L16 Radiant vs Talleyrand19 (Allies+23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                5 armour, 11 artilleries, 2 infantry and 2 mech_infantrys moved from Karelia to Finland
                1 artillery moved from Archangel to Vologda
                1 bomber moved from Germany to Vologda
                1 bomber moved from Germany to Vologda
                1 bomber moved from Germany to Norway
                1 bomber moved from Western Germany to Syria
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Norway causes 5 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Battle in Finland
                    Germans attack with 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 :  7/21 hits
                        Americans roll dice for 1 mech_infantry in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Americans with 6 armour, 11 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Syria
                    Germans attack with 1 bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber in Syria, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 2 bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 bombers in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 artillery and 2 bombers in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Archangel
                2 aaGuns and 3 infantry moved from Novgorod to Archangel
                1 bomber moved from Norway to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from Syria to Ukraine
                4 infantry moved from Western Germany to Northern Italy
                3 aaGuns moved from Northern Italy to Southern Italy
                3 armour moved from Germany to Yugoslavia
                7 infantry moved from Slovakia Hungary to Yugoslavia
                9 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 armour placed in Western Germany
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Bryansk
                5 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 5 fighters, 8 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 5 infantry
                    Russians win, taking Bryansk from Italians with 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 artillery and 5 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Samara to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Siam
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 submarine moved from 20 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Philippines to Siam
                1 bomber moved from Philippines to Siam
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                4 mech_infantrys moved from Jehol to Manchuria
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                2 bombers moved from Central Mongolia to Korea
                1 bomber moved from Kiangsu to Korea
                4 carriers moved from 35 Sea Zone to 19 Sea Zone
                5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
                1 armour moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers
                    Americans defend with 1 armour; Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 :  6/15 hits
                        Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 2 :  1/3 hits
                        2 infantry owned by the Chinese, 1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 5 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 armour
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Siam
                    Japanese attack with 1 artillery and 2 bombers
                    ANZAC defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Siam, round 2 :  3/3 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Siam, round 2 :  1/2 hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the ANZAC and 1 infantry owned by the ANZAC lost in Siam
                    Japanese win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 :  3/3 hits
                        Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Korea
                    Japanese attack with 3 bombers
                    Americans defend with 3 armour and 1 factory_minor
                        Japanese roll dice for 3 bombers in Korea, round 2 :  2/3 hits
                        Americans roll dice for 3 armour in Korea, round 2 :  1/3 hits
                        1 bomber owned by the Japanese and 2 armour owned by the Americans lost in Korea
                        Japanese roll dice for 2 bombers in Korea, round 3 :  2/2 hits
                        Americans roll dice for 1 armour in Korea, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Korea
                    Japanese win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Americans: 3 armour
                    Casualties for Japanese: 2 bombers

    Non Combat Move - Japanese
                1 bomber moved from Korea to Japan
                5 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 bomber moved from Siam to Hainan
                1 bomber moved from Siam to Hainan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 99 Sea Zone to Bulgaria
                3 fighters moved from 99 Sea Zone to Bulgaria
                3 armour moved from Greece to Bulgaria
                2 artilleries moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Malaya to Shan State
                1 fighter moved from Yunnan to Shan State
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from Burma to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Bulgaria
                    British attack with 3 armour, 2 artilleries and 5 fighters
                    Italians defend with 1 armour, 3 infantry and 3 mech_infantrys
                    British win, taking Bulgaria from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 19
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 armour, 3 infantry and 3 mech_infantrys
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Battle in Kweichow
                    British attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                2 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
                2 armour, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 armour moved from Northwest Persia to Greece
                1 fighter moved from Shan State to India
                5 fighters moved from Bulgaria to 99 Sea Zone

    Place Units - British
                3 artilleries placed in Greece
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                British undo move 3.
                1 fighter and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Rostov to Volgograd
                      Italians take Volgograd from Russians
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Rostov to Bryansk
                3 artilleries and 1 fighter moved from Ukraine to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Kansu to Tsinghai
                      Italians take Tsinghai from Chinese

