16L MrRoboto (Axis) vs Shin Ji (Allies) Balanced Mod

  • 15

    Oh!  I didn’t actually see the Italian fighters there.

    Let me make a small change then.  I’ll just bomb Western Germany, but the rest will be the same.

  • 15

    Yea, I’ll just fix it in edit mode.  SImpler.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 fighter and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                5 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from Norway to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                    Turning on Edit Mode
                    EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 9
                    EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 15
                    EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Americans attack with 9 fighters and 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 9 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from 19 Sea Zone to Korea
                9 fighters moved from 6 Sea Zone to Korea
                3 fighters moved from 89 Sea Zone to Western United States
                3 carriers, 1 cruiser and 10 transports moved from 89 Sea Zone to 10 Sea Zone
                3 aaGuns, 2 artilleries and 5 infantry moved from Central United States to Western United States
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone
                1 bomber moved from Germany to Norway
                2 fighters moved from Germany to Norway
                2 artilleries moved from Sweden to Norway

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Norway

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,6,1,4,3
                Chinese collect 1 PU (1 lost to blockades); end with 2 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 bomber moved from Norway to Western Germany
                1 battleship, 1 cruiser and 1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                1 transport moved from 64 Sea Zone to 10 Sea Zone

    Combat - British
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.

    Non Combat Move - British

    Turn Complete - UK_Pacific

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Afghanistan to West India
                      Italians take West India from UK_Pacific
                1 infantry moved from Afghanistan to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 infantry moved from Afghanistan to Kazakhstan
                      Italians take Kazakhstan from Russians
                2 infantry moved from Yugoslavia to Greater Southern Germany
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from Russians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Russians
                4 fighters moved from Germany to Greater Southern Germany
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America

    Combat - Italians
                Battle in Central America
                Battle in Greater Southern Germany
                    Italians attack with 4 fighters and 2 infantry
                    Russians defend with 2 artilleries
                    Italians win, taking Central America from Americans, taking Greater Southern Germany from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Italians
                1 fighter moved from Greater Southern Germany to Germany
                1 fighter moved from Greater Southern Germany to Germany
                2 fighters moved from Greater Southern Germany to Southern Italy
                2 artilleries and 3 infantry moved from Southern France to Northern Italy
                2 artilleries moved from Gibraltar to Spain
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                2 infantry moved from Afghanistan to Kazakhstan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                9 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 marine
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Changing PUs for ANZAC from 13 to 15
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Western Australia to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java

    Non Combat Move - ANZAC
                1 bomber moved from 37 Sea Zone to Western Australia
                5 fighters moved from Western Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 15

    Apparently I bought a Marine by accident last ANZAC turn.  THought it was an Inf.  I wish the Marines for all countries could use the mold the Italian ones do.

  • 19 18

    haha yeah

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 29 PUs;
                Germans buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Germany to Poland
                1 bomber moved from Germany to Romania

    Combat - Germans
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Romania causes 6 damage total.
                Battle in Poland
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Poland to Germany
                1 artillery and 7 infantry moved from Western Germany to Germany
                3 infantry moved from France to Western Germany
                1 bomber moved from Romania to Germany
                1 mech_infantry moved from Southern France to Northern Italy

    Place Units - Germans
                5 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 78 PUs;
                Russians buy 1 armour, 6 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Albania
                4 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                7 infantry moved from Greece to Bulgaria
                6 infantry moved from Turkey to Greece
                4 armour and 6 mech_infantrys moved from Iraq to Greece
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Poland
                4 fighters moved from Russia to Poland
                1 bomber and 3 fighters moved from Slovakia Hungary to Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany

  • 15

    Intercept?  THis time I saw all the planes. :v

  • 19 18

    yes, max intercept (lose italian when you hit, if possible)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 78 PUs;
                Russians buy 1 armour, 6 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Albania
                4 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to Albania
                7 infantry moved from Greece to Bulgaria
                6 infantry moved from Turkey to Greece
                4 armour and 6 mech_infantrys moved from Iraq to Greece
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Poland
                4 fighters moved from Russia to Poland
                1 bomber and 3 fighters moved from Slovakia Hungary to Germany
                1 artillery moved from Slovakia Hungary to Greater Southern Germany

    Combat - Russians
                Air Battle in Germany
                    Russians attacks with 4 units heading to Germany
                    Germans launches 4 interceptors out of Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 11 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bulgaria from Italians with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Albania
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Albania from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Russians
                4 fighters could not land in Poland and were removed
                3 armour, 1 artillery and 2 infantry moved from Romania to Slovakia Hungary
                2 aaGuns moved from Greece to Bulgaria
                6 mech_infantrys moved from Ukraine to Romania
                3 mech_infantrys moved from Novgorod to Eastern Poland
                1 bomber and 1 fighter moved from Germany to Slovakia Hungary

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Slovakia Hungary: 4 fighters
                EDIT: Turning off Edit Mode
                3 artilleries placed in Slovakia Hungary
                3 artilleries placed in Romania
                3 mech_infantrys placed in Ukraine
                1 armour and 9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Russians collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 74 PUs

  • 19 18

    ah, my pc just crashed.

    Gonna use the first dice of course. So expect some edits.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Java
                1 artillery and 2 marines moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 marines and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to Java
                1 bomber and 2 fighters moved from Shan State to Kiangsi
                1 tactical_bomber moved from Burma to Kiangsi
                1 infantry moved from Yunnan to Hunan
                      Japanese take Hunan from Chinese
                2 mech_infantrys moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from French
                1 armour moved from French Central Africa to Nigeria
                      Japanese take Nigeria from British
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Japanese
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Japanese win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Malta: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from India to Yunnan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 battleship, 2 carriers, 1 destroyer and 11 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 armour, 4 artilleries and 6 mech_infantrys moved from India to West India
                1 armour and 6 mech_infantrys moved from West India to Afghanistan
                2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Tanganyika Territory to Belgian Congo
                2 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 artilleries moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 85 Sea Zone
                1 armour and 1 infantry moved from 85 Sea Zone to Argentina
                      Japanese take Argentina from Neutral_True

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in Japan
                3 submarines placed in 19 Sea Zone
                3 destroyers placed in 20 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 98 Sea Zone

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

  • 19 18

    almost 100 ipc :-)

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                3 fighters moved from Norway to Slovakia Hungary
                2 bombers moved from Norway to Quebec
                1 fighter moved from Western United States to 89 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 64 Sea Zone
                1 artillery and 3 infantry moved from 64 Sea Zone to Central America
                11 fighters moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 11 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 11 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Central America
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    Americans win, taking Central America from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 aaGuns, 1 artillery and 12 infantry moved from Western United States to 10 Sea Zone
                11 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Western United States to Midway
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                3 aaGuns, 1 artillery, 3 carriers, 1 cruiser, 12 infantry, 10 submarines and 8 transports moved from 10 Sea Zone to 26 Sea Zone
                3 aaGuns, 1 artillery and 12 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 89 Sea Zone to Mexico

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                2 bombers and 3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2
                Americans collect 55 PUs (6 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 transport moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - British

    Turn Complete - UK_Pacific

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