any scrambles? keep in mind you can scramble the french fig to normandy as well
L16 G40 AeV(Axis) vs Snigg (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
4 bombers, 2 fighters and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
1 tactical_bomber moved from Western Germany to BessarabiaCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 4/7 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 6 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; French defend with 1 destroyer
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/9 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the British, 1 battleship owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 2 cruisers owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta
6 bombers moved from 98 Sea Zone to Yugoslavia
1 aaGun, 9 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Finland to Karelia
1 tactical_bomber moved from Bessarabia to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
3 bombers placed in YugoslaviaTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
@aequitas:
@aequitas:
Edit:
I Chose Ftr over BB. Hope that is ok with you.
Yeah, that’s no problem. Took me a minute to understand where your BB went. I thought you were talking about my casualties at first.
I hope I chose in your best interest for your casualties.
Went max def. for you.
Let me know.Yeah. Everything looked fine for casualty choices. Fight went exceptionally well for me I thought :wink: I was just trying to figure out the BB comment while fuzzy from a headcold and tired.
I wish you a speedy recovery!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Archangel to Novgorod
3 fighters moved from Bryansk to Novgorod
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/8 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 factory_minor, 4 fighters, 6 infantry and 2 tactical_bombers
Russians roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits
Japanese roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/12 hits
4 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/7 hits
4 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 4 : 0/10 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/5 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 3/8 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 5 : 2/5 hits
2 infantry owned by the Russians, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 6 : 0/6 hits
Japanese roll dice for 2 fighters in Manchuria, round 6 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 7 : 0/5 hits
Japanese roll dice for 2 fighters in Manchuria, round 7 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 8 : 2/4 hits
Japanese roll dice for 2 fighters in Manchuria, round 8 : 2/2 hits
2 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 32
Casualties for Russians: 16 infantry
Casualties for Japanese: 4 fighters, 6 infantry and 2 tactical_bombers
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
3 artilleries moved from Archangel to Smolensk
3 fighters moved from Novgorod to Bryansk
9 artilleries and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Iraq to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 2 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 12 artilleries, 3 fighters and 28 infantry
Russia : 1 airfield, 8 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 artilleries
109 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
Northwest Persia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to Manchuria
1 fighter moved from Japan to Manchuria
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to ManchuriaCombat - Japanese
Battle in Malaya
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Malaya from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
AA fire in Manchuria : 2/3 hits
1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 2 aaGuns and 2 infantry in Manchuria, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 2/2 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Chinese win with no units remaining. Battle score for attacker is -30
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 armour, 2 bombers, 1 fighter and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 1/4 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 3/5 hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 2 tactical_bombers owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 4 infantry remaining. Battle score for attacker is -30
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
1 armour placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
I really don’t like it when AA fire is acting up on me like that.
I took a nice beating in manchu. :-(
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Yeah Manchu and shensi were both painful…of course I’ve had a couple other games where I went 0/9 on AA fire… Both ends suck badly
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from United Kingdom to Western Germany -
Intercept in W. Germany?
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Yes full interception.
Thank you! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British Guiana : 2 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Manchuria : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kenya to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 bomber moved from United Kingdom to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Ethiopia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Western Germany to United Kingdom
2 submarines moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Iceland to United Kingdom
2 aaGuns, 3 artilleries and 9 infantry moved from Burma to Shan State
3 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
3 infantry placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,6,3,2,3,5,6,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 2 aaGuns, 3 artilleries and 9 infantry
India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
West India : 3 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 2 transports
Eire : 1 flag
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor -
@aequitas:
Yes full interception.
Thank you!I did the same move during UK’s turn, so I intercepted again…I hope you don’t mind.
All shots missed both runs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
1 artillery and 3 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 75 Sea ZonePlace Units - ANZAC
1 aaGun placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
75 Sea Zone : 1 infantry and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
1 artillery and 5 infantry moved from Karelia to Novgorod
2 bombers moved from Yugoslavia to Belarus
7 bombers moved from Yugoslavia to RussiaCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/7 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,8,8,6,7,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.Non Combat Move - Germans
6 bombers moved from Russia to Ukraine
1 aaGun, 9 armour, 2 artilleries, 13 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 bombers moved from Belarus to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Malta to Ukraine
1 fighter moved from Western Germany to Ukraine
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Yugoslavia
Germans undo move 2.
1 fighter and 2 mech_infantrys placed in Yugoslavia
5 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter placed in France
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Please ask for Ool in case of combat on russias turn.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 fighters moved from Bryansk to Belarus
1 fighter moved from Volgograd to Rostov
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
4 aaGuns, 12 artilleries and 24 infantry moved from Bryansk to Tambov
3 artilleries moved from Smolensk to Russia
8 artilleries moved from Russia to Tambov
2 infantry moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Egypt : 2 mech_infantrys
Belarus : 2 infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 8 infantry
Tambov : 4 aaGuns, 20 artilleries, 4 fighters, 25 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
109 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 2 armour and 2 infantry -
@aequitas:
Please ask for Ool in case of combat on russias turn.
Thank you.Well…there was combat, but I don’t think there was much off an issue for it :wink:





