TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
3 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in 46 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports; ANZAC loiter and taunt
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 battleship, 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
retreated to 23 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
1 fighter moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from 23 Sea Zone to 46 Sea Zone
1 fighter moved from 22 Sea Zone to 46 Sea Zone
2 fighters moved from Spain to 91 Sea Zone
Place Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs