TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Amur to Manchuria
1 infantry moved from Chahar to Jehol
3 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kansu to Novosibirsk
1 tactical_bomber moved from Shensi to Novosibirsk
1 bomber moved from Hunan to Manchuria
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Japan to Jehol
1 tactical_bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber, 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery; Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 8 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novosibirsk
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese win, taking Kazakhstan from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Jehol
Japanese attack with 4 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Jehol from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 tactical_bomber moved from Manchuria to Amur
1 tactical_bomber moved from Jehol to Amur
1 bomber moved from Manchuria to Japan
1 infantry moved from Suiyuyan to Kansu
2 tactical_bombers moved from Kazakhstan to Northwest Persia
1 tactical_bomber moved from Novosibirsk to Volgograd
1 tactical_bomber moved from French Indo China to Volgograd
8 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
3 mech_infantrys moved from Malaya to Shan State
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 infantry moved from Kiangsi to Kiangsu
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 bomber placed in Japan
2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,6,5,3,2,5,2,4,2,3,4,4,5,1,6,5,4,4,1,5,5,6,3,5,4,5,3,2,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 42 PUs (12 lost to blockades); end with 42 PUs total