@oysteilo
any scramble?
16L MrRoboto (Axis) vs Shin Ji (Allies) Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kazakhstan to Samara
Italians take Samara from Russians
1 infantry moved from Kazakhstan to Volgograd
Italians take Volgograd from Russians
1 infantry moved from Kazakhstan to Caucasus
Italians take Caucasus from Russians
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Albania
4 fighters moved from Southern Italy to Albania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Battle in Albania
Italians attack with 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Albania from Russians with 1 artillery and 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Albania to 97 Sea Zone
2 fighters moved from Albania to Southern Italy
1 fighter moved from Germany to Southern Italy
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Northern Italy to Greater Southern Germany
2 artilleries moved from Spain to Southern France
1 submarine moved from 89 Sea Zone to 86 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from West India to Eastern PersiaPlace Units - Italians
1 carrier and 3 transports placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Western Australia to Johnston Island
6 fighters moved from Queensland to Hawaiian Islands
3 armour and 4 mech_infantrys moved from Western Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to ChileCombat - ANZAC
Battle in Chile
ANZAC attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
ANZAC win, taking Chile from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 28 PUs;
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Germany to Poland
1 bomber moved from Germany to RomaniaCombat - Germans
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Battle in Poland
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Poland to Germany
1 bomber moved from Romania to Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to GermanyPlace Units - Germans
1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 68 PUs;
Russians buy 4 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Albania
1 infantry moved from Greece to Albania
1 bomber moved from Slovakia Hungary to 99 Sea Zone
1 fighter moved from Slovakia Hungary to 99 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Greater Southern Germany
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Greater Southern Germany
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 armour and 5 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Ukraine to CaucasusCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 bomber and 1 fighter
Italians defend with 1 submarine; Japanese defend with 1 destroyer and 2 transports
1 submarine owned by the Italians Submerged
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Yugoslavia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Yugoslavia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry; Japanese defend with 1 infantry
Russians win, taking Greater Southern Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 5 mech_infantrys
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Italians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 4 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Albania
Russians attack with 4 infantry
Italians defend with 1 artillery
Russians win, taking Albania from Italians with 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Russians attack with 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Poland to Slovakia Hungary
1 fighter moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
3 artilleries and 6 mech_infantrys moved from Romania to Slovakia Hungary
1 fighter moved from 99 Sea Zone to Greece
1 bomber moved from 99 Sea Zone to Slovakia Hungary
3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 aaGun and 8 infantry moved from Bulgaria to RomaniaPlace Units - Russians
3 artilleries placed in Slovakia Hungary
3 artilleries placed in Romania
4 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,3,4,6
Russians collect 52 PUs (8 lost to blockades); end with 52 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs -
This game is working my imagination like none I’ve ever played. I don’t know how much of it is you, and how much of it is the mod, but wow. This has been just amazing.
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This is the weirdest map of the world I’ve ever seen! It’s an awesome game and I enjoy every minute of it! Thanks in advance, already. :-)
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I know! We’re about to have Japanese-allied Argentinians stomp over some Australians who conquered Chile.
I can honestly say that has never happened before. :-D
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Japanese units defending EGYPT from RUSSIA while conquering Crete, Cyprus and TURKEY from RUSSIA, all the while Italy holds west India is another rare sight.
And Germany being the weakest power ^^ :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Trans-Jordan to Syria
Japanese take Syria from French
1 armour moved from Syria to Turkey
Japanese take Turkey from Russians
1 armour and 4 mech_infantrys moved from Afghanistan to Caucasus
1 mech_infantry moved from Afghanistan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Argentina to Brazil
Japanese take Brazil from Americans
1 armour and 3 infantry moved from Argentina to Chile
1 infantry moved from Argentina to Chile
1 armour moved from Nigeria to Gold Coast
Japanese take Gold Coast from British
1 mech_infantry moved from Anhwe to Manchuria
1 bomber, 3 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 fighter moved from Germany to YugoslaviaCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in Manchuria
Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win, taking 19 Sea Zone from Americans, taking Manchuria from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yugoslavia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Yugoslavia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chile
Japanese attack with 1 armour and 4 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Chile from ANZAC with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Caucasus
Japanese attack with 1 armour and 4 mech_infantrys
Russians defend with 2 mech_infantrys
Japanese win, taking Caucasus from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Japanese
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Egypt to Trans-Jordan
2 armour, 2 artilleries and 1 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Afghanistan to Kazakhstan
4 artilleries moved from West India to Afghanistan
1 artillery, 1 infantry and 2 mech_infantrys moved from Kiangsi to Anhwe
2 mech_infantrys moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
14 submarines moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 marines moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 marines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 transport moved from 85 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to Anhwe
1 submarine moved from 42 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 carrier placed in 20 Sea Zone
3 tactical_bombers placed in Japan
1 factory_minor placed in Argentina
2 armour and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in India
