Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 6 armour and 10 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Americans
3 fighters moved from 96 Sea Zone to Trans-Jordan
2 armour moved from Jehol to Anhwe
9 mech_infantrys moved from Belarus to Rostov
Combat - Americans
Battle in Rostov
Americans attack with 9 mech_infantrys
Italians defend with 2 mech_infantrys
Americans win, taking Rostov from Italians with 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Trans-Jordan
Americans attack with 3 fighters
Italians defend with 1 armour
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Anhwe
Americans attack with 2 armour
Japanese defend with 1 mech_infantry
Americans win, taking Anhwe from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 carriers moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers, 4 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
Place Units - Americans
3 armour placed in Finland
3 mech_infantrys placed in Norway
7 mech_infantrys placed in Western United States
3 armour placed in Korea
Turn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Egypt to Iraq
4 fighters moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kweichow to Shan State
1 fighter moved from 39 Sea Zone to Shan State
Combat - British
Battle in Greece
Battle in Iraq
British attack with 2 armour, 5 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Greece from Italians, taking Iraq from Italians with 2 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 armour, 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from India to Burma
3 fighters moved from Iraq to 99 Sea Zone
2 fighters moved from Iraq to Egypt
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 6 infantry moved from Baltic States to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Samara to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Samara to Volgograd
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour placed in Northern Italy
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,5,2,1,3,4,5,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 18 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
11 artilleries and 6 infantry moved from Novgorod to Karelia
6 armour and 2 mech_infantrys moved from Baltic States to Karelia
1 bomber moved from Baltic States to Finland
1 bomber moved from Baltic States to Archangel
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Baltic States to Norway
1 bomber moved from Baltic States to Smolensk
1 bomber moved from Baltic States to Smolensk
Combat - Germans
Battle in Karelia
Germans attack with 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys
Americans defend with 9 mech_infantrys
Germans roll dice for 6 armour, 11 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 2 : 7/25 hits
Russians roll dice for 9 mech_infantrys in Karelia, round 2 : 4/9 hits
7 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Karelia
Germans roll dice for 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys in Karelia, round 3 : 8/21 hits
Russians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits
2 mech_infantrys owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Americans: 9 mech_infantrys
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/2 hits
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Non Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from Smolensk to Germany
1 bomber moved from Smolensk to Germany
1 bomber moved from Archangel to Germany
7 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Poland to Eastern Poland
5 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Novgorod
Place Units - Germans
3 armour placed in Germany
3 infantry placed in Novgorod
1 bomber and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Italians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
3 armour moved from Kiangsu to Anhwe
3 infantry and 5 mech_infantrys moved from Shantung to Jehol
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
2 bombers moved from Novgorod to Shensi
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 battleships, 3 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Shantung to 35 Sea Zone
1 fighter moved from Japan to Anhwe
1 fighter moved from Shantung to Anhwe
Combat - Japanese
Battle in Shensi
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 : 2/4 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 3 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry and 5 mech_infantrys in Jehol, round 2 : 3/8 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour and 2 fighters
Americans defend with 2 armour
Japanese roll dice for 3 armour and 2 fighters in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 armour in Anhwe, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese roll dice for 2 armour and 2 fighters in Anhwe, round 3 : 3/4 hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the Americans lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 armour
Casualties for Japanese: 2 armour
Non Combat Move - Japanese
1 bomber moved from Shensi to Kiangsu
1 bomber moved from Shensi to Central Mongolia
1 bomber moved from Shensi to Central Mongolia
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Hainan to Philippines
1 bomber moved from Hainan to Philippines
Place Units - Japanese
3 submarines placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Iraq to Persia
British take Persia from Italians
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Iraq to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Shan State to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour moved from Egypt to 98 Sea Zone
3 armour and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 armour moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Yunnan
