Scramble sz110?
16L G40 Stalingradski (Allies +23) vs Talleyrand19 (Axis)
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You’re right - I’m staring in disbelief at the rules. You don’t know how many games I’ve played… and never knew that the capitol was one space over :cry: With the opponents I’ve played, it’s never really come into question. Someone gives up long before it’s an issue.
A little embarrassing.
I still owe you one.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Kenya to Anglo Egyptian Sudan
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 4 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Kenya to Anglo Egyptian Sudan
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Kwangtung
Battle in 19 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Caroline Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 tactical_bomber placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
no worries, I appreciate you looking out…I did once leave the actual German capital open for attack and it was taken by one inf…whoops haha
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from JapaneseCombat - British
Non Combat Move - British
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
4 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 infantry moved from West India to India
3 fighters moved from Iraq to India
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Ethiopia to Kenya
2 fighters moved from Gibraltar to United Kingdom
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Alexandria to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 fighters
Americans defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Southern Italy to Southern France
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Iraq to IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Germany to Baltic States
3 bombers moved from Germany to Baltic States
3 bombers moved from Germany to Eastern Poland
3 bombers moved from Germany to Bryansk
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Germany to Tambov
2 artilleries moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
5 armour moved from Rostov to Volgograd
2 armour moved from Rostov to Caucasus
5 armour moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
10 armour moved from Rostov to VolgogradCombat - Germans
Battle in Bryansk
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 22 armour, 2 artilleries and 1 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 22 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery
Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 5 armour and 2 artilleries
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 5 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Tambov to Rostov
3 bombers moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Egypt to Rostov
2 mech_infantrys moved from Germany to Western Germany
3 bombers moved from Eastern Poland to Germany
3 bombers moved from Baltic States to Germany
3 fighters and 1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
3 infantry placed in Germany
Germans undo move 1.
3 infantry placed in Finland
3 armour placed in Ukraine
1 armour and 8 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Vologda to Kansu
1 artillery and 4 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 tactical_bomber moved from Vologda to Kansu
1 artillery and 4 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 4 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Baltic States from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Kansu
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Kansu to Vologda
1 infantry moved from Russia to Vologda
2 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
8 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Central Mongolia to Tsagaan Olom
1 aaGun and 3 infantry moved from Northwest Persia to Persia
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Russia to Kazakhstan
3 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to ArchangelPlace Units - Russians
1 infantry placed in Novgorod
2 infantry placed in Novgorod
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from Burma to Malaya
1 tactical_bomber moved from French Indo China to 37 Sea Zone
3 fighters moved from French Indo China to Malaya
1 bomber moved from French Indo China to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Kweichow to Kansu
5 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
3 tactical_bombers moved from French Indo China to Kansu
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
8 fighters and 1 tactical_bomber moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 8 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 3 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Tsinghai from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Malaya
Japanese attack with 3 fighters and 3 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
3 fighters moved from Malaya to French Indo China
8 fighters moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
21 mech_infantrys moved from Burma to Shan State
1 armour moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 infantry moved from Chahar to Suiyuyan
3 tactical_bombers moved from Kansu to Shensi
1 bomber moved from Tsinghai to Hunan
2 mech_infantrys moved from Kweichow to Hunan
3 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to Jehol
1 fighter moved from 35 Sea Zone to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 8 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to Jehol
1 fighter moved from 35 Sea Zone to ManchuriaCombat - Americans
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 mech_infantrys
Americans win, taking Southern France from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Norway
Battle in Jehol
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Norway from Germans, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans win, taking Manchuria from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 2 fighters and 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers and 7 destroyers moved from 35 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 19 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Caroline Islands to 41 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone
1 transport moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Manchuria: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 battleship moved from 35 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 battleship moved from 35 Sea Zone to 19 Sea Zone
UK_Pacific take 19 Sea Zone from JapaneseCombat - British
Battle in Holland Belgium
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters moved from India to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to India
2 transports moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry





