I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
L16 Radiant vs Talleyrand19 (Allies+23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Norway to Finland
3 fighters moved from Bulgaria to 98 Sea Zone
3 bombers and 4 tactical_bombers moved from Western Germany to 98 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Normandy Bordeaux to France
3 infantry moved from France to Western Germany
4 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
10 armour and 3 mech_infantrys moved from Germany to Baltic States
5 artilleries moved from Germany to Poland
4 infantry moved from Greece to BulgariaCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 destroyers
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 3 bombers, 3 fighters and 4 tactical_bombers
British defend with 2 cruisers and 2 destroyers; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 3 bombers, 3 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 4/10 hits
British roll dice for 3 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 2/6 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 cruiser owned by the British, 2 destroyers owned by the British and 1 destroyer owned by the French lost in 98 Sea Zone
Germans roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 3 : 4/8 hits
British roll dice for 2 cruisers in 98 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 98 Sea Zone
Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 2 cruisers and 2 destroyers
Casualties for French: 1 cruiser and 1 destroyer
Battle in ScotlandNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to AlexandriaPlace Units - Germans
2 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
2 aaGuns, 3 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Buyant-Uhaa
Japanese take Ulaanbaatar from Russians
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Manchuria to Soviet Far East
1 tactical_bomber moved from Manchuria to Soviet Far East
3 fighters moved from Manchuria to Japan
1 artillery moved from Jehol to Chahar
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Malaya
1 fighter moved from 43 Sea Zone to Sumatra
1 tactical_bomber moved from 43 Sea Zone to Sumatra
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Anhwe to Shan StateCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 cruisers in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 infantry and 2 tactical_bombers
Americans defend with 1 armour
Japanese roll dice for 1 infantry and 2 tactical_bombers in Soviet Far East, round 2 : 0/3 hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Soviet Far East, round 3 : 0/3 hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 2 tactical_bombers in Soviet Far East, round 4 : 0/2 hits
Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in Soviet Far East, round 5 : 0/2 hits
Russians roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in Soviet Far East, round 6 : 0/2 hits
Russians roll dice for 1 armour in Soviet Far East, round 6 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 tactical_bomber in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 armour in Soviet Far East, round 7 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Soviet Far East
Russians win with 1 armour remaining. Battle score for attacker is -25
Casualties for Japanese: 1 infantry and 2 tactical_bombers
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Celebes
Battle in Shan State
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/11 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Celebes from Dutch with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Amur to Siberia
1 aaGun moved from Jehol to Manchuria
1 bomber moved from Malaya to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber, 5 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
3 mech_infantrys moved from Kiangsu to KwangsiPlace Units - Japanese
3 infantry placed in Manchuria
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 transport moved from 4 Sea Zone to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Japanese defend with 1 transport
Americans win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Amur
Battle in Siberia
Americans attack with 1 armour
Japanese defend with 1 aaGun
Americans win, taking Amur from Japanese, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
2 fighters moved from Hawaiian Islands to 4 Sea Zone
1 fighter moved from Wake Island to Midway
1 bomber moved from Hawaiian Islands to Soviet Far East
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
EDIT: Adding units owned by Americans to 4 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 carrier and 3 transports placed in 101 Sea Zone
1 armour, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
3 armour and 2 artilleries moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to AlexandriaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Scotland
British attack with 4 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British win, taking 106 Sea Zone from Germans, taking Scotland from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Alexandria
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers
British win, taking Alexandria from Italians with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 armour and 2 artilleriesNon Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Yunnan to India
1 armour moved from Yunnan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
3 armour placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,6,2,3,5,4,2
UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Baltic States to Belarus
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Morocco to Algeria
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Romania to Bulgaria
3 infantry moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Belarus
Italians attack with 2 armour
Russians defend with 3 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
9 infantry moved from Karelia to Novgorod
3 artilleries moved from Baltic States to Novgorod
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 armour and 2 artilleries moved from Eastern Poland to Belarus
14 armour, 16 infantry and 3 mech_infantrys moved from Baltic States to Belarus
3 bombers moved from Southern Italy to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 3 artilleries and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 artilleries and 9 infantry in Novgorod, round 2 : 4/12 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 4 infantry in Western Ukraine, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 3 bombers and 3 infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 18 armour, 2 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 18 armour, 2 artilleries, 16 infantry and 3 mech_infantrys in Belarus, round 2 : 17/39 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 18 armour, 2 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 artilleries moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Bulgaria to Romania
5 infantry moved from Western Germany to Germany
3 bombers moved from Western Ukraine to RomaniaPlace Units - Germans
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 aaGuns, 2 armour, 5 artilleries, 2 fighters, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 aaGuns, 3 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber moved from Archangel to Vologda
