TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber and 1 fighter moved from Kiangsu to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 36 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese retreated to 20 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
1 tactical_bomber owned by the British and 1 fighter owned by the British could not land and were killed
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Hainan
1 bomber moved from 36 Sea Zone to Kiangsu
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,5,5,5,5,1,4,6,4,3,6,6,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs total
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 4.033
Median : 4.000
Variance : 2.069
Standard Deviation : 1.438
Total rolls : 30
Null / Other
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.353
Median : 4.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17
ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1