Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsSniggs (Allies +22) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
French Central Africa : 1 infantry
Tunisia : 3 infantry
92 Sea Zone : 1 cruiser and 1 destroyer
72 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
5 armour moved from Germany to Romania
3 armour moved from Southern France to Yugoslavia
3 fighters moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
3 infantry placed in Romania
2 armour and 1 mech_infantry placed in Germany
2 bombers placed in Western Germany
Germans undo move 3.
2 bombers placed in France
1 factory_minor placed in FinlandTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 10 infantry
Russians roll dice for 18 infantry in Manchuria, round 2 : 3/18 hits
Japanese roll dice for 10 infantry in Manchuria, round 2 : 3/10 hits
3 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 15 infantry in Manchuria, round 3 : 5/15 hits
Japanese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits
2 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 13 infantry in Manchuria, round 4 : 3/13 hits
Japanese roll dice for 2 infantry in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Japanese: 10 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
4 artilleries, 2 fighters and 3 infantry moved from Russia to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Manchuria : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 artillery and 9 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 6 artilleries, 2 fighters and 9 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 4 artilleries and 1 factory_major
Ukraine : 3 artilleries, 1 factory_minor and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Caucasus : 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 bomber, 8 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Jehol to Szechwan
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Celebes from Dutch with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 2 infantryNon Combat Move - Japanese
2 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Shantung
1 aaGun moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Jehol
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Sumatra to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
5 tactical_bombers moved from Szechwan to Kwangsi
6 fighters moved from Szechwan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 armour placed in Shantung
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 carriers and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
2 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
2 transports moved from 33 Sea Zone to 30 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to French GuianaPlace Units - Americans
3 carriers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Northern Territory : 1 bomber, 2 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
30 Sea Zone : 2 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 3 destroyers
10 Sea Zone : 3 carriers and 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
86 Sea Zone : 2 infantry
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Manchuria
Chinese undo move 1.
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Kweichow : 3 artilleries and 3 infantry
Hunan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Shan State to French Indo China
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in Belgian Congo
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Belgian Congo, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 1/5 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 3 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
4 aaGuns, 1 armour, 1 artillery, 13 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Northwest Persia to Persia
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Belgian Congo to Rhodesia
1 destroyer moved from 72 Sea Zone to 80 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 4 aaGuns, 1 armour, 1 artillery, 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Rhodesia : 2 fighters and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
80 Sea Zone : 1 destroyer
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 infantry and 3 mech_infantrys
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern PolandCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 cruiser and 1 destroyer
French win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Italians: 1 bomber and 1 submarine
Casualties for French: 1 destroyer
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Syria from French to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Egypt: 1 armour
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Syria
1 armour moved from Egypt to IraqPlace Units - Italians
3 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
3 fighters moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 4 fighters and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 carrier and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 destroyer moved from 72 Sea Zone to 70 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French West Africa : 1 fighter and 1 infantry
Libya : 3 infantry
70 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
2 armour moved from Germany to Baltic States
14 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
8 armour moved from Romania to Baltic States
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
6 bombers moved from France to 91 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to KareliaCombat - Germans
Battle in Baltic States
Germans attack with 10 armour, 3 artilleries, 14 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 10 armour, 3 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 6 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 4 transports
Units damaged: 1 battleship owned by the British and 2 carriers owned by the Americans
Germans win with 3 bombers remaining. Battle score for attacker is 69
Casualties for Germans: 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 4 transportsNon Combat Move - Germans
3 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 112 Sea Zone to Western Germany
5 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
5 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Romania
3 armour placed in Finland
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
11 infantry moved from Manchuria to Jehol
2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Bryansk to 127 Sea ZoneCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Jehol
Russians attack with 11 infantry
Japanese defend with 1 artillery
Russians roll dice for 11 infantry in Jehol, round 2 : 2/11 hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/8 hits
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/6 hits
3 mech_infantrys owned by the Russians and 3 infantry owned by the Italians lost in Iraq
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/5 hits
Italians roll dice for 2 armour and 1 artillery in Iraq, round 3 : 0/3 hits
1 artillery owned by the Italians and 2 armour owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 2 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Smolensk
4 artilleries moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
3 artilleries and 5 infantry moved from Ukraine to Bryansk
4 artilleries and 9 infantry moved from Novgorod to Archangel
1 fighter moved from 127 Sea Zone to Archangel
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
2 aaGuns moved from Manchuria to JeholPlace Units - Russians
1 infantry placed in Ukraine
7 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Jehol : 2 aaGuns and 10 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 14 artilleries, 1 fighter and 23 infantry
Archangel : 4 artilleries, 1 fighter and 9 infantry
Russia : 1 airfield, 7 artilleries, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 fighter and 1 tactical_bomber
Smolensk : 1 infantry
Iraq : 1 flag, 2 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 armour moved from Shantung to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
3 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Battle in Jehol
Japanese attack with 6 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 10 infantry
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 6 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 bombers, 1 cruiser, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 95
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
Casualties for Japanese: 2 carriers and 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed
3 fighters moved from 33 Sea Zone to Caroline Islands
3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Jehol to Shantung
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to KwangtungPlace Units - Japanese
3 armour placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Japanese undo move 3.
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 5 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Northern Territory to Queensland
2 transports moved from 30 Sea Zone to 11 Sea Zone
3 destroyers moved from 26 Sea Zone to 11 Sea Zone
1 carrier moved from 10 Sea Zone to 11 Sea Zone
2 fighters moved from 10 Sea Zone to 11 Sea Zone
2 mech_infantrys moved from Central United States to Central AmericaPlace Units - Americans
1 battleship and 4 fighters placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 bomber, 2 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
11 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
10 Sea Zone : 1 battleship, 2 carriers and 4 fighters
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Central America : 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French Guiana : 1 infantry
Brazil : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Shensi
Chinese take Shensi from Japanese
2 artilleries and 1 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery and 3 infantry
Hopei : 1 infantry
Szechwan : 2 artilleries and 3 infantry
Anhwe : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Syria
2 mech_infantrys moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Syria
1 armour and 2 mech_infantrys moved from Burma to Shan State
6 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
4 infantry moved from Burma to Shan State
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Syria
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Syria, round 2 : 1/2 hits
Italians roll dice for 1 armour in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Syria
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 armour, 7 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 7 infantry and 2 mech_infantrys in Shan State, round 2 : 0/10 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Shan State, round 3 : 3/9 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns moved from Burma to Yunnan
2 aaGuns moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Persia to Iraq
1 bomber moved from Syria to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Rhodesia to French West Africa
2 fighters moved from Gibraltar to Tobruk
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk
3 fighters moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in GibraltarTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery and 3 infantry
Shan State : 2 aaGuns, 1 armour, 5 infantry and 2 mech_infantrys
India : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour
39 Sea Zone : 1 destroyer
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 1 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French West Africa : 2 fighters
Tobruk : 1 flag, 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Libya : 1 flag
Eire : 1 flag
Iraq : 1 bomber and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 fighters and 1 mech_infantry
British defend with 1 artillery, 1 infantry and 2 mech_infantrys
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
2 fighters moved from Trans-Jordan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to 54 Sea Zone
2 fighters moved from Northern Territory to Queensland
2 aaGuns and 2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from French West Africa to French Central AfricaCombat - French
Battle in French Central Africa
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in French Central Africa, round 2 : 1/2 hits
Italians roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits
1 infantry owned by the Italians lost in French Central Africa
French win, taking French Central Africa from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from French Central Africa to French West Africa
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
3 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Central Africa : 1 infantry
French West Africa : 1 fighter
Tobruk : 3 infantry
92 Sea Zone : 1 cruiser
83 Sea Zone : 1 destroyer





