@surfer Scramble? You have 6 planes!
16L G40 Talleyrand19(Axis) vs Aldoraine (Allies)(+22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Baltic States to Poland
1 armour, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Belarus to Poland
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 armour, 1 artillery and 7 mech_infantrys moved from Samara to Kazakhstan
1 artillery moved from Karelia to Finland
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from JapaneseCombat - Russians
Battle in Kazakhstan
Russians attack with 4 armour, 1 artillery, 2 fighters, 1 infantry, 10 mech_infantrys and 2 tactical_bombers
Japanese defend with 10 armour and 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 4 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 1 artillery, 1 infantry and 10 mech_infantrys
Casualties for Japanese: 10 armour and 2 mech_infantrys
Battle in Finland
Russians attack with 2 artilleries and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Karelia to Novgorod
3 artilleries moved from Belarus to Novgorod
2 artilleries and 4 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 infantry moved from Dzavhan to YeniseyPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in Russia
Russians undo move 3.
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
4 battleships, 5 carriers, 2 cruisers, 9 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
9 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 armour moved from Novosibirsk to Kazakhstan
3 mech_infantrys moved from Tsinghai to Kazakhstan
3 bombers moved from French Indo China to Kazakhstan
5 tactical_bombers moved from French Indo China to Kazakhstan
3 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 5 carriers, 2 cruisers and 2 transports
Americans defend with 1 transport
Japanese win, taking 35 Sea Zone from Americans with 4 battleships, 5 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 9 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 9 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 2 armour, 3 bombers, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 4 armour
Japanese win, taking Kazakhstan from Russians with 2 armour, 3 bombers, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 4 armour
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 armour moved from Kwangtung to French Indo China
5 tactical_bombers moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Kiangsu to Kwangsi
9 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
4 mech_infantrys moved from French Indo China to Malaya
1 tactical_bomber moved from Shan State to 36 Sea Zone
3 bombers moved from Kazakhstan to TsinghaiPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,3,4
Japanese collect 69 PUs (5 lost to blockades); end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
3 bombers moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery and 2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Rio de Oro to Southern France
1 fighter moved from Rio de Oro to Normandy BordeauxCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 artillery moved from Spain to Normandy Bordeaux
3 bombers moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Rio de Oro to Southern France -
I reposted the turn so you can select your kamikaze if you would like. Also do you want to scramble in sz112?
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use one kamikaze on each carrier in pacific…and scramble all fighters…I knew you would attack me but it’s my only hope haha, please let me finally have some good rolling
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 artillery moved from Spain to Normandy Bordeaux
3 bombers moved from Gibraltar to 112 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Rio de Oro to Southern FranceCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6
Battle in Java
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Java from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 3 bombers
Germans defend with 3 fighters and 7 transports
Americans win with 1 bomber remaining. Battle score for attacker is 55
Casualties for Germans: 3 fighters and 7 transports
Casualties for Americans: 2 bombers
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
Japanese defend with 4 battleships, 5 carriers, 2 cruisers, 9 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 4 battleships owned by the Japanese and 3 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 4 battleships and 2 transports remaining. Battle score for attacker is -140
Casualties for Americans: 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 7 destroyers, 7 fighters, 4 submarines and 5 tactical_bombers
Casualties for Japanese: 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Normandy Bordeaux to Morocco
1 bomber moved from 112 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Central America to 89 Sea Zone
1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Western United States to QueenslandPlace Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
this is the usa turn. let me know if you want to change anything with your casualties
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jesus christ…game is over now with those transports…I f’ing hate dice
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good game, I don’t want to play it out because Germany can’t do anything now…I didn’t win a single important battle on defense…I’ll post the result
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good game man. This was fun
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I will be the first to admit the dice went in my favor almost the whole game.
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yeah it happens…just sucks when every time I try to make some kind of aggressive move I get destroyed by dice and am back to square one…guess I should’ve found a way to better protect those transports…I’ll live and learn and just keep trying to get better