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 4 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 7 infantry
                        Italians roll dice for 4 artilleries, 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 :  2/9 hits
                        Russians roll dice for 7 infantry in Bryansk, round 2 :  3/7 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 4 artilleries, 1 bomber and 1 fighter in Bryansk, round 3 :  3/6 hits
                        Russians roll dice for 5 infantry in Bryansk, round 3 :  0/5 hits
                        3 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 4 artilleries, 1 bomber and 1 fighter in Bryansk, round 4 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                1 bomber moved from Bryansk to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 20 PUs (5 lost to blockades); end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 10 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                9 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                6 armour, 11 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
                1 bomber moved from Ukraine to Bulgaria
                1 artillery moved from Vologda to Samara
                      Germans take Samara from Russians
                1 bomber moved from Archangel to Norway
                1 bomber moved from Archangel to Norway
                1 bomber moved from Western Germany to Bulgaria
                1 bomber moved from Western Germany to Bulgaria
                1 bomber moved from Western Germany to Albania

    Combat - Germans
                Battle in Norway
                    Germans attack with 6 armour, 11 artilleries, 2 bombers, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 3 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
                        Germans roll dice for 6 armour, 11 artilleries, 2 bombers, 1 infantry and 2 mech_infantrys in Norway, round 2 :  9/22 hits
                        Americans roll dice for 3 armour, 6 infantry and 2 mech_infantrys in Norway, round 2 :  5/11 hits
                        2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Norway
                        Germans roll dice for 6 armour, 9 artilleries and 2 bombers in Norway, round 3 :  10/17 hits
                        Americans roll dice for 2 armour in Norway, round 3 :  0/2 hits
                        2 armour owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 6 armour, 9 artilleries and 2 bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 3 armour, 6 infantry and 2 mech_infantrys
                Battle in Bulgaria
                    Germans attack with 3 bombers and 3 infantry
                    British defend with 3 armour
                        Germans roll dice for 3 bombers and 3 infantry in Bulgaria, round 2 :  2/6 hits
                        British roll dice for 3 armour in Bulgaria, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 2 armour owned by the British lost in Bulgaria
                        Germans roll dice for 3 bombers and 1 infantry in Bulgaria, round 3 :  3/4 hits
                        British roll dice for 1 armour in Bulgaria, round 3 :  0/1 hits
                        1 armour owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 armour
                Battle in Albania
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Albania, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Germans win, taking Albania from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Albania to Western Germany
                3 bombers moved from Bulgaria to Western Germany
                1 bomber moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                9 infantry moved from Germany to Greater Southern Germany
                3 armour moved from Yugoslavia to Southern France
                1 artillery and 2 infantry moved from Novgorod to Belarus
                2 aaGuns and 3 infantry moved from Archangel to Belarus
                6 infantry moved from France to Southern France
                3 armour moved from Western Germany to Southern France
                11 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                3 armour placed in Novgorod
                3 infantry placed in France
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                9 infantry moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 artilleries, 5 fighters, 9 infantry and 1 tactical_bomber
                    Germans defend with 9 infantry; Italians defend with 4 artilleries
                    Russians win, taking Bryansk from Italians with 3 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 9 infantry
                    Casualties for Italians: 4 artilleries
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                5 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Hunan
                1 fighter moved from Kwangtung to Hunan
                1 fighter moved from Kwangtung to Hunan
                1 mech_infantry moved from Chahar to Hunan
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 bomber moved from Japan to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from Hainan to Hunan
                1 bomber moved from Hainan to Hunan
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                2 battleships and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
                4 carriers moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Korea
                5 mech_infantrys moved from Manchuria to Korea
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 bombers, 7 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 artillery and 15 infantry
                        Japanese roll dice for 2 bombers, 7 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Hunan, round 2 :  8/19 hits
                        Chinese roll dice for 1 artillery and 15 infantry in Hunan, round 2 :  2/16 hits
                        1 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 bombers, 7 fighters, 5 mech_infantrys and 3 tactical_bombers in Hunan, round 3 :  6/17 hits
                        Chinese roll dice for 1 artillery and 7 infantry in Hunan, round 3 :  1/8 hits
                        6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 bombers, 7 fighters, 4 mech_infantrys and 3 tactical_bombers in Hunan, round 4 :  6/16 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 :  1/2 hits
                        1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 bombers, 7 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Chinese: 1 artillery and 15 infantry
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in French Indo China
                    Japanese attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships in French Indo China, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Americans defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Korea, round 2 :  5/7 hits
                        Americans roll dice for 3 infantry in Korea, round 2 :  3/3 hits
                        3 infantry owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Americans: 3 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Korea to Japan
                1 tactical_bomber moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                1 tactical_bomber moved from Hunan to Kiangsi
                1 fighter moved from Hunan to 36 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 fighter moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 bomber moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                1 bomber moved from Hunan to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                3 armour placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 5 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                3 armour and 1 mech_infantry moved from Greece to Albania
                3 artilleries moved from Greece to Albania
                3 infantry moved from Greece to Albania

