@cwglee51 said in Bobarossa allies 53 vs cwglee axis playoff:
@BobbaRossa lovely start
That went about as good as I can hope for. I’ll take it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 10 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 armour moved from Finland to Novgorod
13 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 bombers moved from Western Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 artilleries, 1 fighter and 9 infantry
Russians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -53
Casualties for Germans: 10 armour, 2 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 9 infantry
Non Combat Move - Germans
3 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 mech_infantrys moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Romania
2 armour and 1 mech_infantry placed in Finland
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
I’m going to have to edit mode in my combat phase cause it’s not letting me blitz through novgorod even though there are no units there…I’ll do it tomorrow and then roll after edit’ing…just wanted to give you a heads up on what the heck was going on when I post my turn
You can’t blitz through Novogrod because there is a facility there….
…that’s a thing? sorry, never played that those counted as “hostile units” but those are the rules so looks like my friends and I are all wrong…I will edit all of our units back to the board and just put mine in novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 10 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 armour moved from Finland to Novgorod
13 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 bombers moved from Western Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 artilleries, 1 fighter and 9 infantry
Russians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -53
Casualties for Germans: 10 armour, 2 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 9 infantry
Non Combat Move - Germans
3 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 mech_infantrys moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Romania
2 armour and 1 mech_infantry placed in Finland
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Archangel: 2 artilleries and 9 infantry
EDIT: Turning off Edit Mode
fixed
…that’s a thing? sorry, never played that those counted as “hostile units” but those are the rules so looks like my friends and I are all wrong…I will edit all of our units back to the board and just put mine in novgorod
Looking at the results now, I should have let go :wink:
Ah well…
Yeah, the AA from the facilities count the same as a stand alone AA gun to stop blitzing.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Archangel to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour and 1 mech_infantry moved from Iraq to Syria
Russians take Syria from Italians
2 armour and 1 mech_infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan
Combat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 artillery
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 armour owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Smolensk
4 artilleries and 7 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
7 artilleries and 2 infantry moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Trans-Jordan : 2 armour and 1 mech_infantry
Syria : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 12 artilleries, 1 fighter and 17 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 artillery and 1 factory_minor
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 11 artilleries, 1 fighter and 10 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag, 1 fighter and 1 tactical_bomber
105 Sea Zone : 1 submarine
haha yeah you rolled well in that battle, but I appreciate you being honest and keeping me up on the rules
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Korea
2 armour moved from Jehol to Hopei
2 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Jehol to Hopei
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 armour moved from Jehol to Hopei
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
2 bombers moved from Caroline Islands to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
Combat - Japanese
Battle in Hopei
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 3 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 aaGuns, 1 artillery and 3 infantry
Casualties for Japanese: 3 armour
Battle in Korea
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central America to Central United States
1 bomber moved from Queensland to India
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
India : 1 bomber
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 destroyers and 6 fighters
10 Sea Zone : 1 carrier, 3 destroyers and 4 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
Brazil : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 3 artilleries and 3 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 artillery and 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Alexandria to Egypt
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Intercept in Egypt?
yes intercept max
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Alexandria to Egypt
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Italians launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the British lost in Egypt
1 fighter owned by the Italians lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 artilleries and 4 infantry moved from India to Burma
2 aaGuns, 1 armour and 2 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Persia
2 fighters moved from French West Africa to Gibraltar
3 fighters moved from Gibraltar to Trans-Jordan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 fighters and 3 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flag
Iraq : 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs;
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 armour, 1 artillery and 1 fighter placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
62 Sea Zone : 1 carrier and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
3 infantry moved from Tobruk to Alexandria
1 destroyer moved from 83 Sea Zone to 87 Sea Zone
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Gibraltar : 1 fighter
Nigeria : 1 infantry
United Kingdom : 2 infantry
87 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Belarus
2 bombers moved from Western Germany to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
2 bombers moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 armour moved from Finland to Novgorod
5 infantry moved from Eastern Poland to Bessarabia
3 mech_infantrys moved from Romania to Eastern Poland
4 fighters and 3 tactical_bombers moved from Western Germany to Egypt
Place Units - Germans
3 artilleries placed in Romania
1 bomber placed in Western Germany
3 mech_infantrys placed in Finland
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Smolensk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Smolensk
2 aaGuns, 12 artilleries and 16 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Archangel to Ukraine
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Territory Summary for Russians :
Trans-Jordan : 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Syria : 1 flag
Belarus : 2 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 1 armour, 14 artilleries, 1 factory_minor, 2 fighters, 18 infantry and 2 mech_infantrys
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 11 artilleries and 15 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag
105 Sea Zone : 1 submarine