Sniggs (Allies +22) vs Talleyrand19 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                1 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria
                5 armour moved from Germany to Romania
                3 armour moved from Southern France to Yugoslavia
                3 fighters moved from Egypt to Southern Italy
                1 tactical_bomber moved from Egypt to Southern Italy

    Place Units - Germans
                3 infantry placed in Romania
                2 armour and 1 mech_infantry placed in Germany
                2 bombers placed in Western Germany
                Germans undo move 3.
                2 bombers placed in France
                1 factory_minor placed in Finland

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                17 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 18 infantry
                    Japanese defend with 10 infantry
                        Russians roll dice for 18 infantry in Manchuria, round 2 :  3/18 hits
                        Japanese roll dice for 10 infantry in Manchuria, round 2 :  3/10 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 15 infantry in Manchuria, round 3 :  5/15 hits
                        Japanese roll dice for 7 infantry in Manchuria, round 3 :  2/7 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 13 infantry in Manchuria, round 4 :  3/13 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 6 infantry
                    Casualties for Japanese: 10 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria
                4 artilleries, 2 fighters and 3 infantry moved from Russia to Bryansk
                1 submarine moved from 124 Sea Zone to 109 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 12 infantry
        Belarus : 2 aaGuns, 1 artillery and 9 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 6 artilleries, 2 fighters and 9 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries and 1 factory_major
        Ukraine : 3 artilleries, 1 factory_minor and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Caucasus : 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 bomber, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 bomber moved from Jehol to Szechwan
                1 artillery moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                    Japanese win, taking Celebes from Dutch with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 fighter and 9 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kwangtung to Kwangsi
                3 armour moved from Kiangsu to Shantung
                1 aaGun moved from Anhwe to Kiangsu
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Siam to French Indo China
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from Sumatra to 35 Sea Zone
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                5 tactical_bombers moved from Szechwan to Kwangsi
                6 fighters moved from Szechwan to Kwangsi
                2 bombers moved from Szechwan to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 armour placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 carriers and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from 44 Sea Zone to Northern Territory
                2 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
                2 transports moved from 33 Sea Zone to 30 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to French Guiana

    Place Units - Americans
                3 carriers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Northern Territory : 1 bomber, 2 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
        30 Sea Zone : 2 transports
        34 Sea Zone : 1 destroyer
        26 Sea Zone : 3 destroyers
        10 Sea Zone : 3 carriers and 2 fighters
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        French Guiana : 1 infantry
        86 Sea Zone : 2 infantry
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Manchuria
                Chinese undo move 1.
                3 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kweichow : 3 artilleries and 3 infantry
        Hunan : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Shan State to French Indo China
                2 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                Battle in Belgian Congo
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 4 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 :  1/5 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                4 aaGuns, 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from India to Burma
                1 infantry moved from Northwest Persia to Persia
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Belgian Congo to Rhodesia
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Rhodesia : 2 fighters and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        80 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    French win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 bomber and 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from French to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 armour
                EDIT: Adding units owned by Italians to Egypt: 1 armour
                EDIT: Turning off Edit Mode
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to Syria
                1 armour moved from Egypt to Iraq

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  2/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win with no units remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Northern Territory
                3 fighters moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 4 fighters and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier and 1 destroyer

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French West Africa
                1 fighter moved from Gibraltar to French West Africa
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French West Africa : 1 fighter and 1 infantry
        Libya : 3 infantry
        70 Sea Zone : 1 destroyer
        92 Sea Zone : 1 cruiser


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                2 armour moved from Germany to Baltic States
                14 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                8 armour moved from Romania to Baltic States
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                6 bombers moved from France to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Karelia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 10 armour, 3 artilleries, 14 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 10 armour, 3 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 4 transports
                    Units damaged: 1 battleship owned by the British and 2 carriers owned by the Americans
                    Germans win with 3 bombers remaining. Battle score for attacker is 69
                    Casualties for Germans: 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 4 transports

    Non Combat Move - Germans
                3 bombers moved from 91 Sea Zone to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 112 Sea Zone to Western Germany
                5 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                3 armour moved from Yugoslavia to Bessarabia
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Romania
                3 armour placed in Finland
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Korea
                      Russians take Korea from Japanese
                11 infantry moved from Manchuria to Jehol
                2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
                1 fighter moved from Bryansk to 127 Sea Zone

