Odonis (Axis) vs Tallyrand19 (Allies +22) G40L16 No Tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Bryansk
                4 fighters moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                13 artilleries moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Russia to Rostov
                1 infantry moved from Tambov to Rostov
                30 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                5 infantry moved from Vologda to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters and 6 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 4 fighters and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 2 armour, 13 artilleries and 37 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 armour, 13 artilleries and 37 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Chahar to Shensi
                3 mech_infantrys moved from Kweichow to Shensi
                3 tactical_bombers moved from French Indo China to Shensi
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 armour and 1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to Yunnan
                1 battleship moved from 36 Sea Zone to 37 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Chahar to Shensi
                3 mech_infantrys moved from Kweichow to Shensi
                3 tactical_bombers moved from French Indo China to Shensi
                1 mech_infantry moved from French Indo China to Yunnan
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 armour and 1 mech_infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter moved from 36 Sea Zone to Yunnan
                1 battleship moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 5 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 artillery, 5 mech_infantrys and 2 tactical_bombers
                    Casualties for Chinese: 8 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys
                    British defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 4 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Manchuria to Chahar

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                2 fighters placed in Japan
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                5 infantry moved from Burma to Shan State
                6 artilleries and 2 infantry moved from Burma to Yunnan
                2 fighters moved from Burma to Shan State
                1 bomber and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 battleship
                    British win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship
                Battle in Yunnan
                    British attack with 6 artilleries and 2 infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                    British win, taking Yunnan from Japanese with 6 artilleries and 2 infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 armour and 3 mech_infantrys
                Battle in Shan State
                    British attack with 2 fighters, 5 infantry and 1 mech_infantry
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 bomber moved from 37 Sea Zone to India
                1 infantry moved from India to Burma
                3 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                3 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Novgorod to Tsinghai

    Combat - Italians
                Battle in Cyprus
                Battle in Tsinghai
                    Italians attack with 1 bomber
                    Chinese defend with 2 infantry
                    Chinese win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Persia to Iraq
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                6 armour moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov
                1 fighter moved from Bryansk to Rostov
                11 armour and 23 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Belarus to Archangel
                1 fighter moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                4 artilleries and 13 infantry moved from Belarus to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Novgorod to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                6 armour moved from Novgorod to Bryansk
                1 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 bombers moved from Western Germany to Rostov
                1 fighter moved from Bryansk to Rostov
                11 armour and 23 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 fighters moved from Western Germany to 125 Sea Zone
                1 infantry moved from Belarus to Archangel
                1 fighter moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                4 artilleries and 13 infantry moved from Belarus to Bryansk

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 4 artilleries, 13 infantry and 26 mech_infantrys
                    Russians defend with 6 infantry
                    Germans win, taking Bryansk from Russians with 17 armour, 4 artilleries, 12 infantry and 26 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 6 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry and 2 mech_infantrys
                    Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 aaGun moved from Bessarabia to Ukraine
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Archangel to Ukraine
                1 tactical_bomber moved from Western Germany to Novgorod
                3 fighters moved from 125 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 mech_infantrys placed in Ukraine
                2 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 armour moved from Smolensk to Russia
                13 artilleries moved from Smolensk to Russia
                37 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Hopei to Yunnan
                1 mech_infantry moved from Chahar to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Shensi
                      Japanese take Shensi from Chinese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 6 artilleries and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 6 artilleries and 2 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Chahar to Kweichow
                3 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Korea to Manchuria
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                1 mech_infantry placed in Manchuria
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry moved from Gibraltar to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans


  • use any suicide tokens on destroyer vs destroyer battle? I also have one fighter going

  • '20 '19 '18 '15 '13

    use 2 tokens pls


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry moved from Gibraltar to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                3 infantry moved from 91 Sea Zone to Spain
                1 mech_infantry moved from 91 Sea Zone to Spain
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in 46 Sea Zone
                    Americans attack with 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports; ANZAC loiter and taunt
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 battleship, 2 carriers, 1 destroyer and 3 transports remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 22 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    retreated to 23 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Spain
                    Americans attack with 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 46 Sea Zone
                1 fighter moved from 23 Sea Zone to 46 Sea Zone
                1 fighter moved from 22 Sea Zone to 46 Sea Zone
                2 fighters moved from Spain to 91 Sea Zone

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Russia to Turkey
                4 infantry moved from Northwest Persia to Turkey
                2 artilleries moved from Northwest Persia to Turkey
                2 armour and 1 mech_infantry moved from Persia to Turkey
                2 fighters moved from India to Yunnan
                1 bomber moved from India to Turkey
                1 armour moved from Caucasus to Rostov
                4 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Caucasus to Turkey

    Combat - British
                Battle in Turkey
                    British attack with 2 armour, 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 2 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Rostov
                    British attack with 1 armour and 5 mech_infantrys
                    Germans defend with 1 infantry and 2 mech_infantrys
                    British win, taking Rostov from Germans with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 mech_infantry moved from India to Shan State
                3 aaGuns moved from Burma to India
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Turkey to Iraq
                1 tactical_bomber moved from Turkey to Iraq
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Gibraltar to Spain
                1 artillery moved from Gibraltar to Spain

    Place Units - British
                2 armour and 1 fighter placed in Persia
                British undo move 1.
                3 armour placed in Persia
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Italians take Tambov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Cyprus to 99 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Romania to Greece
                1 mech_infantry moved from Romania to Yugoslavia
                1 mech_infantry moved from Eastern Poland to Yugoslavia

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 artillery placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Turkey

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                17 armour, 4 artilleries, 11 infantry and 26 mech_infantrys moved from Bryansk to Rostov
                1 artillery moved from Ukraine to Rostov
                1 bomber moved from Western Germany to United Kingdom

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                17 armour, 4 artilleries, 11 infantry and 26 mech_infantrys moved from Bryansk to Rostov
                1 artillery moved from Ukraine to Rostov
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Rostov
                    Germans attack with 17 armour, 5 artilleries, 11 infantry and 26 mech_infantrys
                    British defend with 1 armour and 5 mech_infantrys
                    Germans win, taking Rostov from Russians with 17 armour, 5 artilleries, 8 infantry and 26 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 armour and 5 mech_infantrys

    Non Combat Move - Germans
                2 mech_infantrys moved from Ukraine to Romania
                1 aaGun moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Archangel to Belarus
                3 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Romania
                1 tactical_bomber moved from Novgorod to Western Germany
                1 mech_infantry moved from Western Germany to France
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                2 bombers moved from Ukraine to Western Germany
                2 fighters moved from Ukraine to Southern Italy
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                1 infantry and 1 mech_infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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