Test summary from TripleA, engine version: 2.6.14778, time: 5:21:30 PM
Savegame
16L G40 Lebowsky (Axis) vs. Talleyrand19 (Allies + 25)
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wow, that sucks, I only did that cause I was getting so desperate in the Pacific and just prayed I’d win…I hate when the dice do that, sorry man…but good luck for me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Americans buy 4 armour, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 108 Sea Zone to Holland BelgiumCombat - Americans
Battle in 39 Sea Zone
Americans attack with 1 artillery, 2 battleships, 3 infantry and 2 transports
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 2 battleships and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 battleship, 1 carrier, 2 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to IndiaPlace Units - Americans
3 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
2 armour and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 5 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
2 artilleries moved from Iraq to Persia
3 armour moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Bulgaria
British attack with 1 armour
Italians defend with 1 mech_infantry
British win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Persia
British attack with 2 artilleries, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Persia from Italians with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 armour, 2 infantry and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
3 infantry moved from United Kingdom to 110 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
3 armour placed in Egypt
2 armour and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
3 fighters moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Albania to Greece
Italians take Greece from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
4 fighters moved from Southern France to France
1 bomber moved from Southern France to Southern Italy
3 infantry moved from Northern Italy to France
2 mech_infantrys moved from Southern Italy to Northern Italy
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Rostov to BryanskPlace Units - Italians
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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By the way, I wouldnt defend with my japanese sub on SZ 39, I choose submerge on that battle. I edit him back now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Yugoslavia to Bulgaria
1 bomber moved from Bryansk to Bulgaria
1 bomber moved from Bryansk to Caucasus
10 mech_infantrys moved from Bryansk to Caucasus
5 armour moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Bulgaria from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 6 armour, 1 bomber and 11 mech_infantrys
British defend with 4 armour, 1 infantry and 4 mech_infantrys
Germans win, taking Caucasus from Russians with 6 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 5 mech_infantrys
Casualties for British: 4 armour, 1 infantry and 4 mech_infantrysNon Combat Move - Germans
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Bulgaria to Western Germany
3 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from France to Western GermanyPlace Units - Germans
1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
7 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Novosibirsk to Samara
Japanese take Samara from Russians
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 4 submarines and 2 tactical_bombers
ANZAC defend with 1 carrier and 1 fighter; Americans defend with 1 tactical_bomber
Japanese win, taking 42 Sea Zone from Americans with 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Szechwan to Yunnan
1 artillery moved from Sikang to Kazakhstan
1 aaGun moved from Tsinghai to Kazakhstan
3 mech_infantrys moved from Kansu to Szechwan
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Olgiy to Timguska
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siberia to AmurPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
3 armour and 3 infantry moved from 126 Sea Zone to Norway
2 armour, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 armour, 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in NorwayNon Combat Move - Americans
1 carrier moved from 110 Sea Zone to 126 Sea Zone
2 fighters moved from Normandy Bordeaux to 126 Sea Zone
1 battleship moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 transports moved from 39 Sea Zone to 80 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 airfield, 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 infantry placed in Western United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,2,6,5,3,6,2
Americans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 infantry moved from India to Burma
2 artilleries moved from Persia to Iraq
3 armour moved from Egypt to Iraq
2 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
2 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Southern Italy to France
1 infantry moved from Southern France to France
4 mech_infantrys moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Greece to Yugoslavia
1 cruiser moved from 99 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Volgograd
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Western Germany to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Volgograd to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
3 mech_infantrys moved from Bulgaria to Bessarabia
2 fighters moved from Western Germany to Bryansk
5 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Western Germany to France
6 infantry moved from Germany to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 factory_minor placed in Caucasus
2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 2.
3 infantry placed in Novgorod
5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 15 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
4 submarines moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 43 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra -
Scramble SZ 39?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 15 mech_infantrys moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from Szechwan to Burma
1 infantry moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
4 submarines moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 43 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 battleships
Japanese win, taking 39 Sea Zone from Americans with 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 2 battleships
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Sumatra
Japanese attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans, taking Sumatra from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 4 armour and 18 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 carriers moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 5 infantry moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 aaGun and 1 artillery moved from Kazakhstan to Caucasus
1 artillery moved from Novosibirsk to Kazakhstan
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Amur to Siberia
2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 fighters and 4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 factory_minor, 3 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 armour moved from Norway to Finland
Americans take Finland from Germans
3 infantry moved from Norway to Finland
2 armour, 3 infantry and 1 mech_infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Siberia
Americans attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 transports moved from 4 Sea Zone to 2 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 carrier moved from 10 Sea Zone to 4 Sea Zone
2 fighters moved from 10 Sea Zone to 4 Sea Zone
2 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
3 transports moved from 110 Sea Zone to 102 Sea Zone
2 armour, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour and 2 infantry moved from 125 Sea Zone to Norway
3 transports moved from 126 Sea Zone to 125 Sea Zone
1 carrier moved from 126 Sea Zone to 125 Sea Zone
1 fighter moved from 126 Sea Zone to 125 Sea Zone
1 fighter moved from 126 Sea Zone to 125 Sea Zone
1 battleship moved from 126 Sea Zone to 125 Sea ZonePlace Units - Americans
4 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
3 armour placed in Normandy Bordeaux
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode





