That is by far the best results I have ever had on a J1 DOW.
Regularkid (Axis) vs. Gamerman (Allies) - G40 Balance Mod (No Bid) - REMATCH
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It requires war with European Axis.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Amur to Korea
2 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Belarus to Ukraine
5 artilleries moved from Bryansk to Belarus
6 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,3,4,1,2,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
It requires war with European Axis.
Thanks Adam
Kid, possibly a good thing to add to the game notes? -
ooh. good point. sorry about that. yah, i’ll fix that.
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Fairly minor, but yeah that’ll be good!
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The mod with the clarification re: Russia’s Great Patriotic War NO.
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Got it - good to have the starting map file, too
I’ll be looking to start new games with this mod, soon -
yup yup. tbh, its hard for me to go back to the vanilla game now, cuz i have so much fun with the mod
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Nothing wrong with that. After enough games with any version of A&A I’m ready for something new. When I need another change, I’ll finish off my mod, and will probably borrow a little from yours
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You didn’t overlook that I moved Russia and it’s your turn?
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Omg. yes i did! weird, i’ve been checking this for your move like every day. lol sorry about that. guess i forgot to “look up”. will post shortly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 bomber, 2 fighters and 5 tactical_bombers moved from French Indo China to Szechwan
1 bomber moved from French Indo China to Manchuria
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
retreated to Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Malaya
Battle in Ceylon
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Ceylon from UK_Pacific with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber and 4 tactical_bombers moved from Szechwan to French Indo China
3 artilleries and 7 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Chahar
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Anhwe to Hunan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
1 bomber moved from Manchuria to Anhwe
3 fighters moved from Japan to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 bomber and 2 infantry placed in Japan
3 infantry placed in French Indo China
1 harbour placed in Hainan
1 airfield placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
WOW Dream dice for me
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 3 marines, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Guam to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 31 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese -
Looks like I need to be aggressive
Kamikazes at destroyer in 6?
Kamikazes at destroyer and/or cruiser in 35? -
Yes please. 2 on the destroyer, 3 on the cruiser by phillipines
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Congratulations, you sunk them both
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But the sub missed so you’ll have to come get the loaded transport :-P
Shoot, I was gonna earn like 100 with the USA… :-) -
You just kamikazed my a$$!!!
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I assume you allow me to change my mind about retreat zone after rolling Z6…. realized I could defend it with an ANZ destroyer soon after rolling… (To Paulau zone instead of Guam)