Place Units - British
1 airfield and 1 factory_minor placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Adding units owned by British to Bulgaria: 1 infantry
EDIT: Changing ownership of Bulgaria from Germans to British
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
3 mech_infantrys moved from Romania to Bulgaria
3 infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Ukraine to Caucasus
1 artillery and 4 infantry moved from Ukraine to Rostov
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 artillery and 5 infantry moved from Belarus to Bryansk
1 armour moved from Northern Italy to Bulgaria
1 mech_infantry moved from Novosibirsk to Kansu
Italians take Kansu from Chinese
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter
British defend with 1 armour
Italians roll dice for 1 fighter in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the British lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bulgaria
Italians attack with 1 armour, 3 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Bulgaria, round 2 : 2/7 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
Place Units - Italians
1 bomber placed in Southern Italy
3 artilleries placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
5 armour, 11 artilleries, 2 infantry and 2 mech_infantrys moved from Karelia to Finland
1 artillery moved from Archangel to Vologda
1 bomber moved from Germany to Vologda
1 bomber moved from Germany to Vologda
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Syria
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Norway causes 5 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Finland
Germans attack with 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
Germans roll dice for 6 armour, 11 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 : 7/21 hits
Americans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 6 armour, 11 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Syria
Germans attack with 1 bomber
British defend with 1 mech_infantry
Germans roll dice for 1 bomber in Syria, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 bombers in Vologda, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 2 bombers in Vologda, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Archangel
2 aaGuns and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from Syria to Ukraine
4 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Northern Italy to Southern Italy
3 armour moved from Germany to Yugoslavia
7 infantry moved from Slovakia Hungary to Yugoslavia
9 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Western Germany
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
6 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 5 fighters, 8 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 5 infantry
Russians win, taking Bryansk from Italians with 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Philippines to Siam
1 bomber moved from Philippines to Siam
1 mech_infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
4 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
2 bombers moved from Central Mongolia to Korea
1 bomber moved from Kiangsu to Korea
4 carriers moved from 35 Sea Zone to 19 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Manchuria
1 armour moved from Kiangsu to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers
Americans defend with 1 armour; Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 5 fighters, 6 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 6/15 hits
Chinese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Chinese, 1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 5 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siam
Japanese attack with 1 artillery and 2 bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery and 2 bombers in Siam, round 2 : 3/3 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Siam, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the ANZAC and 1 infantry owned by the ANZAC lost in Siam
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Korea
Japanese attack with 3 bombers
Americans defend with 3 armour and 1 factory_minor
Japanese roll dice for 3 bombers in Korea, round 2 : 2/3 hits
Americans roll dice for 3 armour in Korea, round 2 : 1/3 hits
1 bomber owned by the Japanese and 2 armour owned by the Americans lost in Korea
Japanese roll dice for 2 bombers in Korea, round 3 : 2/2 hits
Americans roll dice for 1 armour in Korea, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 3 armour
Casualties for Japanese: 2 bombers
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
5 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Siam to Hainan
1 bomber moved from Siam to Hainan
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 99 Sea Zone to Bulgaria
3 fighters moved from 99 Sea Zone to Bulgaria
3 armour moved from Greece to Bulgaria
2 artilleries moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from Burma to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - British
Battle in Bulgaria
British attack with 3 armour, 2 artilleries and 5 fighters
Italians defend with 1 armour, 3 infantry and 3 mech_infantrys
British win, taking Bulgaria from Italians with 3 armour and 5 fighters remaining. Battle score for attacker is 19
Casualties for British: 2 artilleries
Casualties for Italians: 1 armour, 3 infantry and 3 mech_infantrys
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Kweichow
British attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from Northwest Persia to Greece
1 fighter moved from Shan State to India
5 fighters moved from Bulgaria to 99 Sea Zone
Place Units - British
3 artilleries placed in Greece
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 3.