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Olgiy to Timguska
7 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 armour moved from Buyant-Uhaa to Amur
3 fighters moved from Japan to Amur
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western Australia
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Western Australia from ANZAC, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 3 fighters and 3 infantry
Americans defend with 1 artillery and 3 infantry
Japanese roll dice for 1 armour, 3 fighters and 3 infantry in Amur, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 3 infantry in Amur, round 2 : 3/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangsi to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone
1 artillery and 3 mech_infantrys moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Szechwan to Kwangtung
1 bomber moved from Szechwan to Kwangtung
1 artillery moved from Chahar to Anhwe
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to ManchuriaPlace Units - Japanese
1 artillery, 2 bombers and 7 infantry placed in Japan
3 mech_infantrys placed in Manchuria
2 artilleries placed in KwangtungTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Iraq
4 armour moved from Egypt to Iraq
2 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Kweichow
2 mech_infantrys moved from India to Shan State
1 armour moved from India to Shan State
3 armour moved from India to Shan StateCombat - British
Battle in Kweichow
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 4 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 4 armour, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 4 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Hunan to Yunnan
3 infantry moved from India to Burma
1 infantry moved from Yunnan to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Alexandria to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 infantry and 1 mech_infantry moved from Scotland to United KingdomPlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 109 Sea Zone
British undo move 2.
1 transport placed in 109 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,6,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
3 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
3 infantry moved from Western Ukraine to Bryansk
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
18 armour, 1 artillery, 14 infantry and 3 mech_infantrys moved from Belarus to Bryansk
5 artilleries moved from Eastern Poland to Western Ukraine
3 bombers moved from Romania to 98 Sea Zone
4 infantry moved from Romania to Bessarabia
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Novgorod to KareliaCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship; French defend with 1 destroyer
Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 2/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the French lost in 98 Sea Zone
Germans roll dice for 2 bombers in 98 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship in 98 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the British lost in 98 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship
Casualties for French: 1 destroyer
Battle in Bryansk
Germans attack with 23 armour, 1 artillery, 17 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 23 armour, 1 artillery, 17 infantry and 8 mech_infantrys in Bryansk, round 2 : 12/49 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour, 1 artillery, 17 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in France
9 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Rostov
2 fighters moved from Russia to Rostov
2 fighters moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 fighters moved from Rostov to Russia
2 aaGuns moved from Vologda to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
1 infantry moved from Timguska to Novosibirsk
7 infantry moved from Novosibirsk to Samara
3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
14 infantry moved from Vologda to RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters and 3 mech_infantrys moved from Manchuria to Amur
2 bombers moved from Japan to Amur
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Sikang to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Anhwe to Kweichow
2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 fighter moved from 56 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 3 transports moved from 56 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/6 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Amur
Japanese attack with 2 bombers, 3 fighters and 3 mech_infantrys
Americans defend with 1 armour, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 bombers, 3 fighters and 3 mech_infantrys in Amur, round 2 : 4/8 hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Amur, round 2 : 2/4 hits
2 mech_infantrys owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Szechwan to Kwangtung
1 bomber moved from Szechwan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Kiangsu
2 bombers and 3 fighters moved from Amur to Japan
1 aaGun moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to Shan StateCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 armour
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
4 armour moved from Iraq to Caucasus
British take Northwest Persia from Neutral_Allies
2 armour moved from Trans-Jordan to Northwest Persia
5 infantry moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
2 armour and 2 mech_infantrys moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Burma to India
2 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to Shan State: 1 armour
EDIT: Removing units owned by UK_Pacific from Shan State: 1 armour
EDIT: Adding units owned by UK_Pacific to Shan State: 1 armour
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3,6,3,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in Shan State change ownership: 1 armour
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 infantry moved from Libya to Tunisia
3 artilleries and 4 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 artillery moved from Bulgaria to Albania
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
23 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Vyborg to Finland
2 artilleries and 7 infantry moved from Karelia to Finland
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 bombers moved from Southern Italy to TambovCombat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 23 armour and 7 mech_infantrys
British defend with 4 armour
Germans roll dice for 23 armour and 7 mech_infantrys in Caucasus, round 2 : 11/30 hits
Russians roll dice for 4 armour in Caucasus, round 2 : 3/4 hits
3 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 23 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 armourNon Combat Move - Germans
1 artillery and 13 infantry moved from Bryansk to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
4 infantry moved from Bessarabia to Ukraine
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Tambov to Ukraine
1 artillery and 3 infantry moved from France to Southern FrancePlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 artilleries placed in Western Germany
4 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs