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Removing units owned by Japanese from Japan: 4 infantry
                EDIT: Adding units owned by Japanese to 1 Sea Zone: 2 transports
                EDIT: Changing ownership of Alaska from Americans to Japanese
                EDIT: Changing ownership of British Columbia from British to Japanese
                EDIT: Adding units owned by Japanese to Alaska: 2 infantry
                EDIT: Adding units owned by Japanese to British Columbia: 2 infantry
                EDIT: Turning off Edit Mode
                4 fighters and 4 tactical_bombers moved from Sikang to Yunnan
                1 bomber moved from Chahar to Kwangsi
                1 bomber moved from Jehol to Kwangsi
                1 aaGun moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from 45 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 carrier, 3 destroyers, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Japan to 36 Sea Zone
                2 fighters moved from Japan to Kwangsi

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                1 carrier and 3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

  • 25

    Sorry for the edits, forgot I was moving transports there

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 1 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to British Columbia
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Paulau Island
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Philippines from Japanese, taking Paulau Island from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 1 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in British Columbia
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in British Columbia, round 2 :  3/3 hits
                        Japanese roll dice for 2 infantry in British Columbia, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in British Columbia
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from British Columbia to Western United States
                1 fighter moved from 1 Sea Zone to 10 Sea Zone
                5 artilleries and 5 infantry moved from Central United States to Southeast Mexico
                5 transports moved from 92 Sea Zone to 89 Sea Zone
                2 battleships, 3 carriers and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone
                1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 30 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                2 armour, 4 infantry and 2 mech_infantrys placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Paulau Island : 1 flag, 1 infantry
        Marshall Islands : 1 flag
        Queensland : 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer and 1 submarine
        33 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 transport
        34 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 5 artilleries and 5 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 2 fighters and 2 infantry
        106 Sea Zone : 1 flag
        89 Sea Zone : 5 transports
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        Brazil : 1 flag

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to India
                1 bomber moved from India to Persia
                2 artilleries moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Persia
                3 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                3 mech_infantrys moved from West India to Persia
                1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                British collect 29 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour, 2 artilleries and 2 mech_infantrys
        Alexandria : 1 aaGun, 3 artilleries and 4 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Algeria : 1 armour and 1 infantry
        Ethiopia : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        79 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 2 fighters and 6 mech_infantrys

  • 25

    Ive been warned that hotmail is not receiving mails of combat moves, you should change it for the next turn as Im doing right now

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians
                Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 armour and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Philippines : 2 fighters
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 submarines
        35 Sea Zone : 1 destroyer
        Alexandria : 2 infantry

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tunisia : 3 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer

  • 25

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Smolensk
                4 bombers moved from Bryansk to Russia
                2 fighters moved from Ukraine to Russia
                1 bomber moved from Bryansk to Smolensk
                2 tactical_bombers moved from Ukraine to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

  • 25

    Air battle on russia?

  • 22 21 20 17 15

    Nyet

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Belarus to Smolensk
                4 bombers moved from Bryansk to Russia
                2 fighters moved from Ukraine to Russia
                1 bomber moved from Bryansk to Smolensk
                2 tactical_bombers moved from Ukraine to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Ukraine to Tambov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,5,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in Tambov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Western Germany
                3 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 aaGun moved from Rostov to Bryansk
                3 armour and 3 mech_infantrys moved from Rostov to Volgograd
                6 armour moved from Bryansk to Volgograd
                5 mech_infantrys moved from Bryansk to Volgograd
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 mech_infantrys moved from Romania to Ukraine
                1 armour and 3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                6 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

Suggested Topics

  • 2
  • 104
  • 173
  • 125
  • 137
  • 228
  • 99
  • 291
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

18.0k

Users

40.8k

Topics

1.8m

Posts