@surfer Scramble? You have 6 planes!
Regularkid (Axis) vs. Gamerman (Allies) - G40 Balance Mod (No Bid) - REMATCH
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Man I have been so lucky against you…… I take back what I said about India :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 6 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Scotland to Normandy Bordeaux
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 tactical_bomber moved from Wake Island to 22 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 submarine moved from 31 Sea Zone to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 31 Sea Zone to 22 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Marianas from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Paulau Island
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Paulau Island from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 fighters and 1 submarine
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 fighters and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
COMMENT: 2 USA fighters on USA carrier in 110
2 marines moved from Western United States to 10 Sea Zone
2 destroyers, 2 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Wake Island
1 fighter moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 cruiser moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 marine moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 marine, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
EDIT: Americans undo move 14.
EDIT: Americans undo move 13.
1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Southeast Mexico
1 mech_infantry moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Southeast Mexico to Mexico
1 aaGun moved from Central United States to Southeast Mexico
1 mech_infantry moved from Tunisia to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 fighter placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
2 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 88 PUs -
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 88 PUs
What is this? The game notes and the rules you sent me say 5. There are no NO’s for 4 IPC’s, right? I’ll add an IPC to USA
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I ran through a mock China turn because I wasn’t sure if my bonus infantry can take control of the territory from the Japanese, and Triple A has me taking control without adding more units. I assume this is correct
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Changing PUs for Americans from 88 to 89
EDIT: Turning off Edit Mode
5 infantry moved from Hunan to Kiangsi
5 infantry moved from Hunan to Kwangsi
2 artilleries and 4 infantry moved from Hunan to YunnanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Kwangsi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese, taking Kwangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Manchuria
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,1,6,2
Chinese collect 10 PUs (8 lost to blockades); end with 11 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 11 to 19
EDIT: Turning off Edit Mode -
Yes its correct.
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Thank you
That’s odd, it’s doing convoy rolls against China. It didn’t do that in the unmodded Triple A. I added 8 IPC’s back to China
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And the USA NO is wrong in Triple A and needs to be fixed?
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Yes to both. Thats weird. Wasn’t an issue with prior versions of the XML. Will look into it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 35 PUs;
British buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to Northwest Persia
1 artillery moved from Tanganyika Territory to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 aaGun and 9 infantry moved from Hunan to Yunnan
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Tunisia to Morocco
3 aaGuns and 1 mech_infantry moved from Scotland to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Northwest PersiaPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
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Yes to both. Thats weird. Wasn’t an issue with prior versions of the XML. Will look into it.
Thanks a lot!
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Bump
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Bump #2
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I don’t want a bump win, and will certainly not claim one at the first opportunity. Hoping you’re there
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to BelarusCombat - Italians
Battle in Belarus
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Bulgaria to Romania
1 infantry moved from Southern France to France
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 2 aaGuns, 1 fighter and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Baltic States from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Germany
1 mech_infantry moved from Norway to Finland
1 infantry moved from Finland to Norway
1 mech_infantry moved from Finland to Karelia
1 aaGun, 10 armour, 8 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 bomber moved from Bessarabia to BelarusPlace Units - Germans
2 infantry placed in Western Germany
1 infantry placed in France
2 artilleries placed in France
1 infantry placed in Germany
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
the edits were simply me deciding to move all 5 remaining mechs in Western Germany to Poland during noncombat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
COMMENT: Russians broke pact invading Korea R3
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Bryansk to Tambov
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns and 5 infantry moved from Manchuria to Jehol
1 infantry moved from Ukraine to Rostov
7 artilleries and 17 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 aaGun, 1 armour, 4 artilleries and 18 infantry moved from Bryansk to RussiaPlace Units - Russians
9 artilleries and 1 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs