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Jehol
                    Russians attack with 11 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 11 infantry in Jehol, round 2 :  2/11 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    Russians attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 armour, 1 artillery and 3 infantry
                        Russians roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  3/8 hits
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Iraq, round 2 :  3/6 hits
                        3 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Iraq
                        Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 :  4/5 hits
                        Italians roll dice for 2 armour and 1 artillery in Iraq, round 3 :  0/3 hits
                        1 artillery owned by the Italians and 2 armour owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Smolensk
                4 artilleries moved from Russia to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 artilleries and 5 infantry moved from Ukraine to Bryansk
                4 artilleries and 9 infantry moved from Novgorod to Archangel
                1 fighter moved from 127 Sea Zone to Archangel
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                2 aaGuns moved from Manchuria to Jehol

    Place Units - Russians
                1 infantry placed in Ukraine
                7 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Jehol : 2 aaGuns and 10 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 14 artilleries, 1 fighter and 23 infantry
        Archangel : 4 artilleries, 1 fighter and 9 infantry
        Russia : 1 airfield, 7 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 fighter and 1 tactical_bomber
        Smolensk : 1 infantry
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                6 armour moved from Shantung to Jehol
                3 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from Philippines to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Manchuria
                Battle in Jehol
                    Japanese attack with 6 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 10 infantry
                    Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 aaGuns and 10 infantry
                    Casualties for Japanese: 1 fighter and 3 mech_infantrys
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 bombers, 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 95
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for Japanese: 2 carriers and 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed
                3 fighters moved from 33 Sea Zone to Caroline Islands
                3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Kiangsu to Kiangsi
                2 fighters and 2 tactical_bombers moved from Jehol to Shantung
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                Japanese undo move 3.
                1 carrier placed in 19 Sea Zone
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 5 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 34 Sea Zone to 54 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
                2 transports moved from 30 Sea Zone to 11 Sea Zone
                3 destroyers moved from 26 Sea Zone to 11 Sea Zone
                1 carrier moved from 10 Sea Zone to 11 Sea Zone
                2 fighters moved from 10 Sea Zone to 11 Sea Zone
                2 mech_infantrys moved from Central United States to Central America

    Place Units - Americans
                1 battleship and 4 fighters placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber, 2 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        11 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        10 Sea Zone : 1 battleship, 2 carriers and 4 fighters
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Central America : 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        French Guiana : 1 infantry
        Brazil : 1 flag

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 artillery moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                2 artilleries and 1 infantry moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan
                Chinese undo move 1.
                3 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery and 3 infantry
        Hopei : 1 infantry
        Szechwan : 2 artilleries and 3 infantry
        Anhwe : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Syria
                2 mech_infantrys moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 bomber moved from Gibraltar to Syria
                1 armour and 2 mech_infantrys moved from Burma to Shan State
                6 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                4 infantry moved from Burma to Shan State
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Syria
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Syria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Syria
                    British win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/4 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/7 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 3 :  1/2 hits
                        2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour, 7 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Shan State, round 2 :  0/10 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Shan State, round 3 :  3/9 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan
                2 aaGuns moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                2 infantry moved from Persia to Iraq
                1 bomber moved from Syria to Iraq
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Rhodesia to French West Africa
                2 fighters moved from Gibraltar to Tobruk
                1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 mech_infantrys placed in Persia
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery and 3 infantry
        Shan State : 2 aaGuns, 1 armour, 5 infantry and 2 mech_infantrys
        India : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        39 Sea Zone : 1 destroyer
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French West Africa : 2 fighters
        Tobruk : 1 flag, 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
        Libya : 1 flag
        Eire : 1 flag
        Iraq : 1 bomber and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 81 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry
                    British defend with 1 artillery, 1 infantry and 2 mech_infantrys
                    Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Egypt
                2 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to 54 Sea Zone
                2 fighters moved from Northern Territory to Queensland
                2 aaGuns and 2 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        62 Sea Zone : 3 submarines

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from French West Africa to French Central Africa

    Combat - French
                Battle in French Central Africa
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in French Central Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in French Central Africa
                    French win, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from French Central Africa to French West Africa
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French Central Africa : 1 infantry
        French West Africa : 1 fighter
        Tobruk : 3 infantry
        92 Sea Zone : 1 cruiser
        83 Sea Zone : 1 destroyer


  • I’m going to have to edit mode in my combat phase cause it’s not letting me blitz through novgorod even though there are no units there…I’ll do it tomorrow and then roll after edit’ing…just wanted to give you a heads up on what the heck was going on when I post my turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 10 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Archangel: 10 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 armour moved from Finland to Novgorod
                13 infantry moved from Baltic States to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                2 bombers moved from Western Germany to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 10 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 4 artilleries, 1 fighter and 9 infantry
                    Russians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -53
                    Casualties for Germans: 10 armour, 2 bombers and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 9 infantry

    Non Combat Move - Germans
                3 bombers moved from Southern France to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 mech_infantrys moved from Romania to Eastern Poland
                5 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Romania
                2 armour and 1 mech_infantry placed in Finland
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 50 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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