16L G40 Giallo (Allies +24) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from France to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 2 units heading to Gibraltar
                    British launches 4 interceptors out of Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 7 and causes: 4 damage to unit: harbour
                    Bombing raid in Gibraltar causes 4 damage total.
                Battle in Southern France
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Northern Italy from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                2 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
                2 armour and 2 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 armour moved from Southern Italy to Yugoslavia
                1 aaGun moved from France to Western Germany

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 armour and 2 mech_infantrys moved from New South Wales to Western Australia
                5 fighters moved from New South Wales to Western Australia
                1 infantry moved from Caucasus to Turkey

    Combat - ANZAC
                Battle in Western Australia
                    ANZAC attack with 2 armour, 5 fighters and 2 mech_infantrys
                    Japanese defend with 5 armour and 5 infantry
                    Japanese win with 5 armour remaining. Battle score for attacker is -55
                    Casualties for ANZAC: 2 armour, 5 fighters and 2 mech_infantrys
                    Casualties for Japanese: 5 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                3 infantry moved from Caucasus to Turkey

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '19 '18 '17 '16

    4th time this happened, to focused on one map… Thats pretty stupid again

  • '15

    Want to concede now and go directly to the rematch?

  • '15

    And hey.  Could be worse.  At least you didn’t accidentally leave a major capital open to invasion.  I’ve lost two games this season doing that.

  • '21 '20 '19 '18 '17 '16

    yeah gg Shin Ji, i like our games

  • '21 '20 '19 '18 '17 '16

    same conditions again? and ill post

  • '15

    Actually, I’m kinda digging on the Balanced Mod right now.  Interested in trying that out?

  • '21 '20 '19 '18 '17 '16

    sure, but I just started my first game, so be gentle…

  • '15

    OK, what side would you like?

    (And I’ve only started a few myself - One is in round 5 and the other in round 1)

  • '21 '20 '19 '18 '17 '16

    let me take allies in the other one im axis

  • '15

    Sounds good!  I’ll get it up and running.

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