@cwglee51 I still get this though:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 5 mech_infantrys moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
lose AA guns or infantry first in the Spain fight?
Loose the english troops, then english aa, then 1 us aa, then troops until i am down to 3 units left. Then rest of aa then troops again.
I hope that makes sense. Sorry for the strange order
sounds good…not sure my Italians will last that long haha
actually the italians did pretty good…I screwed up and forgot to dump an english art before the amer inf…but they both roll on 2 so it didn’t matter, I edited the english art out and put an amer inf back in for you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 artillery and 5 mech_infantrys moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
Combat - Italians
Battle in Spain
Italians attack with 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 4 aaGuns, 1 artillery and 5 infantry
Americans win with 1 aaGun, 2 artilleries and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 3 aaGuns and 4 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 artillery
EDIT: Adding units owned by Americans to Spain: 1 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,2,2
Italians collect 4 PUs (7 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers moved from France to Belarus
14 armour and 12 mech_infantrys moved from Romania to Belarus
8 armour, 7 artilleries, 28 infantry and 4 mech_infantrys moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Southern France to Spain
8 infantry moved from Normandy Bordeaux to Spain
4 fighters and 2 tactical_bombers moved from France to Spain
Combat - Germans
Battle in Greece
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Greece from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Spain
Germans attack with 1 artillery, 4 fighters, 9 infantry and 2 tactical_bombers
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win, taking Spain from Americans with 1 artillery, 3 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 22 armour, 7 artilleries, 9 bombers, 28 infantry and 16 mech_infantrys
Russians defend with 4 aaGuns, 5 armour, 18 artilleries, 36 infantry and 8 mech_infantrys
Germans win, taking Belarus from Russians with 22 armour, 9 bombers and 1 mech_infantry remaining. Battle score for attacker is 90
Casualties for Germans: 7 artilleries, 28 infantry and 15 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 18 artilleries, 36 infantry and 8 mech_infantrys
Non Combat Move - Germans
9 bombers moved from Belarus to Novgorod
3 fighters and 2 tactical_bombers moved from Spain to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
Germans undo move 1.
2 armour and 1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Germans undo move 5.
Germans undo move 4.
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
3 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,2,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from French Central Africa to Liberia
Russians take Liberia from Neutral_True
8 artilleries and 10 infantry moved from Bryansk to Belarus
2 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 8 artilleries, 2 fighters, 11 infantry, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 22 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 22 armour and 1 mech_infantry
Casualties for Russians: 3 artilleries, 11 infantry and 7 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novosibirsk: 1 mech_infantry
EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
EDIT: Changing ownership of Novosibirsk from Japanese to Russians
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Belarus to Russia
2 aaGuns moved from Bryansk to Belarus
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Volgograd to Russia
1 artillery moved from Ukraine to Bryansk
Place Units - Russians
5 mech_infantrys placed in Russia
2 infantry placed in Volgograd
2 armour, 2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea Zone
2 bombers moved from French Indo China to Malaya
2 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from French Indo China to Malaya
2 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
2 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Timguska
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Kansu to Timguska
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
7 fighters moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 artilleries; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser and 2 transports
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 cruiser and 2 transports
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 armour and 1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery, 3 battleships, 4 carriers, 2 cruisers and 5 transports moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from Malaya to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
4 tactical_bombers moved from Malaya to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from 37 Sea Zone to French Indo China
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Timguska to Yenisey
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 armour placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs total
those rolls in Russia vs my 22 tanks are sick…how I did not kill more is a mystery…I’ve been crushed in every huge battle so far when I’m on defense
yeah i am worried that my good luck is going to run out at the wrong time. lol
haha no offense but hopefully it does
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 1 infantry moved from Turkey to Greece
1 fighter moved from Iraq to Greece
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Greece
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Greece to Turkey
3 infantry moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
2 armour and 4 mech_infantrys moved from Afghanistan to India
1 infantry moved from Burma to India
2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Turkey
1 armour and 1 mech_infantry moved from West India to Persia
2 armour and 1 mech_infantry moved from West India to India
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Rio de Oro: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Turkey
1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,2,4,2,3
Italians collect 1 PU (10 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from France to United Kingdom
2 tactical_bombers moved from France to United Kingdom
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total. Damaged units is as follows: airfield = 3, factory_major = 8
Battle in Spain
Germans attack with 6 infantry
Americans defend with 1 artillery
Germans win, taking Spain from Americans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 armour moved from Novgorod to Finland
9 bombers moved from Novgorod to Western Germany
4 infantry moved from Romania to Bulgaria
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Greece to Bulgaria
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Northern Italy to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Northern Italy to Southern France
Place Units - Germans
1 infantry placed in Novgorod
5 armour placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Romania
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,1,3,4,6
Germans collect 52 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
2 armour and 4 artilleries moved from Belarus to Novgorod
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Western Ukraine
1 armour moved from Russia to Ukraine
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour and 4 artilleries
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 aaGuns moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Russia to Bryansk
2 artilleries moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 infantry moved from Volgograd to Rostov
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 4 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 armour moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Manchuria
10 armour and 3 mech_infantrys moved from Szechwan to Kansu
1 armour moved from Yenisey to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour moved from Urals to Timguska
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Sumatra
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
3 battleships, 4 carriers, 2 cruisers, 6 fighters, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese win with 4 battleships, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 3 bombers
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour and 3 bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Timguska
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 10 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hopei
3 armour moved from Kwangtung to Yunnan
2 armour moved from French Indo China to Yunnan
3 bombers moved from Sumatra to Malaya
3 tactical_bombers moved from French Indo China to Philippines
1 fighter moved from 45 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
4 infantry placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun, 9 armour, 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Yunnan: 9 armour, 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in Greece
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Greece from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 aaGuns, 4 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from India to Burma
1 armour and 3 mech_infantrys moved from Persia to West India
1 armour moved from Persia to Turkey
2 mech_infantrys moved from Northwest Persia to Turkey
1 armour and 1 mech_infantry moved from Syria to Turkey
1 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Greece to Turkey
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 artillery and 2 infantry placed in Turkey
1 armour and 2 mech_infantrys placed in Persia
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry