G40L 2016 BerntBernt (Axis) vs Karl7 (Allies +28)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                2 artilleries and 9 infantry moved from Ukraine to Bryansk
                7 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Rostov to Bryansk
                12 armour and 2 mech_infantrys moved from Archangel to Bryansk
                5 artilleries moved from Belarus to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Germany to Smolensk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 15 armour, 14 artilleries, 11 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 15 armour, 14 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Novgorod
                1 infantry moved from Finland to Norway
                4 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Germany
                1 aaGun and 1 infantry moved from Holland Belgium to France
                4 mech_infantrys moved from Holland Belgium to Germany

    Place Units - Germans
                3 artilleries placed in France
                6 artilleries and 1 infantry placed in Western Germany
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

  • '15

    @Karl7:

    geeze!  the dice have suddenly taken a pro axis turn!

    I’m counting on it Karl!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun, 3 artilleries and 16 infantry moved from Tambov to Russia
                6 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 carrier, 2 fighters and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 2 fighters moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                2 bombers moved from India to Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                3 fighters and 1 tactical_bomber moved from Shensi to Volgograd
                1 artillery and 1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                6 fighters moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 1 submarine
                    Japanese win with 6 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in West India
                Battle in Persia
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 armour, 1 factory_minor, 2 fighters, 3 infantry and 4 mech_infantrys; French defend with 1 infantry; ANZAC defend with 2 infantry
                    British win, taking West India from UK_Pacific with 2 armour, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for British: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    3 fighters owned by the Japanese, 2 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
                Battle in Volgograd
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                2 submarines moved from 79 Sea Zone to 72 Sea Zone
                3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 battleship, 1 carrier, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                6 fighters moved from 6 Sea Zone to Philippines
                1 fighter moved from Philippines to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                2 bombers and 2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                Japanese collect 48 PUs (9 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 submarines moved from 44 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win, taking 41 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                Battle in Southern France
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Malaya from Japanese, taking Southern France from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Southern France to Normandy Bordeaux
                1 fighter moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
                1 bomber moved from Dutch New Guinea to Celebes
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 transports placed in 101 Sea Zone
                3 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                4 infantry moved from Tsinghai to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 fighter moved from Persia to 79 Sea Zone
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 submarine moved from 98 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 destroyer
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in 79 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 79 Sea Zone to Persia
                1 armour moved from Egypt to Iraq
                2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Normandy Bordeaux to Gibraltar
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 aaGun, 1 armour and 1 fighter placed in Persia
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,2,3,6,2,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,1,4,2,2
                British collect 31 PUs (6 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Gibraltar to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                2 fighters moved from Western Germany to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 artillery and 2 infantry moved from France to Southern France
                1 bomber moved from Novgorod to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 3 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry

    Non Combat Move - Germans
                3 fighters moved from Southern France to Western Germany
                7 artilleries moved from Western Germany to France
                1 bomber moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Novgorod to Karelia
                2 mech_infantrys moved from Novgorod to Belarus
                9 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                4 armour moved from Bryansk to Volgograd
                14 artilleries and 11 infantry moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to France
                8 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                8 mech_infantrys placed in Germany
                1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                7 infantry moved from Russia to Samara
                4 infantry moved from Russia to Samara
                3 artilleries moved from Russia to Samara

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Russia to Samara
                2 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 armour and 2 infantry moved from India to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 armour and 3 infantry moved from 80 Sea Zone to Persia
                2 bombers, 4 fighters and 2 tactical_bombers moved from Caucasus to Persia
                2 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
                1 fighter moved from India to Persia
                2 fighters moved from 39 Sea Zone to Persia
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                2 bombers moved from Japan to 26 Sea Zone
                4 fighters moved from Philippines to 41 Sea Zone
                1 artillery and 1 infantry moved from Szechwan to Sikang

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 aaGun, 1 destroyer, 1 infantry and 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 aaGun, 1 destroyer, 1 infantry and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win with 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Persia
                    Japanese attack with 2 armour, 2 bombers, 9 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 3 armour, 1 factory_minor, 3 fighters, 1 infantry and 4 mech_infantrys
                    Japanese win, taking Persia from British with 1 armour, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for British: 1 aaGun, 3 armour, 3 fighters, 1 infantry and 4 mech_infantrys
                    Casualties for Japanese: 1 armour, 3 fighters and 3 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 fighters moved from 41 Sea Zone to 39 Sea Zone
                2 bombers moved from 26 Sea Zone to Marshall Islands
                3 fighters moved from Philippines to Marshall Islands
                2 fighters moved from Philippines to Japan
                2 fighters moved from Persia to India
                1 tactical_bomber moved from Persia to India
                2 bombers moved from Persia to India
                2 carriers moved from 80 Sea Zone to 39 Sea Zone
                4 fighters and 2 tactical_bombers moved from Persia to Caucasus
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 factory_minor placed in West India
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2,1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,2,4,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,4,5
                Japanese collect 37 PUs (15 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 armour, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Norway
                1 infantry moved from Malaya to Shan State
                      Americans take Shan State from Japanese
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 5 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                    4 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                Battle in Norway
                    Americans attack with 3 armour, 2 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 8 infantry
                    Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 8 infantry
                    Casualties for Americans: 2 armour, 1 fighter, 4 infantry and 1 mech_infantry
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Norway to 112 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Celebes to French Indo China

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                2 fighters placed in 110 Sea Zone
                2 fighters placed in Eastern United States
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Sikang
                1 fighter and 1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Iraq to Persia
                1 fighter moved from Gibraltar to Egypt

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    British attack with 1 armour
                    Japanese defend with 1 armour and 1 factory_minor
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Holland Belgium to Norway
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,5
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey, I scrammed off Japan for you (why wouldn’t you?), but I didn’t off Germany.  3ftrs, cruiser, dd w/cv vs 3 ftrs.  You can roll here if wan’t.  I just assumed you’d want to keep your air force.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Rostov to Tambov
                1 armour and 1 infantry moved from Rostov to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 infantry moved from Rostov to Volgograd
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from French Indo China to Siam
                      ANZAC take Siam from Japanese
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China
                1 artillery moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in French Indo China
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 28 PUs; end with 33 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

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