@pacifiersboard scramble to 114?
G40L 2016 MrRoboto (Allies) vs Karl7 (Axis) [Balanced Mod]
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 81 Sea Zone to 95 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 mech_infantrys moved from Burma to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China -
nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 infantry and 5 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines moved from 81 Sea Zone to 95 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 mech_infantrys moved from Burma to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 36 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 93
Casualties for British: 2 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 3 transports
Battle in SardiniaNon Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 artillery, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Italian Somaliland to Kenya
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 3 mech_infantrys moved from India to Yunnan
3 aaGuns, 2 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
2 submarines placed in 80 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 artillery moved from Tunisia to LibyaCombat - Italians
Non Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 armour moved from Southern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 armour and 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Germany to 113 Sea Zone
5 armour moved from Western Germany to 113 Sea Zone
6 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
6 armour, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 105 Sea Zone
4 infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
6 armour and 14 infantry moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
4 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 carrier moved from 105 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in United Kingdom
Germans attack with 6 armour, 1 bomber, 6 fighters, 14 infantry and 6 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 1 bomber, 5 fighters, 5 infantry and 6 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter and 9 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 12 infantry and 1 mech_infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 fighters moved from United Kingdom to 110 Sea Zone
3 fighters and 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Western Germany to Baltic States
3 aaGuns, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
6 infantry moved from Novgorod to Baltic States
3 aaGuns moved from Western Germany to Germany
1 infantry moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
4 armour, 5 infantry and 1 mech_infantry placed in Germany
3 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
Japan is on the ropes! But Germany is keeping the Axis alive! I think it’s going to be a quick game if sealion doesn’t work out in the short term… :-P
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Yeah, let’s see. Japan is really weak, so maybe I can pressure Germany with USA now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
4 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Russia
4 armour moved from Russia to Bryansk
4 infantry moved from Ulaanbaatar to Dzavhan
4 aaGuns, 11 artilleries and 37 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
4 armour moved from Bryansk to Western Ukraine
2 aaGuns and 12 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 armour and 3 artilleries moved from Hunan to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 5 infantry moved from Sakha to Amur
4 infantry moved from Manchuria to Amur
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 infantry moved from Shantung to Anhwe
3 fighters moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from RussiansCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for British: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery and 9 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kwangsi to Philippines
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 aaGuns moved from Manchuria to Amur
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Buyant-Uhaa
1 tactical_bomber moved from Anhwe to Shantung
6 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Philippines
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Sardinia to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Malta to Alexandria
1 armour and 3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to AnhweCombat - British
Battle in Greece
Battle in Anhwe
British attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries and 3 infantry
retreated to Anhwe
Japanese win, taking Greece from Italians with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -20
Casualties for British: 1 armour and 5 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 bomber and 3 infantry
Italians defend with 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
1 aaGun, 1 artillery and 2 infantry moved from Sardinia to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
4 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 2 infantry moved from Iraq to Syria
3 aaGuns, 2 artilleries and 10 infantry moved from Yunnan to Kweichow
2 fighters and 1 tactical_bomber moved from Anhwe to Kweichow
5 infantry moved from India to Burma
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian SudanPlace Units - UK_Pacific
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in 39 Sea Zone change ownership: 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Romania to Poland
1 armour moved from Baltic States to Poland
1 artillery and 1 infantry moved from Romania to Yugoslavia
5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,4,5,1,2
Italians collect 8 PUs (4 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs;
Germans buy 5 armour, 1 artillery, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Baltic States to Belarus
2 fighters moved from Baltic States to Belarus
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 10 armour, 4 artilleries, 18 infantry and 2 mech_infantrys moved from Baltic States to Poland
3 aaGuns moved from Germany to Western Germany
4 armour, 5 infantry and 1 mech_infantry moved from Germany to Poland
2 fighters moved from Belarus to Poland
1 bomber moved from Novgorod to Norway
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
6 armour moved from United Kingdom to 110 Sea Zone
6 armour and 6 transports moved from 110 Sea Zone to 114 Sea Zone
6 armour moved from 114 Sea Zone to Poland
1 fighter and 6 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from France to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Western Germany to Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
3 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Germany
5 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,4,2,1,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
4 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
13 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Belarus
3 artilleries and 2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Yenisey
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
4 armour, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Buryatia to SakhaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Philippines to 41 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from 43 Sea Zone to Borneo
5 fighters and 1 tactical_bomber moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Midway from Americans, taking Borneo from UK_Pacific with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
5 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 41 Sea Zone to Hainan
1 armour, 3 artilleries and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Jehol
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Siberia to Amur
1 armour, 1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 carrier and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in Manchuria
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Non Combat Move - British
3 aaGuns, 2 artilleries and 10 infantry moved from Kweichow to Anhwe
5 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to India
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - UK_Pacific
2 destroyers and 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 2 destroyers and 2 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 armour and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Italians attack with 1 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3,6,6,6,1,4,1
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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BS game… Total dicing. 60+ odds one eastern poland and lost hard. :-P
I will post





