Good luck - and have fun!
16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 battleship moved from 35 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from JapaneseCombat - British
Battle in Holland Belgium
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters moved from India to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to India
2 transports moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Southern France
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from India to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 112 Sea Zone
2 infantry moved from Finland to Karelia
1 mech_infantry moved from Finland to Vyborg
1 infantry and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Germany to Karelia
1 bomber moved from Germany to Vyborg
1 fighter moved from Southern Italy to 93 Sea Zone
3 mech_infantrys moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Norway
1 bomber moved from Germany to Norway
2 artilleries moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Samara
1 bomber moved from Rostov to Kazakhstan
1 bomber moved from Rostov to Samara
5 armour moved from Caucasus to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to Northwest Persia
3 armour moved from Volgograd to Tambov
3 armour moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Tambov
1 armour moved from Volgograd to Tambov
16 armour moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 6 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 5 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 4 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 3 armour and 1 bomber
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Tambov
Germans attack with 4 armour and 2 bombers
Russians defend with 1 artillery and 3 infantry
Germans win, taking Tambov from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 3 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 21 armour, 2 artilleries and 1 bomber
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 21 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 bombers, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from Karelia to Finland
1 bomber moved from Vyborg to Finland
3 fighters moved from Rostov to Southern Italy
2 bombers moved from Tambov to Volgograd
1 bomber moved from Bryansk to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Samara to Volgograd
3 tactical_bombers moved from Rostov to EgyptPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Finland
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Poland: 1 armour and 2 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Poland: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
3 mech_infantrys moved from Vologda to Kazakhstan
1 tactical_bomber moved from Vologda to Kazakhstan
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Karelia
6 artilleries and 6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
3 mech_infantrys moved from Vologda to Kazakhstan
1 tactical_bomber moved from Vologda to Kazakhstan
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Karelia
6 artilleries and 6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
4 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kazakhstan
Russians attack with 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Kazakhstan from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantry
Battle in Karelia
Russians attack with 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 6 artilleries and 6 infantry
Germans defend with 3 armour
Russians win, taking Tambov from Germans with 6 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Samara to Russia
2 aaGuns moved from Vologda to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Urals
6 artilleries moved from Archangel to Vologda
1 infantry moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Archangel
2 armour moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
2 artilleries moved from Archangel to Novgorod
1 artillery moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Tsagaan Olom to Olgiy
1 aaGun and 3 infantry moved from Persia to IraqPlace Units - Russians
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Amur to Manchuria
1 infantry moved from Chahar to Jehol
3 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kansu to Novosibirsk
1 tactical_bomber moved from Shensi to Novosibirsk
1 bomber moved from Hunan to Manchuria
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 8 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Jehol
Japanese attack with 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Jehol from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Amur
1 bomber moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
2 tactical_bombers moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Novosibirsk to Volgograd
1 tactical_bomber moved from French Indo China to Volgograd
8 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 mech_infantrys moved from Malaya to Shan State
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsi to KiangsuPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
1 bomber placed in Japan
2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,5,3,2,5,2,4,2,3,4,4,5,1,6,5,4,4,1,5,5,6,3,5,4,5,3,2,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
9 destroyers moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
4 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
5 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
9 destroyers moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
4 carriers moved from 19 Sea Zone to 35 Sea Zone
1 battleship and 3 cruisers moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Shantung
Americans attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans win, taking Shantung from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Shantung to 35 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Iraq to India
3 fighters moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 83 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Iraq to Trans-Jordan
4 fighters moved from Iraq to Trans-Jordan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Trans-Jordan
British attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Belgian Congo to Kenya
2 infantry moved from Belgian Congo to Kenya
4 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Belgian Congo to Iraq
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Iraq to Persia
1 infantry moved from Burma to India
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
4 infantry moved from Egypt to Trans-JordanPlace Units - Italians
3 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Philippines
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
21 armour and 2 artilleries moved from Northwest Persia to Iraq
5 bombers moved from Volgograd to Iraq
3 mech_infantrys moved from Finland to Karelia
2 mech_infantrys moved from Norway to Karelia
1 mech_infantry moved from Vyborg to Karelia
2 bombers moved from Finland to Karelia
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
5 bombers moved from Western Germany to 91 Sea Zone
2 infantry moved from Poland to Baltic States
1 armour and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
3 tactical_bombers moved from Egypt to IraqCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Karelia
Germans attack with 2 bombers and 6 mech_infantrys
Russians defend with 3 infantry and 1 mech_infantry
Germans win, taking Karelia from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 5 bombers
Americans defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer and 3 transports
Battle in Iraq
Germans attack with 21 armour, 2 artilleries, 5 bombers and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 5 fighters, 9 infantry and 3 mech_infantrys; French defend with 1 fighter; Russians defend with 1 aaGun and 3 infantry
Germans win, taking Iraq from British with 4 armour, 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 17 armour and 2 artilleries
Casualties for British: 1 armour, 6 artilleries, 5 fighters, 9 infantry and 3 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Baltic States
Germans attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
4 bombers moved from Iraq to Caucasus
3 armour moved from Volgograd to Kazakhstan
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
3 bombers moved from 91 Sea Zone to Southern France
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Norway to Finland
2 bombers moved from Karelia to Finland
3 armour moved from Kazakhstan to Volgograd
3 fighters moved from Southern Italy to VolgogradPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Finland
3 mech_infantrys placed in Germany
3 infantry placed in France
1 bomber placed in Western Germany
3 infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
Germans undo move 7.
2 mech_infantrys placed in Romania
Germans undo move 3.
1 mech_infantry placed in Romania
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 aaGuns, 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 6 aaGuns, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Urals to Novosibirsk
3 artilleries moved from Vologda to Novosibirsk
1 mech_infantry moved from Archangel to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
6 artilleries and 7 infantry moved from Tambov to Volgograd
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Volgograd
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 artilleries moved from Novgorod to Baltic States
1 artillery and 5 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
1 artillery and 4 infantry moved from Bryansk to Ukraine
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Karelia
1 armour moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Baltic States
1 mech_infantry moved from Archangel to Karelia
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Volgograd





