scramble option
16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Karelia to Novgorod
3 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Finland to Vyborg
2 mech_infantrys moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
4 bombers moved from Iraq to Volgograd
2 tactical_bombers moved from Iraq to Volgograd
4 bombers moved from Finland to Volgograd
1 bomber moved from Poland to Vyborg
2 bombers moved from Poland to Eastern Poland
1 bomber moved from Poland to Bessarabia
1 bomber moved from Germany to VolgogradCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 3 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -20
Casualties for Germans: 1 bomber and 2 mech_infantrys
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
Battle in Eastern Poland
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 9 bombers and 2 tactical_bombers
Russians defend with 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Germans win with 8 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantryNon Combat Move - Germans
4 bombers moved from Volgograd to Kazakhstan
4 bombers moved from Volgograd to Kazakhstan
1 bomber moved from Bessarabia to Kazakhstan
2 fighters moved from Germany to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Eastern Poland to Germany
3 mech_infantrys moved from France to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Finland
3 mech_infantrys placed in Western Germany
1 armour and 2 infantry placed in Romania
1 bomber and 1 infantry placed in Germany
Germans undo move 4.
1 bomber placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,6,3,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 40 PUs (5 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
edited back the german bomber in vyborg because I meant to retreat when your guy got two hits but was just spamming the space bar…my bad but obviously wouldn’t risk a bomber to kill a person who isn’t even on an ipc territory…thanks
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No problem!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Vyborg to Karelia
Russians take Karelia from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Archangel to Vologda
1 aaGun and 4 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
2 mech_infantrys moved from Vologda to Russia
2 mech_infantrys moved from Vologda to SamaraPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
15 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
2 artilleries moved from Burma to India
3 infantry moved from Burma to India
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
3 mech_infantrys moved from Tsinghai to Volgograd
14 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 3 infantry and 15 mech_infantrys
British defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in Volgograd
Japanese attack with 17 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Japanese win, taking Volgograd from Russians with 17 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in PhilippinesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to French Indo China
2 infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from French Indo China to Hunan
1 bomber moved from 19 Sea Zone to Japan
1 mech_infantry moved from Kweichow to Kiangsu
1 armour moved from Kweichow to Kiangsu
2 tactical_bombers moved from Sikang to Kiangsu
3 fighters and 1 tactical_bomber moved from French Indo China to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 fighter and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,2,6,1,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,1,6,5,1,1,1,4,4,6,3,5,6,4,2,6,4,1,2,1,4,2,2,4,4,4,5,4,6,3,1,6,4,2,3,3,3
Japanese collect 38 PUs (15 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 7 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Eastern Persia to Egypt
2 infantry moved from 98 Sea Zone to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 artillery and 7 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Eastern Persia to Egypt
2 infantry moved from 98 Sea Zone to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 artillery, 2 bombers and 7 infantry
Italians defend with 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Americans win, taking Egypt from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 fighters and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 bombers moved from Egypt to Tobruk
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 carriers, 9 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Algeria to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Tobruk
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
2 aaGuns and 1 infantry moved from Algeria to Tunisia
2 submarines moved from 19 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 16 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to 21 Sea Zone
1 tactical_bomber moved from Buyant-Uhaa to 21 Sea Zone
1 fighter moved from Hawaiian Islands to 21 Sea Zone
1 fighter moved from Buyant-Uhaa to Guam
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Korea
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
6 bombers moved from Eastern United States to Tunisia
1 transport moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Manchuria to KoreaPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 harbour placed in Guam
1 airfield and 1 factory_minor placed in Korea
1 bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from GermansCombat - British
Battle in Trans-Jordan
Battle in AlexandriaNon Combat Move - British
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Algeria to Egypt
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
5 aaGuns, 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Eastern Persia to West India
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 battleship moved from 6 Sea Zone to 21 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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Please use this one - changed a couple NCMs for UK…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 3x airfield; Remaining resources: 15 PUs;
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Syria
Italians take Syria from FrenchCombat - Italians
Battle in Northwest Persia
Italians attack with 2 armour
British defend with 1 mech_infantry
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Iraq to Syria
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Iraq to SyriaPlace Units - Italians
3 infantry placed in Iraq
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,4,6,1,2,4,1,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,5,5,5,4,2,1,5,1,2,1,6,5,5,4,6,2,5,4
Italians collect 5 PUs (14 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
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shit, sorry, spammed the “done” button too many times and moved to russia…anyway, I’m going to cash in my favor from earlier…I used my german planes and counted one hundred times where they would have to land and could never get them to iraq…turns out they could land there…so I never would’ve vacated iraq with the italians like I did to move to syria, so I edited all but one italian man back in…hope that’s okay with you and now we’ll call it even