1 fighter and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Italians take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 artillery and 2 infantry moved from Rostov to Bryansk
3 artilleries and 1 fighter moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Kansu to Tsinghai
Italians take Tsinghai from Chinese
Combat - Italians
Battle in Bryansk
Italians attack with 4 artilleries, 1 bomber, 1 fighter and 3 infantry
Russians defend with 7 infantry
Italians roll dice for 4 artilleries, 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/9 hits
Russians roll dice for 7 infantry in Bryansk, round 2 : 3/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bryansk
Italians roll dice for 4 artilleries, 1 bomber and 1 fighter in Bryansk, round 3 : 3/6 hits
Russians roll dice for 5 infantry in Bryansk, round 3 : 0/5 hits
3 infantry owned by the Russians lost in Bryansk
Italians roll dice for 4 artilleries, 1 bomber and 1 fighter in Bryansk, round 4 : 2/6 hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 3 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Italians
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 20 PUs (5 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 infantry; Remaining resources: 1 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
9 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
6 armour, 11 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Ukraine to Bulgaria
1 artillery moved from Vologda to Samara
Germans take Samara from Russians
1 bomber moved from Archangel to Norway
1 bomber moved from Archangel to Norway
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 bomber moved from Western Germany to Albania
Combat - Germans
Battle in Norway
Germans attack with 6 armour, 11 artilleries, 2 bombers, 1 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 3 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys
Germans roll dice for 6 armour, 11 artilleries, 2 bombers, 1 infantry and 2 mech_infantrys in Norway, round 2 : 9/22 hits
Americans roll dice for 3 armour, 6 infantry and 2 mech_infantrys in Norway, round 2 : 5/11 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 6 infantry owned by the Americans, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Norway
Germans roll dice for 6 armour, 9 artilleries and 2 bombers in Norway, round 3 : 10/17 hits
Americans roll dice for 2 armour in Norway, round 3 : 0/2 hits
2 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 6 armour, 9 artilleries and 2 bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Americans: 3 armour, 6 infantry and 2 mech_infantrys
Battle in Bulgaria
Germans attack with 3 bombers and 3 infantry
British defend with 3 armour
Germans roll dice for 3 bombers and 3 infantry in Bulgaria, round 2 : 2/6 hits
British roll dice for 3 armour in Bulgaria, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 armour owned by the British lost in Bulgaria
Germans roll dice for 3 bombers and 1 infantry in Bulgaria, round 3 : 3/4 hits
British roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits
1 armour owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 3 armour
Battle in Albania
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Albania, round 2 : 1/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Albania to Western Germany
3 bombers moved from Bulgaria to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
9 infantry moved from Germany to Greater Southern Germany
3 armour moved from Yugoslavia to Southern France
1 artillery and 2 infantry moved from Novgorod to Belarus
2 aaGuns and 3 infantry moved from Archangel to Belarus
6 infantry moved from France to Southern France
3 armour moved from Western Germany to Southern France
11 infantry moved from Northern Italy to Southern France
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
9 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 artilleries, 5 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 9 infantry; Italians defend with 4 artilleries
Russians win, taking Bryansk from Italians with 3 artilleries, 5 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 9 infantry
Casualties for Italians: 4 artilleries
Casualties for Russians: 4 infantry
Non Combat Move - Russians
5 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 mech_infantry moved from Chahar to Hunan
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 bomber moved from Japan to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Hainan to Hunan
1 bomber moved from Hainan to Hunan
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 battleships and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
4 carriers moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
5 mech_infantrys moved from Manchuria to Korea
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 7 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 15 infantry
Japanese roll dice for 2 bombers, 7 fighters, 1 infantry, 6 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 8/19 hits
Chinese roll dice for 1 artillery and 15 infantry in Hunan, round 2 : 2/16 hits
1 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 bombers, 7 fighters, 5 mech_infantrys and 3 tactical_bombers in Hunan, round 3 : 6/17 hits
Chinese roll dice for 1 artillery and 7 infantry in Hunan, round 3 : 1/8 hits
6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 2 bombers, 7 fighters, 4 mech_infantrys and 3 tactical_bombers in Hunan, round 4 : 6/16 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers, 7 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Chinese: 1 artillery and 15 infantry
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in French Indo China
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 1 bomber and 5 mech_infantrys
Americans defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Korea, round 2 : 5/7 hits
Americans roll dice for 3 infantry in Korea, round 2 : 3/3 hits
3 infantry owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 tactical_bomber moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 tactical_bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 bomber moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 bomber moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total