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 98 PUs; end with 98 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 1 fighter and 1 harbour; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
11 fighters moved from Korea to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 artillery and 2 infantry moved from Central America to 64 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
1 destroyer moved from 106 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Argentina
Battle in Brazil
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Argentina from Japanese, taking Brazil from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 bombers, 13 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 13 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 16 Sea Zone to Korea
13 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
3 aaGuns moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
12 infantry moved from Hawaiian Islands to 26 Sea Zone
3 aaGuns, 1 artillery, 1 battleship, 7 carriers, 3 cruisers, 5 destroyers, 12 infantry, 10 submarines and 10 transports moved from 26 Sea Zone to 6 Sea Zone
3 aaGuns, 1 artillery and 12 infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
3 carriers placed in 6 Sea Zone
1 harbour placed in Korea
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,3,3,1,5,5,2,1,6,3,6,1,6,5,3,6,3,4,1,6,6,2,5,1,4,4,2,5,3,1,1,4,4,1
Americans collect 60 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
Non Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea ZoneTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 2 bombers
EDIT: Adding units owned by Americans to Western United States: 2 bombers
EDIT: Turning off Edit Mode -
I do believe that’s game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Albania
2 fighters moved from 97 Sea Zone to Albania
1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 4 infantry moved from 97 Sea Zone to Albania
1 submarine moved from 86 Sea Zone to 85 Sea ZoneCombat - Italians
Battle in Albania
Italians attack with 1 artillery, 3 fighters and 4 infantry
Russians defend with 4 infantry
Italians win, taking Albania from Russians with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 4 infantry
Battle in Greater Southern Germany
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Greater Southern Germany from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 85 Sea Zone
Italians attack with 1 submarine
Americans defend with 2 transports
Italians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
2 fighters moved from Albania to 97 Sea Zone
1 fighter moved from Albania to Southern Italy
2 fighters moved from Greater Southern Germany to Southern Italy
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Eastern Persia to PersiaPlace Units - Italians
1 factory_minor placed in Persia
1 destroyer and 2 transports placed in 97 Sea Zone
4 infantry and 1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
2 mech_infantrys moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
6 fighters moved from Hawaiian Islands to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
1 bomber moved from Johnston Island to KoreaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Poland to Germany
2 fighters and 1 tactical_bomber moved from Poland to GermanyPlace Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
1 submarine and 2 transports placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 fighter moved from Greece to Turkey
4 armour and 6 mech_infantrys moved from Greece to Yugoslavia
3 artilleries and 8 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 artillery moved from Slovakia Hungary to Poland
24 armour, 16 artilleries, 22 infantry and 12 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Slovakia Hungary to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
3 armour and 5 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 bomber and 8 mech_infantrys
Japanese defend with 1 armour and 4 mech_infantrys
Russians win, taking Caucasus from Japanese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 4 mech_infantrys
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
Russians attack with 3 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Poland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
Russians win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Turkey
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Russians win, taking Turkey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Yugoslavia
Russians attack with 28 armour, 19 artilleries, 30 infantry and 18 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yugoslavia from Japanese with 28 armour, 19 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 fighters moved from Greater Southern Germany to Romania
1 fighter moved from Turkey to Romania
1 fighter moved from Poland to Romania
3 aaGuns moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Greece to Turkey
1 bomber moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Slovakia Hungary
3 armour placed in Romania
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,6,1,5,6,3
Russians collect 52 PUs (6 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 infantry moved from Greece to Turkey
1 fighter moved from Greece to Turkey
4 armour and 6 mech_infantrys moved from Greece to Yugoslavia
3 artilleries and 8 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters moved from Slovakia Hungary to Greater Southern Germany
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Samara to Novosibirsk
1 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 artillery moved from Slovakia Hungary to Poland
24 armour, 16 artilleries, 22 infantry and 12 mech_infantrys moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Slovakia Hungary to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Caucasus
3 armour and 5 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 bomber and 8 mech_infantrys
Japanese defend with 1 armour and 4 mech_infantrys
Russians win, taking Caucasus from Japanese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 4 mech_infantrys
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
Russians attack with 3 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Poland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters and 3 infantry
Italians defend with 2 infantry
Russians win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Turkey
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Russians win, taking Turkey from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Yugoslavia
Russians attack with 28 armour, 19 artilleries, 30 infantry and 18 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yugoslavia from Japanese with 28 armour, 19 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 fighters moved from Greater Southern Germany to Romania
1 fighter moved from Turkey to Romania
1 fighter moved from Poland to Romania
3 aaGuns moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Greece to Turkey
1 bomber moved from Caucasus to RussiaPlace Units - Russians
1 infantry placed in Slovakia Hungary
3 armour placed in Romania
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,6,1,5,6,3
Russians collect 52 PUs (6 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Romania: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Western Ukraine: 4 fighters
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