    Combat - British
                Battle in Albania
                    British attack with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Albania from Italians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Greece
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Egypt to 98 Sea Zone
                2 mech_infantrys and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Iraq to Turkey
                1 armour and 2 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from Shan State to Burma
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Burma to India
                2 mech_infantrys moved from Kweichow to Burma
                1 fighter moved from 99 Sea Zone to Greece

    Place Units - British
                3 artilleries placed in Greece
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                UK_Pacific undo move 1.
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 5 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                3 armour and 1 mech_infantry moved from Greece to Albania
                3 artilleries moved from Greece to Albania
                3 infantry moved from Greece to Albania

    Combat - British
                Battle in Albania
                    British attack with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Albania from Italians with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Egypt to Greece
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Egypt to 98 Sea Zone
                2 mech_infantrys and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Iraq to Turkey
                1 armour and 2 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from Shan State to Burma
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Burma to India
                2 mech_infantrys moved from Kweichow to Burma
                1 fighter moved from 99 Sea Zone to Greece

    Place Units - British
                3 artilleries placed in Greece
                3 armour placed in Egypt
                2 armour and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                3 infantry placed in India
                UK_Pacific undo move 1.
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 3 Sea Zone: 3 carriers and 7 transports
                EDIT: Adding units owned by Americans to 1 Sea Zone: 3 carriers and 7 transports
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Tsinghai to Suiyuyan
                      Italians take Suiyuyan from Chinese
                1 infantry moved from Volgograd to Caucasus
                1 bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 infantry moved from Tambov to Volgograd

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 3 mech_infantrys
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry and 3 mech_infantrys in Caucasus, round 2 :  1/4 hits
                        1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 5 :  2/2 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 5 :  0/2 hits
                        2 mech_infantrys owned by the Americans lost in Caucasus
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 3 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Ukraine
                1 bomber moved from Caucasus to Ukraine

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Bulgaria
                      Germans take Bulgaria from British
                9 infantry moved from Greater Southern Germany to Yugoslavia
                6 armour moved from Southern France to Yugoslavia
                17 infantry moved from Southern France to Spain
                3 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Romania
                6 armour moved from Norway to Karelia
                8 artilleries moved from Norway to Finland
                1 artillery moved from Samara to Volgograd
                5 bombers moved from Western Germany to Bryansk
                11 infantry moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 :  1/3 hits
                        British roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the British lost in Romania
                    Germans win, taking Romania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Germans attack with 3 armour, 1 artillery, 5 bombers and 5 infantry
                    Russians defend with 3 artilleries and 5 infantry
                        Germans roll dice for 3 armour, 1 artillery, 5 bombers and 5 infantry in Bryansk, round 2 :  4/14 hits
                        Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 :  0/8 hits
                        4 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 3 armour, 1 artillery, 5 bombers and 5 infantry in Bryansk, round 3 :  4/14 hits
                        Russians roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 :  1/4 hits
                        1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 1 artillery, 5 bombers and 4 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 artilleries and 5 infantry
                Battle in Spain
                    Germans attack with 17 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 17 infantry in Spain, round 2 :  4/17 hits
                        Americans roll dice for 1 infantry in Spain, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Spain
                    Germans win, taking Spain from Americans with 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Norway to Sweden
                      Germans take Sweden from Neutral_True
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 bomber moved from Romania to Ukraine
                5 bombers moved from Bryansk to Ukraine
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 infantry placed in Southern France
                3 infantry placed in France
                1 bomber and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                3 infantry moved from Kwangsi to Yunnan
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                3 armour moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from ANZAC
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                1 bomber moved from Kiangsi to Burma
                1 bomber moved from Kiangsi to Burma
                1 mech_infantry moved from Korea to Amur
                1 mech_infantry moved from Korea to Amur
                1 bomber moved from Japan to Amur
                1 armour moved from Korea to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Americans
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Kiangsi to Philippines
                2 battleships, 4 carriers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 4 submarines and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 :  1/4 hits
                    Japanese win with 2 battleships, 4 carriers, 2 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery and 2 fighters
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Amur, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Amur
                    Japanese win, taking Amur from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Philippines, round 2 :  3/8 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 2 bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 bombers in Burma, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Burma, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Burma
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Malaya

