16L MrRoboto (Axis) vs Shin Ji (Allies) Balanced Mod

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,5,5,3,2,2,6,6,6,5
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer, 2 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland

    Non Combat Move - Germans
                5 armour and 3 artilleries moved from Western Germany to 112 Sea Zone
                8 infantry moved from Western Germany to 112 Sea Zone
                5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 8 infantry and 8 transports moved from 112 Sea Zone to 111 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                5 armour, 3 artilleries and 10 infantry moved from 111 Sea Zone to Scotland
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 armour moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to Poland
                2 armour moved from Germany to Slovakia Hungary
                1 armour moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Western Germany to 111 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                6 artilleries, 2 infantry and 2 marines placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                Germans undo move 1.
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 15

    Huh.  Did not expect that.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                2 aaGuns, 7 artilleries and 15 infantry moved from Novgorod to Baltic States
                2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Baltic States
                1 artillery and 9 infantry moved from Bryansk to Belarus
                1 artillery and 7 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                3 armour placed in Novgorod
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 19 18

    I know :-)

    That messes up the DOW from UK to Jap hehe.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
                1 battleship and 1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
                2 bombers moved from Kwangsi to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 carrier, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 bomber
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from Caroline Islands to Marianas
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from Kansu to Kweichow
                3 infantry moved from Manchuria to Jehol
                1 armour and 4 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 8 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 101 Sea Zone to 102 Sea Zone
                1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                2 fighters moved from Western United States to 102 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                3 infantry placed in Eastern United States
                3 infantry placed in Central United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5,4,2,6,1
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 15

    I’m going to have to redo this turn - I was thinking that I’d have upgraded factories at the end of my turn, but I check the rulebook, and that’s not how it’s supposed to work.  Apparently TripleA had been wrong in the past, but it has since been corrected.

    If the dice on the convoys change, I’ll edit my PUs accordingly.  Sorry bout this.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                2 fighters moved from Western United States to 102 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,1,5,4,6
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                15 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 15 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 battleship moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to 97 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Persia to India
                2 infantry moved from West India to India
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Kenya
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British

  • 15

    Scramble?

  • 19 18

    yep, both please

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 123 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Persia to 97 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Persia to India
                2 infantry moved from West India to India
                1 infantry moved from Iraq to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Kenya
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Tanganyika Territory
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 battleship, 2 cruisers, 2 fighters, 5 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    2 submarines owned by the Italians Submerged
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -36
                    Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
                    Casualties for Italians: 2 cruisers, 2 fighters and 3 submarines

    Non Combat Move - British
                3 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from French West Africa to Eastern United States

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                10 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,2,3,3
                UK_Pacific collect 4 PUs (6 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 8 infantry

  • 15

    I went with best defense.  You can get rid of the BB for your Ftr if you like.

    Nice defense with the subs, there!

  • 19 18

    yeah, indeed!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Southern France to 98 Sea Zone
                1 armour moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 submarines and 1 transport
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Alexandria

    Non Combat Move - Italians
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 bomber moved from 98 Sea Zone to Tobruk
                1 infantry moved from Romania to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                3 fighters moved from Queensland to New Zealand
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,1,5,4,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

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