Inno (Axis) vs Nateous (Allies) 42 2E game 01
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
1 armour moved from Morocco to 13 Sea Zone
1 infantry moved from Morocco to 13 Sea Zone
1 artillery moved from Morocco to 13 Sea Zone
1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 13 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to United Kingdom
1 infantry moved from 6 Sea Zone to United Kingdom
1 armour moved from 6 Sea Zone to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 aaGun moved from Western United States to Western Canada
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 transports placed in 11 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
2 transports placed in 56 Sea Zone
2 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
6 Sea Zone : 1 destroyer and 2 transports
47 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 cruiser and 2 transports
Alaska : 2 fighters and 1 infantry
Borneo : 1 flag, 1 infantry
Eastern United States : 1 factory
Evenki National Okrug : 1 fighter
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 flag
Solomon Islands : 1 flag
United Kingdom : 1 armour, 1 artillery, 4 bombers and 1 infantry
Western Canada : 1 aaGun
Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 4 infantryProduction/PUs Summary :
Russians : 19 / 25
Germans : 40 / 41
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43Dice Statistics:
Total
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to West Russia
2 artilleries moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in West Russia, round 2 : 2/7 hits
Germans roll dice for 2 armour in West Russia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
6 Sea Zone : 1 submarine
Archangel : 1 infantry
Caucasus : 2 aaGuns, 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 3 infantry
Russia : 1 factory and 4 infantry
West Russia : 1 flag, 1 armour, 3 artilleries and 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 38 / 41
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 37 PUs;
Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
4 fighters moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to West Russia
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to West Russia -
Hey,
I am launching a sea attack…I attack the sea zone with 5 fighters, 1 cruiser, 1 submarine, and 1 carrierMeanwhile you have 1 US destroyer, 1 UK destroyer, 1 UK battleship and 1 Russia submarine
Would you like to submerge your Russia submarine or do you choose to fight?
And what would be your order of loss?
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Keep everything there and just take losses as game does to preserve higher rolls.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 37 PUs;
Germans buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Ukraine S.S.R. to West Russia
4 fighters moved from Norway to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to West Russia
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
Russians defend with 1 armour, 3 artilleries and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in West Russia, round 2 : 2/8 hits
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 2 : 2/5 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in West Russia, round 3 : 4/6 hits
Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 0/3 hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 1 infantry
Battle in 6 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 5 fighters and 1 submarine
British defend with 1 battleship and 1 destroyer; Russians defend with 1 submarine; Americans defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 5 fighters in 6 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 5 fighters in 6 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 carrier and 1 cruiser in 6 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the Germans and 1 submarine owned by the Russians lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Germans win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier and 1 submarine
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Germans
2 infantry moved from Northwestern Europe to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from Germany to Karelia S.S.R.
5 fighters moved from 6 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Poland
3 infantry moved from France to Germany
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from West Russia to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Norway to Finland
1 bomber moved from West Russia to GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
5 Sea Zone : 3 transports
6 Sea Zone : 1 cruiser
14 Sea Zone : 1 battleship
Finland : 1 aaGun
Germany : 2 bombers, 1 factory and 9 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 5 fighters and 7 infantry
Poland : 1 aaGun, 1 fighter and 2 infantry
West Russia : 1 artillery and 3 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 30 / 33
Japanese : 36 / 42
Americans : 43 / 43 -
Hey… I let the Russia submarine took the 2nd hit - if you feel the Submarine should submerge instead feel free to put it back to the sea.
The Europe theatre’s pace is going really fast!
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thats fine
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 armour moved from Algeria to Egypt
1 artillery moved from Algeria to LibyaPlace Units - British
2 bombers and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Algeria : 1 flag
Egypt : 1 armour
Libya : 1 flag, 1 artillery
New Guinea : 1 flag, 2 infantry
New Zealand : 1 infantry
Persia : 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 2 artilleries, 3 bombers, 1 factory and 8 infantry
Western Australia : 1 infantry
Western Canada : 1 infantryProduction/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 30 / 30
Japanese : 36 / 42
Americans : 43 / 43Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 35 Sea Zone to 47 Sea Zone
1 battleship moved from 61 Sea Zone to 47 Sea Zone
1 submarine moved from 61 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
2 bombers moved from Burma to Evenki National Okrug
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Sinkiang to Evenki National Okrug
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Burma to Borneo
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from India to Persia
2 fighters moved from 35 Sea Zone to 47 Sea Zone
2 fighters moved from 61 Sea Zone to 47 Sea Zone
1 fighter moved from Burma to Persia
1 fighter moved from Burma to 47 Sea ZoneCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 2 bombers and 3 infantry
Russians defend with 3 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 armour, 2 bombers and 3 infantry in Evenki National Okrug, round 2 : 3/6 hits
Russians roll dice for 1 fighter and 3 infantry in Evenki National Okrug, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Evenki National Okrug, round 3 : 1/5 hits
Russians roll dice for 1 fighter in Evenki National Okrug, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Americans: 1 fighter
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 1 transport
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 5 fighters and 1 transport in 47 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 5 fighters and 1 transport in 47 Sea Zone, round 3 : 4/9 hits
Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 47 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 47 Sea Zone
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 2 battleships, 2 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is 59
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 1 artillery and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 fighter in Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from 61 Sea Zone to Kwangtung
2 armour moved from 61 Sea Zone to Kwangtung
1 bomber moved from Borneo to Burma
2 bombers moved from Evenki National Okrug to Szechwan
1 fighter moved from Persia to Szechwan
4 fighters moved from 47 Sea Zone to BurmaPlace Units - Japanese
1 armour and 2 infantry placed in India
Japanese undo move 1.
2 armour and 1 infantry placed in India
2 armour and 1 infantry placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
2 units repaired.Territory Summary for Japanese :
47 Sea Zone : 2 battleships, 2 carriers and 1 transport
61 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 2 infantry
Burma : 1 flag, 1 bomber and 4 fighters
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 armour and 2 infantry
India : 1 flag, 2 armour, 1 artillery, 1 factory and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 2 armour and 2 infantry
Manchuria : 2 armour, 1 factory and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 artilleries, 2 bombers, 1 fighter and 3 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 15 / 21
Germans : 40 / 40
British : 29 / 30
Japanese : 45 / 45
Americans : 39 / 43 -
I concede. Good game!
I think my chances are slim that I can pull out of the hole. Looks like Russia will fall soon. With India gone and the US floundering it looks grim for the Allies.
Let’s switch sides and start a new game!
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Thanks and good game! :-D I will start a new thread