I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 galleon and 2 spearInfantrys; Remaining resources: 1 PUs;
Combat Move - Haradrim
1 unit repaired.
1 caravel moved from Umbar Peninsula Coast to Umbar Coast
1 spearInfantry moved from Umbar to Umbar Coast
1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to Tolfolas
Haradrim take Tolfolas from Gondor
Combat - Haradrim
Non Combat Move - Haradrim
3 oliphants and 8 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from S. Gondor to S. Ithilien
2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land
2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
Place Units - Haradrim
1 galleon placed in Bay of Harad
1 corsairs and 2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 9 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
1 spearInfantry moved from Minas Tirith to Anorien
1 towerGuard moved from Lossarnach to Anorien
2 spearInfantrys and 1 trebuche moved from W. Osg. to E. Osg.
1 spearInfantry moved from Druwaith Laur to Enedwaith Coast
Gondor take Enedwaith Coast from Neutral
2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith
1 spearInfantry moved from Lebennin to Morthond
1 caravel and 1 spearInfantry moved from Morthond to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to S. Gondor
Gondor take S. Gondor from Haradrim
Combat - Gondor
Battle in E. Osg.
Gondor attack with 2 spearInfantrys and 1 trebuche
Mordor defend with 1 castle and 2 orcss
Gondor roll dice for 2 spearInfantrys and 1 trebuche in E. Osg., round 2 : 1/3 hits
Mordor roll dice for 2 orcss in E. Osg., round 2 : 1/2 hits
1 orcs owned by the Mordor and 1 spearInfantry owned by the Gondor lost in E. Osg.
Gondor roll dice for 1 spearInfantry and 1 trebuche in E. Osg., round 3 : 0/2 hits
Mordor roll dice for 1 orcs in E. Osg., round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry and 1 trebuche in E. Osg., round 4 : 1/2 hits
Mordor roll dice for 1 orcs in E. Osg., round 4 : 0/1 hits
1 orcs owned by the Mordor lost in E. Osg.
Gondor win, taking E. Osg. from Mordor with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 2 orcss
Casualties for Gondor: 1 spearInfantry
Battle in Anorien
Gondor attack with 1 spearInfantry and 1 towerGuard
Mordor defend with 1 orcs
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Anorien, round 2 : 0/2 hits
Mordor roll dice for 1 orcs in Anorien, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Anorien
Gondor roll dice for 1 towerGuard in Anorien, round 3 : 0/1 hits
Mordor roll dice for 1 orcs in Anorien, round 3 : 1/1 hits
1 towerGuard owned by the Gondor lost in Anorien
Mordor win with 1 orcs remaining. Battle score for attacker is -7
Casualties for Gondor: 1 spearInfantry and 1 towerGuard
Battle in Enedwaith
Gondor attack with 2 spearInfantrys and 1 towerGuard
Goblins defend with 1 stabbers
Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Enedwaith, round 2 : 0/3 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Enedwaith
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Enedwaith, round 3 : 0/2 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 3 : 0/1 hits
Gondor roll dice for 1 spearInfantry and 1 towerGuard in Enedwaith, round 4 : 1/2 hits
Goblins roll dice for 1 stabbers in Enedwaith, round 4 : 0/1 hits
1 stabbers owned by the Goblins lost in Enedwaith
Gondor win, taking Enedwaith from Goblins with 1 spearInfantry and 1 towerGuard remaining. Battle score for attacker is -1
Casualties for Goblins: 1 stabbers
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Gondor
10 undeads moved from Lamedon to Morthond
1 spearInfantry moved from Lebennin to Morthond
2 spearInfantrys, 3 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
1 caravel, 8 galleons, 1 spearInfantry and 10 undeads moved from Morthond to Anduin Mouth
1 spearInfantry and 10 undeads moved from Anduin Mouth to W. Osg.
7 spearInfantrys moved from Minas Tirith to Lossarnach
1 spearInfantry moved from Lebennin to Lamedon
1 spearInfantry moved from Lebennin to Belfalas
3 heavyCavalrys moved from Lebennin to W. Osg.
Place Units - Gondor
1 spearInfantry and 1 trebuche placed in W. Osg.
8 spearInfantrys placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.654
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26
Goblins Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Mordor Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Gondor Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from Rhun to Celduin
1 warChariot moved from S. Dale to Celduin
1 spearInfantry moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to Celduin
2 chariotArcherss moved from Rhun to N. Rhun
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 2 chariotArcherss and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 spearInfantry moved from E. Rhovanion to Celduin
1 spearInfantry moved from Rhun to Celduin
1 warChariot moved from S. Dale to Celduin
1 spearInfantry moved from S. Dale to N. Rhun
1 spearInfantry moved from Rhun to Celduin
2 chariotArcherss moved from Rhun to N. Rhun
Combat - Rhun
Battle in N. Rhun
Rhun attack with 2 chariotArcherss and 1 spearInfantry
Dwarves defend with 1 axeInfantry
Rhun win, taking N. Rhun from Dwarves with 2 chariotArcherss remaining. Battle score for attacker is 1
Casualties for Rhun: 1 spearInfantry
Casualties for Dwarves: 1 axeInfantry
Battle in Celduin
Rhun attack with 3 spearInfantrys and 1 warChariot
Elves defend with 2 hunterss
Rhun win, taking Celduin from Elves with 2 spearInfantrys and 1 warChariot remaining. Battle score for attacker is 5
Casualties for Rhun: 1 spearInfantry
Casualties for Elves: 2 hunterss
Non Combat Move - Rhun
3 chariotArcherss moved from E. Rhovanion to Rhun
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
1 spearInfantry moved from S. Rhovanion to S. E. Rhovanion
1 warChariot moved from S. Rhun to E. Rhovanion
1 warChariot moved from Dagorlad to S. E. Rhovanion
Place Units - Rhun
2 chariotArcherss and 4 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;
Combat Move - Dale
3 archerss and 2 spearInfantrys moved from N. Dale to S. Dale
Combat - Dale
Battle in S. Dale
Dale attack with 3 archerss and 2 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 3 archerss and 2 spearInfantrys in S. Dale, round 2 : 2/5 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 1/1 hits
1 spearInfantry owned by the Rhun and 1 archers owned by the Dale lost in S. Dale
Dale win, taking S. Dale from Rhun with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
Place Units - Dale
1 archers and 1 lightCavalry placed in Lake Town
Turn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Dale Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Rhun Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;
Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. Gondor
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 raiderCavalry and 1 xbowInfantry; Remaining resources: 1 PUs;
Combat Move - Khand
1 raiderCavalry and 1 warWolves moved from Debatable Land to S. Gondor
Combat - Khand
Battle in S. Gondor
Khand attack with 1 raiderCavalry and 1 warWolves
Gondor defend with 1 spearInfantry
Khand win, taking S. Gondor from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Khand
1 raiderCavalry moved from Debatable Land to S. Ithilien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss and 2 warWolvess moved from Khand to Harad Road
1 xbowInfantry moved from Khand to Harad Road
Place Units - Khand
1 raiderCavalry and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 11 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys, 1 cannon and 1 mortar; Remaining resources: 0 PUs;
Combat Move - Dwarves
4 axeInfantrys moved from Iron Hills to N. Rhun
1 cannon moved from N. Dale to N. Rhun
4 axeInfantrys and 1 cannon moved from N. Dale to Celduin
Combat - Dwarves
Battle in N. Rhun
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 chariotArcherss
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 2 : 1/5 hits
Rhun roll dice for 2 chariotArcherss in N. Rhun, round 2 : 0/2 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 3 : 0/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 3 : 0/1 hits
Dwarves roll dice for 4 axeInfantrys and 1 cannon in N. Rhun, round 4 : 3/5 hits
Rhun roll dice for 1 chariotArchers in N. Rhun, round 4 : 0/1 hits
1 chariotArchers owned by the Rhun lost in N. Rhun
Dwarves win, taking N. Rhun from Rhun with 4 axeInfantrys and 1 cannon remaining. Battle score for attacker is 10
Casualties for Rhun: 2 chariotArcherss
Battle in Celduin
Dwarves attack with 4 axeInfantrys and 1 cannon
Rhun defend with 2 spearInfantrys and 1 warChariot
Dwarves roll dice for 4 axeInfantrys and 1 cannon in Celduin, round 2 : 0/5 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 2 : 2/3 hits
2 axeInfantrys owned by the Dwarves lost in Celduin
Dwarves roll dice for 2 axeInfantrys and 1 cannon in Celduin, round 3 : 0/3 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 3 : 1/3 hits
1 axeInfantry owned by the Dwarves lost in Celduin
Dwarves roll dice for 1 axeInfantry and 1 cannon in Celduin, round 4 : 1/2 hits
Rhun roll dice for 2 spearInfantrys and 1 warChariot in Celduin, round 4 : 1/3 hits
1 warChariot owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in Celduin
