got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 106 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 harbour and 1 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Sikang to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
British roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/13 hits
Japanese roll dice for 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/11 hits
2 infantry owned by the Japanese and 5 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 4/9 hits
3 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
1 artillery owned by the British retreated to Burma
Japanese win with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for British: 9 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - British
2 artilleries and 10 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
3 infantry moved from Persia to Eastern Persia
2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Iceland to United Kingdom
2 fighters moved from New Brunswick Nova Scotia to Iceland
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Tanganyika Territory to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 factory_minor placed in Egypt
2 submarines placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 artilleries and 4 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 3 artilleries and 10 infantry
India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield and 2 fighters
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Tobruk : 1 flag
76 Sea Zone : 1 battleship and 1 cruiser
Eire : 1 flag
109 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
3 armour and 1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Malta
Italians attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 3 armour in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 3 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers and 3 fighters in 98 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians, 2 fighters owned by the Italians, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
1 battleship owned by the Italians retreated to 96 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -42
Casualties for Italians: 2 cruisers, 2 fighters and 1 submarine
Casualties for British: 1 destroyer
2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 aaGun and 1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Edit:
I Chose Ftr over BB. Hope that is ok with you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 destroyer
British Somaliland : 1 infantry
Egypt : 2 infantry
76 Sea Zone : 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
98 Sea Zone : 1 destroyer
@aequitas:
Edit:
I Chose Ftr over BB. Hope that is ok with you.
Yeah, that’s no problem. Took me a minute to understand where your BB went. I thought you were talking about my casualties at first.
@aequitas:
Edit:
I Chose Ftr over BB. Hope that is ok with you.
Yeah, that’s no problem. Took me a minute to understand where your BB went. I thought you were talking about my casualties at first.
I hope I chose in your best interest for your casualties.
Went max def. for you.
Let me know.
@aequitas:
@aequitas:
Edit:
I Chose Ftr over BB. Hope that is ok with you.
Yeah, that’s no problem. Took me a minute to understand where your BB went. I thought you were talking about my casualties at first.
I hope I chose in your best interest for your casualties.
Went max def. for you.
Let me know.
Yeah. Everything looked fine for casualty choices. Fight went exceptionally well for me I thought :wink: I was just trying to figure out the BB comment while fuzzy from a headcold and tired.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
4 bombers, 2 fighters and 1 tactical_bomber moved from Yugoslavia to 98 Sea Zone
1 tactical_bomber moved from Western Germany to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 4/7 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 6 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport; French defend with 1 destroyer
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 6 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/9 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 3/6 hits
1 carrier owned by the British, 1 battleship owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 2 cruisers owned by the British, 1 destroyer owned by the British and 1 destroyer owned by the French lost in 98 Sea Zone
Germans win with 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta
6 bombers moved from 98 Sea Zone to Yugoslavia
1 aaGun, 9 armour, 2 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Finland to Karelia
1 tactical_bomber moved from Bessarabia to Western Ukraine
Place Units - Germans
3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
3 bombers placed in Yugoslavia
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
@aequitas:
@aequitas:
Edit:
I Chose Ftr over BB. Hope that is ok with you.
Yeah, that’s no problem. Took me a minute to understand where your BB went. I thought you were talking about my casualties at first.
I hope I chose in your best interest for your casualties.
Went max def. for you.
Let me know.Yeah. Everything looked fine for casualty choices. Fight went exceptionally well for me I thought :wink: I was just trying to figure out the BB comment while fuzzy from a headcold and tired.
I wish you a speedy recovery!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
17 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Archangel to Novgorod
3 fighters moved from Bryansk to Novgorod
2 armour, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/8 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Novgorod
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Novgorod, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Manchuria
Russians attack with 18 infantry
Japanese defend with 1 factory_minor, 4 fighters, 6 infantry and 2 tactical_bombers
Russians roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits
Japanese roll dice for 4 fighters, 6 infantry and 2 tactical_bombers in Manchuria, round 2 : 4/12 hits
4 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 4/7 hits
4 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 4 : 0/10 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/5 hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 8 infantry in Manchuria, round 5 : 3/8 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in Manchuria, round 5 : 2/5 hits
2 infantry owned by the Russians, 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 6 : 0/6 hits
Japanese roll dice for 2 fighters in Manchuria, round 6 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 7 : 0/5 hits
Japanese roll dice for 2 fighters in Manchuria, round 7 : 1/2 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 8 : 2/4 hits
Japanese roll dice for 2 fighters in Manchuria, round 8 : 2/2 hits
2 infantry owned by the Russians and 2 fighters owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 32
Casualties for Russians: 16 infantry
Casualties for Japanese: 4 fighters, 6 infantry and 2 tactical_bombers
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Trigger Chinese Destroy Factories Manchuria Russians: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
2 infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
3 artilleries moved from Archangel to Smolensk
3 fighters moved from Novgorod to Bryansk
9 artilleries and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
Place Units - Russians
3 infantry placed in Volgograd
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Territory Summary for Russians :
Manchuria : 2 aaGuns and 2 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 12 artilleries, 3 fighters and 28 infantry
Russia : 1 airfield, 8 artilleries and 1 factory_major
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 artilleries
109 Sea Zone : 1 submarine
Iraq : 1 flag, 2 armour, 2 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Jehol to Manchuria
1 bomber moved from French Indo China to Manchuria
1 fighter moved from Japan to Manchuria
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Manchuria
Combat - Japanese
Battle in Malaya
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Malaya from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 1 fighter and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
AA fire in Manchuria : 2/3 hits
1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 2 aaGuns and 2 infantry in Manchuria, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 2/2 hits
Chinese roll dice for 1 aaGun and 2 infantry in Manchuria, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 bomber owned by the Japanese and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Chinese win with no units remaining. Battle score for attacker is -30
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 armour, 2 bombers, 1 fighter and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits
Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Shensi, round 3 : 1/4 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 3/5 hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 2 tactical_bombers owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 4 infantry remaining. Battle score for attacker is -30
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 artillery and 1 mech_infantry moved from Yunnan to French Indo China
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in French Indo China
1 armour placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
I really don’t like it when AA fire is acting up on me like that.
I took a nice beating in manchu. :-(
Yeah Manchu and shensi were both painful…of course I’ve had a couple other games where I went 0/9 on AA fire… Both ends suck badly
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Intercept in W. Germany?
Yes full interception.
Thank you!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to British Guiana
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
Place Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports
10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British Guiana : 2 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports