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G40L 2016 MrRoboto (Allies) vs Karl7 (Axis) [Balanced Mod]

  • 19 18

    Yeah, let’s see. Japan is really weak, so maybe I can pressure Germany with USA now.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                4 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Bessarabia to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Ulaanbaatar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Szechwan to Russia
                4 armour moved from Russia to Bryansk
                4 infantry moved from Ulaanbaatar to Dzavhan
                4 aaGuns, 11 artilleries and 37 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                4 armour moved from Bryansk to Western Ukraine
                2 aaGuns and 12 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Kansu to Novosibirsk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 armour and 3 artilleries moved from Hunan to Anhwe
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 5 infantry moved from Sakha to Amur
                4 infantry moved from Manchuria to Amur
                2 fighters moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                3 infantry moved from Shantung to Anhwe
                3 fighters moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    British defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to Philippines
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 aaGuns moved from Manchuria to Amur
                1 infantry moved from Soviet Far East to Siberia
                3 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Jehol to Buyant-Uhaa
                1 tactical_bomber moved from Anhwe to Shantung
                6 tactical_bombers moved from Kwangsi to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 artillery and 2 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Sardinia to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Malta to Alexandria
                1 armour and 3 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from French Indo China to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Anhwe

    Combat - British
                Battle in Greece
                Battle in Anhwe
                    British attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 3 artilleries and 3 infantry
                    retreated to Anhwe
                    Japanese win, taking Greece from Italians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -20
                    Casualties for British: 1 armour and 5 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber and 3 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 aaGun, 1 artillery and 2 infantry moved from Sardinia to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 aaGun moved from 99 Sea Zone to Greece
                4 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 artillery and 2 infantry moved from Iraq to Syria
                3 aaGuns, 2 artilleries and 10 infantry moved from Yunnan to Kweichow
                2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
                5 infantry moved from India to Burma
                2 submarines moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    Place Units - UK_Pacific
                2 destroyers placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in 39 Sea Zone change ownership: 2 destroyers

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Romania to Poland
                1 armour moved from Baltic States to Poland
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                5 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,4,5,1,2
                Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Iraq to Egypt

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
                Germans buy 5 armour, 1 artillery, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Baltic States to Belarus
                2 fighters moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 10 armour, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Baltic States to Poland
                3 aaGuns moved from Germany to Western Germany
                4 armour, 5 infantry and 1 mech_infantry moved from Germany to Poland
                2 fighters moved from Belarus to Poland
                1 bomber moved from Novgorod to Norway
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                6 armour moved from United Kingdom to 110 Sea Zone
                6 armour and 6 transports moved from 110 Sea Zone to 114 Sea Zone
                6 armour moved from 114 Sea Zone to Poland
                1 fighter and 6 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from France to Normandy Bordeaux
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 tactical_bomber moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 2 submarines placed in 110 Sea Zone
                3 infantry placed in United Kingdom
                1 artillery and 9 infantry placed in Germany
                5 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,4,2,1,3
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                4 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                13 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
                3 artilleries and 2 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yenisey from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                4 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Novosibirsk to Vologda
                2 aaGuns moved from Buryatia to Sakha

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
                1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Philippines to 41 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
                5 fighters and 1 tactical_bomber moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Aleutian Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Midway
                Battle in Borneo
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 41 Sea Zone to Hainan
                1 armour, 3 artilleries and 1 infantry moved from Anhwe to Shantung
                1 infantry moved from Chahar to Jehol
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Siberia to Amur
                1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 armour placed in Manchuria
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kwangtung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - British

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 10 infantry moved from Kweichow to Anhwe
                5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Kweichow to India
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Place Units - UK_Pacific
                2 destroyers and 2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in 39 Sea Zone change ownership: 2 destroyers and 2 submarines

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Poland to Slovakia Hungary
                1 armour moved from Poland to Slovakia Hungary
                1 armour and 4 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Italians attack with 1 armour, 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,6,6,1,4,1
                Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    BS game… Total dicing. 60+ odds one eastern poland and lost hard.  :-P

    I will post

  • 19 18

    Thanks for the game!

    But I’m curious. Why would you say that it was a dice game? Your attack on Eastern Poland only had like 43% win chance. And I think I was in a great state, even if I would have lost it.

    Anyways, up for a rematch?

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto:

    Thanks for the game!

    But I’m curious. Why would you say that it was a dice game? Your attack on Eastern Poland only had like 43% win chance. And I think I was in a great state, even if I would have lost it.

    Anyways, up for a rematch?

    I went back and run the odds.  I am going to have to stop using DS Kelly odds calc.  It said 60ish.  The battle calc in the program said 48 or something.  That is a huge difference.  I guess I would have not done that attack.  The dice were horrific anyway.  I missed all the 4’s but 1 R1.

    I need to clear up some other games that are in critical condition.  I hit you up then.

  • 19 18

    You can redo the move and we could continue the game. If you want to.

  • 22 20 19 18 17 16 15 14 12

    @MrRoboto:

    You can redo the move and we could continue the game. If you want to.

    Oh, ok.  Too nice!  You are ahead anyway.  This balanced mod is pretty rough on the Axis.

  • 19 18

    I haven’t played it a lot so far, but I’d say you have to make the most out of Europe turn 1. With no bids, the Med looks a lot better for the Axis and Egypt is way more in danger. I think getting Italy big is easier in this version.

  • 22 20 19 18 17 16 15 14 12

    Hmm, I am surrendering anyway.  The Axis were set up for the attack.  Without it succeeding the USSR will get too strong.

    GG

  • 19 18

    Okay. Would love a rematch, though

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