damn, axis are coming out storming on this one
Sniggs (Allies +22) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
2 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to 54 Sea Zone
2 fighters moved from Northern Territory to Queensland
2 aaGuns and 2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to French Central AfricaCombat - French
Battle in French Central Africa
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French Central Africa
French win, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from French Central Africa to French West Africa
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Central Africa : 1 infantry
French West Africa : 1 fighter
Tobruk : 3 infantry
92 Sea Zone : 1 cruiser
83 Sea Zone : 1 destroyer -
I’m going to have to edit mode in my combat phase cause it’s not letting me blitz through novgorod even though there are no units there…I’ll do it tomorrow and then roll after edit’ing…just wanted to give you a heads up on what the heck was going on when I post my turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 10 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 armour moved from Finland to Novgorod
13 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 bombers moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 artilleries, 1 fighter and 9 infantry
Russians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -53
Casualties for Germans: 10 armour, 2 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 9 infantryNon Combat Move - Germans
3 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 mech_infantrys moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Romania
2 armour and 1 mech_infantry placed in Finland
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
I’m going to have to edit mode in my combat phase cause it’s not letting me blitz through novgorod even though there are no units there…I’ll do it tomorrow and then roll after edit’ing…just wanted to give you a heads up on what the heck was going on when I post my turn
You can’t blitz through Novogrod because there is a facility there….
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…that’s a thing? sorry, never played that those counted as “hostile units” but those are the rules so looks like my friends and I are all wrong…I will edit all of our units back to the board and just put mine in novgorod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 10 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 armour moved from Finland to Novgorod
13 infantry moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
2 bombers moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 10 armour, 2 bombers and 1 mech_infantry
Russians defend with 4 artilleries, 1 fighter and 9 infantry
Russians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -53
Casualties for Germans: 10 armour, 2 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 9 infantryNon Combat Move - Germans
3 bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 mech_infantrys moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Romania
2 armour and 1 mech_infantry placed in Finland
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 10 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Archangel: 2 artilleries and 9 infantry
EDIT: Turning off Edit Mode -
fixed
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…that’s a thing? sorry, never played that those counted as “hostile units” but those are the rules so looks like my friends and I are all wrong…I will edit all of our units back to the board and just put mine in novgorod
Looking at the results now, I should have let go :wink:
Ah well…
Yeah, the AA from the facilities count the same as a stand alone AA gun to stop blitzing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Archangel to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour and 1 mech_infantry moved from Iraq to Syria
Russians take Syria from Italians
2 armour and 1 mech_infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Trans-JordanCombat - Russians
Battle in Trans-Jordan
Russians attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 artillery
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 armour owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour and 1 artillery
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Smolensk
4 artilleries and 7 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Belarus
7 artilleries and 2 infantry moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Bryansk
2 aaGuns moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Trans-Jordan : 2 armour and 1 mech_infantry
Syria : 1 flag
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 12 artilleries, 1 fighter and 17 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 artillery and 1 factory_minor
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 2 aaGuns, 11 artilleries, 1 fighter and 10 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flag, 1 fighter and 1 tactical_bomber
105 Sea Zone : 1 submarine -
haha yeah you rolled well in that battle, but I appreciate you being honest and keeping me up on the rules
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Korea
2 armour moved from Jehol to Hopei
2 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Jehol to Hopei
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
2 armour moved from Jehol to Hopei
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
2 bombers moved from Caroline Islands to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to YunnanCombat - Japanese
Battle in Hopei
Japanese attack with 6 armour
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 6 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 3 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 aaGuns, 1 artillery and 3 infantry
Casualties for Japanese: 3 armour
Battle in Korea
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 battleship, 1 cruiser and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
2 fighters moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Kwangsi
1 aaGun moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 transports moved from 11 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central America to Central United States
1 bomber moved from Queensland to India
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 destroyers and 6 fighters
10 Sea Zone : 1 carrier, 3 destroyers and 4 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
Brazil : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Szechwan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 3 artilleries and 3 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Alexandria to Egypt
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese -
Intercept in Egypt?
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yes intercept max
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Alexandria to Egypt
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Italians launches 3 interceptors out of Egypt
Attackers Fire, : 1/3 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the British lost in Egypt
1 fighter owned by the Italians lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 artilleries and 4 infantry moved from India to Burma
2 aaGuns, 1 armour and 2 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Persia
2 fighters moved from French West Africa to Gibraltar
3 fighters moved from Gibraltar to Trans-JordanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 fighters and 3 mech_infantrys
Alexandria : 1 armour, 1 artillery and 1 mech_infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Eire : 1 flag
Iraq : 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs;
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Western Ukraine to Bessarabia
1 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 armour, 1 artillery and 1 fighter placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs





