G40 16L Balladeer (Axis) v Cyanight (Allies + 22)

  • '14 Customizer

    Scramble and intercept orders

  • '18 '16 '15

    No scramble, max intercept

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 110 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Norway
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Denmark
                Battle in Celebes
                Battle in Norway
                Cleaning up after air battles

    Non Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from New Guinea to Queensland
                2 carriers, 3 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 126 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Americans collect 61 PUs (1 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                3 fighters moved from United Kingdom to 125 Sea Zone
                2 mech_infantrys moved from Eastern Persia to India
                3 infantry moved from West India to India
                1 tactical_bomber moved from Eastern Persia to India
                1 bomber moved from Syria to India

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 3 fighters; Russians loiter and taunt
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in India
                    British attack with 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British win, taking India from Japanese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 tactical_bomber moved from India to West India
                1 bomber moved from India to West India
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                6 infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                2 mech_infantrys moved from Syria to Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Persia to Russia

    Place Units - British
                3 fighters placed in Persia
                1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,2,6
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from France to Denmark
                2 mech_infantrys moved from Northern Italy to Denmark
                1 bomber moved from Germany to Denmark
                1 fighter moved from Southern Italy to Denmark

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Denmark
                    Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Denmark from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tunisia

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Denmark to Southern Italy
                2 fighters moved from Denmark to Western Germany
                4 infantry moved from France to Western Germany
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 mech_infantrys placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                3 infantry moved from Morocco to Algeria

    Non Combat Move - French
                1 fighter moved from Persia to Russia

    Turn Complete - French

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 armour, 11 artilleries, 22 infantry and 18 mech_infantrys moved from Bryansk to Russia
                3 tactical_bombers moved from Novgorod to Russia
                2 bombers, 2 fighters and 4 tactical_bombers moved from Baltic States to Russia
                1 bomber moved from Western Germany to Russia
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Smolensk
                2 mech_infantrys moved from Baltic States to Smolensk

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 14 armour, 11 artilleries, 3 bombers, 2 fighters, 22 infantry, 18 mech_infantrys and 7 tactical_bombers
                    British defend with 2 fighters; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 32PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 3 bombers and 6 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 4 armour, 11 artilleries, 2 fighters, 22 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 fighters
                    Casualties for French: 1 fighter
                    Casualties for Russians: 4 aaGuns, 2 artilleries, 4 fighters, 52 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Russia to Bryansk
                6 tactical_bombers moved from Russia to Bryansk
                2 infantry moved from Finland to Karelia
                1 fighter moved from Western Germany to Southern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun and 5 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Denmark

    Place Units - Germans
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                5 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 86 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs

  • '14 Customizer

    Good Game sir!  I think this game is going downhill for me. Ever since the battle in Burma its been an uphill struggle.  Well done and good luck in your future games.

  • '18 '16 '15

    Thank you sir! I agree there were 2 minor downpoints in this game, setting up your units in Burma so vulnerable didn’t help and Russia going down in Ger 6 is too early…

    Thanks for playing!

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