1 cannon retreated to N. Dale
Rhun win with 2 spearInfantrys remaining. Battle score for attacker is -10
Casualties for Dwarves: 4 axeInfantrys
Casualties for Rhun: 1 warChariot
Non Combat Move - Dwarves
4 axeInfantrys, 2 berzerkerss and 2 phalanxs moved from N. Dale to S. Dale
Place Units - Dwarves
2 axeInfantrys, 1 cannon and 1 mortar placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.474
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 38
Dwarves Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
Rhun Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;
Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to Fangorn
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 raiders; Remaining resources: 0 PUs;
Combat Move - Saruman
2 orcss and 2 urukhais moved from Isengard to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 2 orcss and 2 urukhais
Rohan defend with 1 heavyCavalry and 2 spearInfantrys
2 urukhais retreated to Isengard
Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Rohan: 1 spearInfantry
Casualties for Saruman: 2 orcss
Non Combat Move - Saruman
Place Units - Saruman
3 orcss and 1 raiders placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 3 hobbitss and 4 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
3 archerss and 2 spearInfantrys moved from Cardolan to Tharbad
2 hobbitss moved from Minhiriath to N. Enedwaith
2 lightCavalrys moved from Lond Daer to N. Enedwaith
2 lightCavalrys moved from Lond Daer to Minhiriath
2 lightCavalrys moved from Minhiriath to Tharbad
3 lightCavalrys moved from Bree to Tharbad
Combat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 2 hobbitss and 2 lightCavalrys
Goblins defend with 1 stabbers
Freefolk roll dice for 2 hobbitss and 2 lightCavalrys in N. Enedwaith, round 2 : 1/2 hits
Goblins roll dice for 1 stabbers in N. Enedwaith, round 2 : 0/1 hits
1 stabbers owned by the Goblins lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 2 hobbitss and 2 lightCavalrys remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Battle in Tharbad
Freefolk attack with 3 archerss, 5 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 3 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 2 : 2/10 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits
2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 3 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 3 : 2/10 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 3 : 1/4 hits
1 archers owned by the Freefolk, 1 fortifications owned by the Neutral and 1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk roll dice for 2 archerss, 5 lightCavalrys and 2 spearInfantrys in Tharbad, round 4 : 3/9 hits
Neutral roll dice for 2 spearInfantrys in Tharbad, round 4 : 0/2 hits
2 spearInfantrys owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 2 archerss, 5 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 12
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 1 archers
Non Combat Move - Freefolk
1 hobbits moved from S. Downs to Cardolan
1 archers and 2 spearInfantrys moved from E. Arnor to Cardolan
Place Units - Freefolk
2 hobbitss placed in Lond Daer
1 hobbits and 2 lightCavalrys placed in Bree
2 lightCavalrys placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 22 PUs; end with 22 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.682
Median : 3.500
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44
Goblins Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Neutral Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Freefolk Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.484
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31
TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 5 orcss and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 unit repaired.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
3 nazguls and 2 trollss moved from Minas Morgul to E. Osg.
11 orcss, 6 siegeTowers and 3 trollss moved from N. Ithilien to E. Osg.
Combat - Mordor
Battle in E. Osg.
Mordor attack with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss
Gondor defend with 1 castle, 1 spearInfantry and 1 trebuche
Mordor win, taking E. Osg. from Gondor with 3 nazguls, 11 orcss, 6 siegeTowers and 5 trollss remaining. Battle score for attacker is 7
Casualties for Gondor: 1 spearInfantry and 1 trebuche
Non Combat Move - Mordor
2 orcss moved from Minas Morgul to N. Ithilien
3 nazguls moved from E. Osg. to Minas Morgul
1 siegeTower moved from Minas Morgul to N. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
2 trollss moved from Rhovanion to Dagorlad
1 orcs moved from Dagorlad to N. Ithilien
Place Units - Mordor
3 orcss and 1 trolls placed in Dol Goldur
2 orcss and 1 trolls placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 lightCavalry; Remaining resources: 0 PUs;
Non Combat Move - Rohan
2 spearInfantrys moved from Helms Deep to Westfold
1 heavyCavalry moved from Fangorn to Westfold
3 spearInfantrys and 1 trebuche moved from Eastfold to Westfold
Place Units - Rohan
3 heavyCavalrys and 1 lightCavalry placed in Eastfold
Turn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total
Bump.