@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Balanced Mod Karl7 (Allies) vs Shin Ji (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 bomber and 3 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma -
I’ll admit, I did not have this specifically planned beforehand, but I could not pass this up.
Scramble?
-
Scram all
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
1 bomber and 3 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters, 4 tactical_bombers and 2 transports; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers and 5 fighters remaining. Battle score for attacker is 95
Casualties for Germans: 1 carrier, 2 fighters, 4 tactical_bombers and 2 transports
Casualties for British: 1 bomber, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transportsNon Combat Move - British
1 fighter moved from 97 Sea Zone to Cyprus
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
3 fighters placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to BulgariaCombat - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Eastern Poland
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,4,6,3
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 armour moved from Queensland to South Australia
4 mech_infantrys moved from Queensland to South Australia
3 fighters moved from Queensland to New ZealandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea ZoneNon Combat Move - French
Turn Complete - French
-
So I got 6 hit in 97… OOL?
-
I am attaking with 5 ftrs, 1 tacb, and 3 bombers.
You have 1 dd, 2 cvs, 4 ftrs, 1 damaged bb.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Romania to 97 Sea Zone
4 fighters moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Poland to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
8 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 submarines moved from 110 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship, 2 carriers and 4 fighters -
here is the map
-
6 hits? OK, sink one carrier, sink the Dst and the BB, kill 2 Ftrs.
Sorry for the delay. Last night I was too tired to think clearly, and it was starting to show up in my games.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Romania to 97 Sea Zone
4 fighters moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Poland to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
8 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 submarines moved from 110 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship, 2 carriers and 4 fighters
Units damaged: 1 carrier owned by the British
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Germans: 5 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 2 carriers and 4 fighters
Battle in Novgorod
Germans attack with 13 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 13 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
3 aaGuns, 9 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 17 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
1 infantry moved from Germany to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Southern France to France
3 bombers moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Southern France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
OK, I got 3 hits the next round, I killed the ftrs and kept a damaged cv because if not obvisouly I would have retreated and your ftrs would splash
-
Yep! Saw that - it’s Saul Goodman.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery moved from Ukraine to Rostov
3 armour and 11 mech_infantrys moved from Bryansk to Novgorod
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Novgorod
Russians attack with 3 armour, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 13 infantry
3 armour owned by the Russians and 8 mech_infantrys owned by the Russians retreated to Belarus
Germans win with 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 9 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
4 aaGuns, 10 artilleries and 38 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
9 artilleries moved from Russia to Bryansk
6 infantry moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 4 mech_infantrys placed in Russia
Russians undo move 1.
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 marine moved from Anhwe to Jehol
2 tactical_bombers moved from Shantung to Jehol
1 bomber moved from Kwangsi to India
2 infantry moved from Shan State to Burma
1 bomber and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Shantung to Kweichow
1 armour moved from Hunan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
2 marines moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone
1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 marine moved from 42 Sea Zone to Java
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
5 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 infantry, 1 marine and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries, 3 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 7 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 bomber moved from Burma to Kiangsi
3 tactical_bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Jehol to Japan
1 tactical_bomber moved from Jehol to 6 Sea Zone
7 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kweichow to Kiangsi
2 infantry moved from Guam to 21 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
3 armour placed in Shantung
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 8 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
6 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone -
I can’t imagine you’d want to scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 3 artilleries, 8 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
6 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 1 bomber, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys
Germans defend with 7 infantry; Italians defend with 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 6 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 1 bomber, 6 fighters, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 7 infantry
Casualties for Italians: 2 aaGuns, 2 fighters and 6 infantry
Casualties for Americans: 6 infantryNon Combat Move - Americans
6 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 fighters moved from Western United States to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
3 marines moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 2 infantry, 3 marines, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs