16L G40 Lebowsky (Axis) vs. Snigg (Allies + 21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Buryatia to Manchuria

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  0/1 hits
                    Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Manchuria causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Manchuria to Guam
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 2 destroyers
        10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 submarines
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 8 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 artillery and 2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 2 infantry
        Yunnan : 1 infantry
        Sikang : 1 fighter and 10 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Northwest Persia to Persia
                3 artilleries moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Malta to Egypt
                1 bomber moved from Malta to Persia
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Iceland to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 3 artilleries
        Ethiopia : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry

  • 25

    Is ok to move airfield? was just a missclick

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    @lebowsky:

    Is ok to move airfield? was just a missclick

    Yeah, that’s fine.  I was wondering WTF when I saw that =p.  I’ve seen harbours there, but not airfields  :wink:

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 armour and 1 bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                5 infantry moved from Albania to Yugoslavia
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • 25

    Belarus  :?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tunisia : 3 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Karelia to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                10 armour and 2 mech_infantrys moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                10 armour and 2 mech_infantrys moved from Belarus to Archangel
                3 armour and 2 mech_infantrys moved from Romania to Bessarabia
                3 mech_infantrys moved from Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 10 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 5 infantry
                    Germans win, taking Archangel from Russians with 10 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Ukraine to Germany
                11 artilleries and 20 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Bessarabia
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 aaGun and 9 infantry moved from Baltic States to Belarus
                1 bomber and 1 tactical_bomber moved from Southern Italy to Western Germany
                2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy

    Place Units - Germans
                3 infantry and 7 mech_infantrys placed in Western Germany
                3 infantry placed in France
                Germans undo move 1.
                4 infantry and 6 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                18 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Tambov to Russia
                4 aaGuns, 1 armour, 5 artilleries, 1 fighter, 21 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                2 aaGuns moved from Buryatia to Sakha

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 18 infantry
        Egypt : 2 armour and 1 mech_infantry
        Bryansk : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 13 artilleries, 1 factory_major, 4 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Smolensk : 1 infantry
        109 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
                Japanese buy 3 artilleries, 2 destroyers, 1 harbour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to Guam
                3 infantry moved from French Indo China to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Guam
                    Japanese attack with 2 bombers
                    Americans defend with 1 airfield and 1 bomber
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 artilleries, 9 infantry and 1 mech_infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Shensi from Chinese with 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from French Indo China to Philippines
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
                3 fighters moved from Kwangsi to Japan
                1 fighter moved from French Indo China to Kwangsi
                1 armour moved from Siberia to Soviet Far East
                2 bombers moved from Guam to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 harbour placed in Hainan
                1 artillery and 2 infantry placed in Manchuria
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                6 infantry moved from 95 Sea Zone to Northern Italy
                2 mech_infantrys moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

  • 22 21 20 17 15

    Scramble 95?

  • 25

    No scramble

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                6 infantry moved from 95 Sea Zone to Northern Italy
                2 mech_infantrys moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Marshall Islands

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 battleship, 1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 1 infantry
        Queensland : 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 destroyer
        32 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 submarines
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters and 2 infantry
        Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys
        95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 transports
        106 Sea Zone : 1 flag
        Brazil : 1 flag

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                8 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 8 infantry in Tsinghai, round 2 :  1/8 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 12 infantry
        Szechwan : 2 infantry
        Burma : 1 fighter

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British

    Non Combat Move - British
                4 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 aaGun, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                3 artilleries moved from Rhodesia to Belgian Congo
                1 fighter moved from Gibraltar to Egypt
                1 bomber moved from Persia to West India

    Place Units - British
                3 mech_infantrys placed in Persia
                1 transport placed in 106 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 artilleries and 4 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        West India : 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
        Belgian Congo : 3 artilleries
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 aaGun, 1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

  • 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Kenya to Italian Somaliland

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs total

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
                EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 1 transport
        Alexandria : 2 infantry

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