16L G40 Balanced Mod Karl7 (Allies) vs Shin Ji (Axis)

  • '15

    All the rules are in the game notes, under the help menu.  I thought you were aware, and that’s why you put the Japanese sub off Amur.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 carriers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 88 Sea Zone
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 88 Sea Zone to British Guiana
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine moved from 102 Sea Zone to 88 Sea Zone
                1 marine moved from 88 Sea Zone to British Guiana
                2 fighters moved from Eastern United States to 88 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                3 carriers and 3 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                3 artilleries, 1 fighter and 13 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Hopei
                    Chinese attack with 3 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 aaGun, 2 armour, 2 artilleries and 9 infantry
                    Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Chinese: 13 infantry
                    Casualties for Japanese: 1 aaGun, 2 armour, 2 artilleries and 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Italian Somaliland
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 bomber moved from Egypt to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Italian Somaliland from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Egypt
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Persia
                1 cruiser moved from 106 Sea Zone to 88 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 artillery placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 33 PUs; end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Italian Somaliland
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 bomber moved from Egypt to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Italian Somaliland from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 bomber moved from Italian Somaliland to Egypt
                1 fighter and 1 tactical_bomber moved from India to Persia
                1 fighter moved from India to Persia
                1 cruiser moved from 106 Sea Zone to 88 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 artillery placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 33 PUs; end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 71 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                1 artillery moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                1 artillery moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Southern France to Northern Italy
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Gibraltar to Southern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Western Germany to Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from Ukraine to Romania
                2 bombers moved from Western Ukraine to Romania
                2 infantry moved from Bessarabia to Western Ukraine
                3 aaGuns, 9 armour, 5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Poland to Western Ukraine
                1 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from 115 Sea Zone to Poland
                7 infantry moved from Finland to Vyborg
                3 artilleries and 11 infantry moved from Germany to Poland
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to 97 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Germans
                5 armour and 5 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Russia to Baltic States
                1 tactical_bomber moved from Russia to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 9 mech_infantrys moved from Russia to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 fighter moved from Ukraine to Bryansk
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                4 aaGuns, 10 artilleries and 34 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 armour and 9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Caucasus to Rostov
                      Japanese take Rostov from Russians
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Kweichow
                1 marine moved from Shantung to Anhwe
                2 marines moved from Shantung to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 armour moved from Kiangsi to Hunan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 marine moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 bomber moved from Kwangsi to India
                1 bomber moved from Kwangsi to Sikang
                2 tactical_bombers moved from Kwangsi to Anhwe
                2 tactical_bombers moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Dutch New Guinea
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Kweichow from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 marines and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 3 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese win, taking Guam from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to Japan
                2 infantry moved from Midway to 25 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Hunan to Kwangsi
                3 tactical_bombers moved from Kweichow to Kwangsi
                3 tactical_bombers moved from Anhwe to Shantung
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Sikang to Kwangsi
                1 bomber moved from India to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 marines, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 artillery, 2 infantry, 3 marines and 1 mech_infantry moved from 25 Sea Zone to Midway
                3 carriers and 3 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Morocco
                Battle in Midway
                Strategic bombing raid in France
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Italians, taking Midway from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from British Guiana to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                2 fighters placed in Western United States
                2 artilleries and 5 infantry placed in Eastern United States
                1 submarine and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Suiyuyan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Suiyuyan
                3 artilleries moved from Hopei to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
                1 bomber and 3 fighters moved from Egypt to 97 Sea Zone
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

  • '15

    I’ll admit, I did not have this specifically planned beforehand, but I could not pass this up.

    Scramble?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Scram all

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone
                1 bomber and 3 fighters moved from Egypt to 97 Sea Zone
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber
                    Germans defend with 1 carrier, 2 fighters, 4 tactical_bombers and 2 transports; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 battleship owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 2 carriers and 5 fighters remaining. Battle score for attacker is 95
                    Casualties for Germans: 1 carrier, 2 fighters, 4 tactical_bombers and 2 transports
                    Casualties for British: 1 bomber, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Cyprus
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 cruiser moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                3 fighters placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 artilleries

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Bessarabia to Eastern Poland
                1 artillery moved from Romania to Bulgaria
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
                EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,6,5,4,6,3
                Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 armour moved from Queensland to South Australia
                4 mech_infantrys moved from Queensland to South Australia
                3 fighters moved from Queensland to New Zealand

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

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