    Non Combat Move - Japanese
                1 fighter moved from Borneo to 35 Sea Zone
                1 fighter moved from Borneo to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 bomber moved from Burma to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                1 bomber moved from Burma to Anhwe
                1 bomber moved from Amur to Anhwe

    Place Units - Japanese
                3 infantry placed in Korea
                1 armour and 2 mech_infantrys placed in Shantung
                3 armour placed in Kwangtung
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 63 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 harbour and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 14 PUs;

    Combat Move - British
                1 fighter moved from Greece to Bulgaria
                1 infantry moved from Albania to Bulgaria
                1 infantry moved from Albania to Bulgaria
                1 fighter moved from Greece to Bulgaria
                1 fighter moved from India to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Bulgaria
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Bulgaria from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Bulgaria to Russia
                4 fighters moved from 99 Sea Zone to Russia
                1 mech_infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 armour moved from Albania to Greece
                3 mech_infantrys moved from Turkey to Greece
                3 artilleries moved from Albania to Greece
                4 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour moved from Egypt to 98 Sea Zone
                3 armour and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour moved from 99 Sea Zone to Greece
                2 armour and 1 mech_infantry moved from Iraq to Greece
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to Burma
                1 fighter moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                3 armour and 1 harbour placed in Greece
                1 artillery and 2 infantry placed in Egypt
                British undo move 1.
                1 harbour placed in Greece
                1 armour placed in Iraq
                2 infantry placed in Greece
                1 armour placed in Greece
                1 armour placed in Iraq

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Volgograd to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Suiyuyan to Shensi
                1 bomber moved from Ukraine to Shensi
                1 fighter moved from Ukraine to Southern Italy

    Combat - Italians
                Battle in Shensi
                    Italians attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Italians win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Shensi to Kweichow
                1 artillery and 5 infantry moved from Ukraine to Bessarabia

    Place Units - Italians
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 25 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                2 infantry moved from Romania to Bulgaria
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Albania
                1 bomber moved from Ukraine to Turkey
                1 bomber moved from Ukraine to Turkey
                1 bomber moved from Ukraine to Iraq
                1 bomber moved from Ukraine to Bulgaria
                1 bomber moved from Ukraine to Bulgaria
                1 bomber moved from Ukraine to Albania

    Combat - Germans
                Battle in Bulgaria
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bulgaria, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Bulgaria, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Albania
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Albania, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Germans win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in Turkey
                        AA fire in Turkey :  0/2 hits
                    Bombing raid in Turkey rolls: 4,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Turkey causes 6 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Albania to Southern Italy
                1 bomber moved from Bulgaria to Southern Italy
                1 bomber moved from Bulgaria to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Spain to Portugal
                      Germans take Portugal from Neutral_True
                9 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Western Germany to Southern Italy
                3 infantry moved from France to Northern Italy
                6 infantry moved from Southern France to Northern Italy
                15 infantry moved from Spain to Southern France
                3 armour moved from Novgorod to Bryansk
                6 armour moved from Karelia to Belarus
                8 artilleries moved from Finland to Karelia
                1 artillery and 6 infantry moved from Sweden to Finland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 bombers and 5 infantry placed in Western Germany
                3 infantry placed in Southern France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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