16L MrRoboto (Axis) vs Shin Ji (Allies) Balanced Mod

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 7 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Scotland to Finland
                1 bomber moved from Western Germany to Finland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Finland
                    Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Finland to Western Germany
                2 fighters and 1 tactical_bomber moved from Finland to Norway
                7 infantry moved from Western Germany to Germany
                6 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Slovakia Hungary to Germany
                2 armour and 2 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Western Germany
                1 artillery and 2 infantry placed in France
                5 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 15

    @MrRoboto:

    I think it is quite obvious that i wanted to do that.

    Would you please allow the late edit?

    No worries.

  • 19 18

    awesome man, thx.

    This game is hilarious. So exciting. That blunder with the 10 transports really brings you back to the game, big time! I’m curious to see how this all pans out.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Ukraine to Bessarabia
                2 fighters moved from Baltic States to Bessarabia
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Slovakia Hungary
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Bessarabia
                    Russians attack with 3 armour and 2 fighters
                    Italians defend with 1 armour
                    Russians win, taking Bessarabia from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 armour moved from Baltic States to Karelia
                3 armour moved from Novgorod to Finland
                1 artillery and 9 infantry moved from Baltic States to Eastern Poland
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bessarabia to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 artillery and 6 infantry moved from Belarus to Baltic States
                2 fighters moved from Eastern Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                3 aaGuns, 9 artilleries and 24 infantry moved from Poland to Eastern Poland

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Ukraine to Bessarabia
                2 fighters moved from Baltic States to Bessarabia
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Slovakia Hungary
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Bessarabia
                    Russians attack with 3 armour and 2 fighters
                    Italians defend with 1 armour
                    Russians win, taking Bessarabia from Italians with 3 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 armour moved from Baltic States to Karelia
                3 armour moved from Novgorod to Finland
                1 artillery and 9 infantry moved from Baltic States to Eastern Poland
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bessarabia to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 artillery and 6 infantry moved from Belarus to Baltic States
                2 fighters moved from Eastern Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                3 aaGuns, 9 artilleries and 24 infantry moved from Poland to Eastern Poland

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Finland: 3 armour
                EDIT: Adding units owned by Russians to Eastern Poland: 3 armour
                EDIT: Removing units owned by Russians from Karelia: 1 armour
                EDIT: Adding units owned by Russians to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode

  • 15

    @MrRoboto:

    awesome man, thx.

    This game is hilarious. So exciting. That blunder with the 10 transports really brings you back to the game, big time! I’m curious to see how this all pans out.

    Honestly, I think I was on track even without that happening.  Germany’s got serious problems with Russia now, as you expect after a sealion attempt.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 harbour, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 armour moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 bomber moved from Kwangsi to Kansu
                1 tactical_bomber moved from Anhwe to Kansu
                1 fighter and 1 tactical_bomber moved from Anhwe to Burma
                2 infantry moved from Shan State to Burma

    Combat - Japanese
                Japanese creates battle in territory 16 Sea Zone
                Battle in Kansu
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Kansu to Kweichow
                1 tactical_bomber moved from Kansu to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Kiangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 battleship and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
                1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
                2 tactical_bombers moved from Anhwe to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - Japanese
                1 harbour placed in Sumatra
                1 artillery and 2 infantry placed in Malaya
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries, 3 infantry and 1 marine moved from Spain to 104 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

  • 15

    Would you like to scramble?

  • 19 18

    of course not!

  • 15

    You never know.  I had my entire J1 shot to hell by a scramble off the Philippines just the other day.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries, 3 infantry and 1 marine moved from Spain to 104 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine and 3 transports moved from 104 Sea Zone to 112 Sea Zone
                3 artilleries, 3 infantry and 1 marine moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Brazil to 86 Sea Zone
                1 armour moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                    Americans attack with 3 artilleries, 3 infantry and 1 marine
                    Germans defend with 2 fighters and 1 tactical_bomber
                    Americans win, taking Norway from Germans with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers moved from 104 Sea Zone to 91 Sea Zone
                3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Spain
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                1 factory_minor placed in Spain
                4 fighters placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 battleship moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 104 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Ethiopia to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                1 battleship moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 104 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                EDIT: Adding units owned by British to India: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Turkey to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Turkey to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Turkey to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Rostov
                1 artillery and 6 infantry moved from Turkey to Iraq
                1 bomber and 2 fighters moved from Southern Italy to Iraq
                5 artilleries and 6 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Rostov
                Battle in Southern France
                    Italians attack with 5 artilleries and 6 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Rostov from Russians, taking Southern France from Americans with 5 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 5 infantry
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Iraq to Turkey
                3 infantry moved from Switzerland to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Libya to Tunisia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from New South Wales to Queensland
                1 cruiser, 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Germany to Poland
                      Germans take Poland from Russians
                2 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Slovakia Hungary to Southern Italy
                2 armour and 10 mech_infantrys moved from Western Germany to France
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                2 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                2 aaGuns moved from Germany to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                9 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour, 10 artilleries and 34 infantry moved from Eastern Poland to Slovakia Hungary
                3 armour moved from Bessarabia to Slovakia Hungary
                3 mech_infantrys moved from Ukraine to Romania
                1 fighter moved from Baltic States to 100 Sea Zone
                1 infantry moved from Baltic States to Poland
                1 artillery moved from Baltic States to Poland
                1 fighter moved from Baltic States to Poland
                4 mech_infantrys moved from Russia to Rostov
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 100 Sea Zone
                    Russians attack with 1 fighter
                    Italians defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Slovakia Hungary
                    Russians attack with 6 armour, 10 artilleries and 34 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 6 armour, 10 artilleries and 34 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Russians attack with 4 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Rostov from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 3 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Poland to Novgorod
                1 aaGun and 5 infantry moved from Baltic States to Eastern Poland
                1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Russia to Western Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour moved from Karelia to Baltic States
                3 armour moved from Finland to Novgorod
                1 fighter moved from 100 Sea Zone to Ukraine
                6 infantry moved from Samara to Tambov
                2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 infantry, 2 marines, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from 75 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 tactical_bomber moved from Shensi to Burma
                1 bomber moved from Kweichow to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Union of South Africa
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Union of South Africa from British with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 39 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship and 1 transport
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in Tanganyika Territory

    Non Combat Move - Japanese
                1 carrier moved from 75 Sea Zone to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                      Japanese take Saudi Arabia from Neutral_True
                1 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from 39 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 bomber and 1 tactical_bomber moved from Burma to Shan State
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kansu to Shensi
                1 armour moved from Kansu to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 cruiser and 2 destroyers moved from 41 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 10 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to Japan
                2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
                2 fighters moved from Caroline Islands to Japan
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from Hunan to Yunnan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 marines placed in Japan
                1 artillery and 3 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

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